Player Matchup

Sol
Sol
Holly s Box
Sol
Level 62
God Stats
2W - 4L
1,319 SR
Queue Stats
22W - 29L
1,402 Elo+
Solo
Danzaburou
Danzaburou
TankHolmes18
Danzaburou
Level 69
God Stats
46W - 31L
1,526 SR
Queue Stats
612W - 909L
1,403 Elo+
Solo
Chaac
Chaac
Trapso
Chaac
Level 48
God Stats
1W - 2L
1,453 SR
Queue Stats
6W - 8L
1,392 Elo+
Solo
Team Averages
Level 60
1,432 SR
1,399 Elo+

VS

Team Averages
Level 89
1,532 SR
1,476 Elo+
Chang'e
Chang'e
Aîdenna
Chang'e
Level 62
God Stats
26W - 34L
1,401 SR
Queue Stats
279W - 284L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
Commander KA
Kuzenbo
Level 104
God Stats
1W - 3L
1,695 SR
Queue Stats
44W - 46L
1,451 Elo+
Party 1
Neith
Neith
Savage Squanch
Neith
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 2 / 7
14,744
776
27,080
17,057
6,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TankHolmes18
Danzaburou
16
5 / 4 / 15
13,450
708
18,718
17,525
6,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Trapso
Chaac
15
2 / 5 / 20
12,443
655
15,171
27,508
21,537
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aîdenna
Chang'e
15
3 / 6 / 6
11,735
618
12,357
21,478
13,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Commander KA
Kuzenbo
14
2 / 11 / 6
11,137
586
12,148
31,562
50,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
6 / 6 / 3
12,414
653
20,046
16,716
7,901
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
23
Kills
11
11
Deaths
23
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aîdenna
Chang'e
3
6
6
1
L
Kuzenbo
Commander KA
Kuzenbo
2
11
6
0.45
W
16
2
7
9.75
L
6
6
3
1.25
W
Danzaburou
TankHolmes18
Danzaburou
5
4
15
3.13
W
Chaac
Trapso
Chaac
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,969
Damage
44,551
62,090
Taken
69,756
34,845
Mitigated
71,729
31,472
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aîdenna
Chang'e
12,357
1,195
5,215
7,243
21,478
13,400
0
9,436
12,042
46,151
0
L
Kuzenbo
Commander KA
Kuzenbo
12,148
3,315
911
684
31,562
50,428
165
11,930
19,632
31,749
0
W
27,080
6,621
0
11,673
17,057
6,449
3,208
7,354
9,567
80,383
0
L
20,046
12,566
1,782
3,923
16,716
7,901
450
5,752
10,964
0
53,066
W
Danzaburou
TankHolmes18
Danzaburou
18,718
10,908
0
6,958
17,525
6,859
891
7,607
9,640
0
86,961
W
Chaac
Trapso
Chaac
15,171
3,122
1,970
10,871
27,508
21,537
385
8,671
18,330
0
46,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,637
Gold Earned
35,286
240
Minions Killed
168
0
Camps Cleared
0
948,342
Distance Traveled
849,812
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,735
618
76
4
0
328,221
3
L
Kuzenbo
11,137
586
18
1
0
258,123
0
W
Sol
14,744
776
87
5
0
328,747
0
L
Neith
12,414
653
74
4
0
263,468
0
W
Danzaburou
13,450
708
108
6
0
313,030
3
W
Chaac
12,443
655
45
2
0
306,565
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role