Player Matchup

Bacchus
Bacchus
GunterGruber
Bacchus
Level 26
God Stats
42W - 11L
1,773 SR
Queue Stats
89W - 56L
1,644 Elo+
Party 1
The Morrigan
The Morrigan
MergingJester1
The Morrigan
Level 106
God Stats
3W - 0L
1,824 SR
Queue Stats
303W - 236L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
TheMightyBic
Danzaburou
Level 82
God Stats
11W - 7L
1,609 SR
Queue Stats
195W - 136L
1,648 Elo+
Party 1
Team Averages
Level 71
1,735 SR
1,645 Elo+

VS

Team Averages
Level 51
1,578 SR
1,368 Elo+
Ao Kuang
Ao Kuang
Nedhogue
Ao Kuang
Level 7
God Stats
1W - 2L
1,285 SR
Queue Stats
5W - 7L
1,433 Elo+
Solo
Chaac
Chaac
RaKi1
Chaac
Level 92
God Stats
2W - 1L
1,659 SR
Queue Stats
30W - 26L
1,550 Elo+
Party 2
Cupid
Cupid
elporro
Cupid
Level 55
God Stats
26W - 31L
1,790 SR
Queue Stats
95W - 126L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GunterGruber
Bacchus
14
0 / 1 / 12
9,985
624
7,129
10,686
14,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

The Morrigan
MergingJester1
The Morrigan
15
9 / 1 / 3
11,750
734
14,302
7,548
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheMightyBic
Danzaburou
14
3 / 3 / 8
10,783
674
14,328
13,215
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Nedhogue
Ao Kuang
12
3 / 5 / 2
10,399
650
7,250
14,995
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
RaKi1
Chaac
14
1 / 2 / 3
10,485
655
10,529
17,282
17,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
elporro
Cupid
13
1 / 5 / 3
9,647
603
5,118
10,484
4,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
5
5
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GunterGruber
Bacchus
0
1
12
6
W
The Morrigan
MergingJester1
The Morrigan
9
1
3
10.5
L
Ao Kuang
Nedhogue
Ao Kuang
3
5
2
0.8
L
Chaac
RaKi1
Chaac
1
2
3
1.25
W
Danzaburou
TheMightyBic
Danzaburou
3
3
8
2.33
L
Cupid
elporro
Cupid
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,759
Damage
22,897
31,449
Taken
42,761
24,783
Mitigated
28,213
6,798
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GunterGruber
Bacchus
7,129
1,277
0
0
10,686
14,979
168
2,065
8,621
21,171
0
W
The Morrigan
MergingJester1
The Morrigan
14,302
1,961
449
1,034
7,548
3,311
693
2,246
5,302
52,957
5,309
L
Ao Kuang
Nedhogue
Ao Kuang
7,250
1,632
0
4,513
14,995
6,465
0
7,427
7,260
46,676
0
L
Chaac
RaKi1
Chaac
10,529
2,346
0
7,463
17,282
17,585
227
6,577
10,527
0
42,597
W
Danzaburou
TheMightyBic
Danzaburou
14,328
6,804
0
5,315
13,215
6,493
1,833
3,049
10,166
0
53,477
L
Cupid
elporro
Cupid
5,118
1,583
97
2,262
10,484
4,163
0
4,219
6,203
0
32,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
30,531
191
Minions Killed
171
0
Camps Cleared
0
827,030
Distance Traveled
853,856
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,985
624
27
2
0
289,043
2
W
The Morrigan
11,750
734
94
6
0
293,320
2
L
Ao Kuang
10,399
650
62
4
0
286,981
2
L
Chaac
10,485
655
47
3
0
297,665
1
W
Danzaburou
10,783
674
70
4
0
244,667
2
L
Cupid
9,647
603
62
4
0
269,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role