Player Matchup

Vulcan
Vulcan
Ares03k
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,286 Elo+
Party 1
Chaac
Chaac
DUNDRA
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 62L
1,474 Elo+
Solo
Izanami
Izanami
Gabris2552
Izanami
Level 23
God Stats
39W - 27L
1,590 SR
Queue Stats
103W - 102L
1,388 Elo+
Party 1
Khepri
Khepri
Lícht
Khepri
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 30L
1,319 Elo+
Solo
Kali
Kali
MachoKen
Kali
Level 21
God Stats
18W - 11L
1,588 SR
Queue Stats
113W - 111L
1,470 Elo+
Solo
Team Averages
Level 22
1,536 SR
1,388 Elo+

VS

Team Averages
Level 16
1,585 SR
1,548 Elo+
Cupid
Cupid
Gorosey
Cupid
Level 20
God Stats
2W - 1L
1,739 SR
Queue Stats
9W - 16L
1,424 Elo+
Solo
Bakasura
Bakasura
Heelot
Bakasura
Level 29
God Stats
8W - 5L
1,684 SR
Queue Stats
114W - 105L
1,477 Elo+
Solo
Set
Set
ILuvDogsSoMuch
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,841 Elo+
Solo
Hades
Hades
Jimbojambajala
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
xxxTentaciOn231
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ares03k
Vulcan
16
3 / 8 / 2
11,243
489
9,386
12,705
5,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
DUNDRA
Chaac
18
2 / 4 / 4
11,766
512
10,512
19,575
26,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Gabris2552
Izanami
19
10 / 5 / 8
13,142
571
24,729
20,983
12,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Lícht
Khepri
17
7 / 4 / 12
12,828
558
8,792
16,088
25,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kali
17
2 / 5 / 2
11,316
492
5,910
17,148
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gorosey
Cupid
17
5 / 3 / 3
10,639
463
13,062
17,831
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Heelot
Bakasura
20
15 / 3 / 2
13,651
594
31,723
21,198
15,137
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 6
10,594
461
7,355
16,806
10,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 8 / 2
7,934
345
2,923
8,544
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 6 / 5
10,089
439
7,225
14,402
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
24
Kills
25
26
Deaths
24
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Ares03k
Vulcan
3
8
2
0.5
W
Chaac
DUNDRA
Chaac
2
4
4
1
W
Izanami
Gabris2552
Izanami
10
5
8
2.8
L
Cupid
Gorosey
Cupid
5
3
3
2.17
L
Bakasura
Heelot
Bakasura
15
3
2
5.33
L
1
4
6
1
L
0
8
2
0.13
W
Khepri
Lícht
Khepri
7
4
12
3.25
W
Kali
2
5
2
0.6
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,329
Damage
62,288
86,499
Taken
78,781
78,041
Mitigated
40,643
29,203
Healing
14,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Ares03k
Vulcan
9,386
4,759
1,032
1,381
12,705
5,748
1,048
0
11,822
54,938
0
W
Chaac
DUNDRA
Chaac
10,512
1,419
0
7,488
19,575
26,864
456
0
17,015
6,135
56,268
W
Izanami
Gabris2552
Izanami
24,729
20,078
1,437
9,617
20,983
12,015
7,873
1,106
19,387
0
98,280
L
Cupid
Gorosey
Cupid
13,062
7,615
420
5,966
17,831
6,270
599
3,926
13,855
0
59,764
L
Bakasura
Heelot
Bakasura
31,723
21,112
0
4,288
21,198
15,137
2,016
4,292
16,730
0
104,984
L
7,355
1,793
0
2,102
16,806
10,322
1,025
5,022
11,309
0
54,211
L
2,923
1,022
0
616
8,544
3,590
40
2,116
6,428
12,177
0
W
Khepri
Lícht
Khepri
8,792
1,334
558
1,385
16,088
25,857
1,907
1,817
13,115
27,557
0
W
Kali
5,910
3,317
0
6,305
17,148
7,557
8
0
16,768
0
75,184
L
7,225
3,331
0
1,594
14,402
5,324
740
3,783
10,567
0
39,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,295
Gold Earned
52,907
523
Minions Killed
449
0
Camps Cleared
0
1,905,124
Distance Traveled
2,072,314
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,243
489
96
4
0
317,261
2
W
Chaac
11,766
512
120
5
0
407,179
2
W
Izanami
13,142
571
157
7
0
344,316
4
L
Cupid
10,639
463
92
4
0
440,396
6
L
Bakasura
13,651
594
185
8
0
467,000
4
L
Set
10,594
461
100
4
0
407,395
7
L
Hades
7,934
345
19
1
0
312,144
0
W
Khepri
12,828
558
26
1
0
386,576
1
W
Kali
11,316
492
124
5
0
449,792
6
L
Nemesis
10,089
439
53
2
0
445,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role