Player Matchup

Chaac
Chaac
MegaLedian
Chaac
Level 127
God Stats
1W - 2L
1,675 SR
Queue Stats
201W - 183L
1,553 Elo+
Party 1
Izanami
Izanami
Thorbestiial
Izanami
Level 63
God Stats
1W - 1L
1,832 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Tiamat
Tiamat
richpotato747
Tiamat
Level 52
God Stats
7W - 11L
1,319 SR
Queue Stats
235W - 206L
1,476 Elo+
Party 1
Team Averages
Level 81
1,608 SR
1,510 Elo+

VS

Team Averages
Level 96
1,515 SR
1,480 Elo+
Sol
Sol
RodrigoAV14
Sol
Level 98
God Stats
4W - 3L
1,460 SR
Queue Stats
64W - 69L
1,538 Elo+
Solo
Odin
Odin
STRINGBEANIY
Odin
Level 63
God Stats
34W - 29L
1,588 SR
Queue Stats
374W - 352L
1,514 Elo+
Solo
Izanami
Izanami
neitorjr
Izanami
Level 128
God Stats
5W - 4L
1,497 SR
Queue Stats
66W - 104L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 0 / 0
6,212
621
7,317
6,926
3,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Thorbestiial
Izanami
4
0 / 0 / 0
5,287
529
347
479
105
Boots

Boots

+6%
Movement Speed

9
0 / 3 / 0
5,879
588
2,177
5,423
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,529
653
4,400
5,359
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 0 / 0
6,736
674
2,361
5,337
3,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
neitorjr
Izanami
9
1 / 0 / 2
6,548
655
2,785
3,203
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
0
0
0
W
0
0
2
1
W
2
0
0
2
L
Izanami
Thorbestiial
Izanami
0
0
0
0
W
Izanami
neitorjr
Izanami
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,841
Damage
9,546
12,828
Taken
13,899
6,471
Mitigated
6,613
3,850
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,317
1,194
0
2,216
6,926
3,625
0
2,893
4,033
0
31,280
W
4,400
1,354
0
3,641
5,359
1,648
80
503
4,686
33,734
0
W
2,361
221
393
965
5,337
3,945
0
801
4,314
0
15,211
L
Izanami
Thorbestiial
Izanami
347
256
0
312
479
105
0
0
479
0
2,022
W
Izanami
neitorjr
Izanami
2,785
1,388
0
0
3,203
1,020
276
385
2,678
0
15,022
L
2,177
174
0
1,322
5,423
2,741
0
1,567
3,856
11,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,378
Gold Earned
19,813
79
Minions Killed
155
0
Camps Cleared
0
378,153
Distance Traveled
532,051
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,212
621
46
5
0
189,847
2
W
Sol
6,529
653
71
7
0
177,915
1
W
Odin
6,736
674
25
3
0
180,047
1
L
Izanami
5,287
529
2
0
0
27,640
0
W
Izanami
6,548
655
59
6
0
174,089
1
L
Tiamat
5,879
588
31
3
0
160,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role