Player Matchup

Fenrir
Fenrir
Cpt_Lancelot
Fenrir
Level 15
God Stats
21W - 38L
1,258 SR
Queue Stats
37W - 54L
1,296 Elo+
Solo
Athena
Athena
Diego-Teran16
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,340 Elo+
Solo
Ao Kuang
Ao Kuang
coldstar03
Ao Kuang
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,251 Elo+
Solo
Cu Chulainn
Cu Chulainn
flaming-span0
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Set
Set
xXBlue_0_DreamXx
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,452 SR
1,377 Elo+

VS

Team Averages
Level 22
1,383 SR
1,370 Elo+
Janus
Janus
BigGibby1654
Janus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DontPanicBro
Arachne
Level 68
God Stats
1W - 2L
1,230 SR
Queue Stats
150W - 144L
1,442 Elo+
Party 1
Bellona
Bellona
TTV Pr1m37845
Bellona
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,207 Elo+
Party 2
Mulan
Mulan
TeNsHi YSC
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
xKcoutlaw88x
Fenrir
Level 15
God Stats
1W - 1L
1,184 SR
Queue Stats
7W - 14L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 9 / 3
6,831
402
3,672
14,102
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 5 / 3
6,431
378
3,328
10,896
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ao Kuang
coldstar03
Ao Kuang
11
2 / 6 / 1
7,235
426
2,994
12,338
3,221
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
flaming-span0
Cu Chulainn
8
2 / 1 / 1
6,645
391
2,141
3,918
2,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 9 / 1
6,816
401
4,388
12,168
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 8
9,860
580
13,507
7,717
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
DontPanicBro
Arachne
17
15 / 1 / 5
10,952
644
11,716
12,608
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
10
1 / 1 / 5
7,194
423
1,738
5,784
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
9
0 / 2 / 7
6,968
410
2,558
6,213
1,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
13
4 / 2 / 2
8,285
487
5,441
7,033
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
30
30
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
4
8
3.5
L
Fenrir
0
9
3
0.17
L
2
5
3
0.7
W
Arachne
DontPanicBro
Arachne
15
1
5
17.5
W
Bellona
1
1
5
3.5
W
Mulan
0
2
7
1.75
L
Ao Kuang
coldstar03
Ao Kuang
2
6
1
0.42
L
Cu Chulainn
flaming-span0
Cu Chulainn
2
1
1
2.5
W
Fenrir
4
2
2
2.5
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,523
Damage
34,960
53,422
Taken
39,355
18,967
Mitigated
16,184
7,792
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,507
1,531
0
991
7,717
2,219
1,969
2,149
5,568
53,783
0
L
Fenrir
3,672
1,206
0
3,194
14,102
4,692
160
2,098
11,805
0
32,124
L
3,328
1,014
159
1,283
10,896
5,179
0
1,752
8,901
15,891
0
W
Arachne
DontPanicBro
Arachne
11,716
9,860
0
1,974
12,608
5,416
2,992
1,120
10,383
0
77,150
W
Bellona
1,738
644
0
447
5,784
4,175
1,229
927
4,757
4,880
11,748
W
Mulan
2,558
1,113
0
565
6,213
1,946
244
1,330
4,833
0
9,969
L
Ao Kuang
coldstar03
Ao Kuang
2,994
695
0
1,897
12,338
3,221
0
4,684
7,490
15,404
0
L
Cu Chulainn
flaming-span0
Cu Chulainn
2,141
680
0
1,259
3,918
2,075
196
0
3,843
0
17,266
W
Fenrir
5,441
949
0
630
7,033
2,428
857
796
6,237
0
28,442
L
4,388
1,981
0
0
12,168
3,800
0
4,546
7,337
0
21,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,958
Gold Earned
43,259
180
Minions Killed
339
0
Camps Cleared
0
1,139,833
Distance Traveled
1,476,908
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,860
580
109
6
0
312,266
1
L
Fenrir
6,831
402
55
3
0
254,496
0
L
Athena
6,431
378
21
1
0
246,949
0
W
Arachne
10,952
644
121
7
0
341,565
4
W
Bellona
7,194
423
35
2
0
272,049
0
W
Mulan
6,968
410
12
1
0
266,252
0
L
Ao Kuang
7,235
426
28
2
0
261,513
1
L
Cu Chulainn
6,645
391
46
3
0
117,742
2
W
Fenrir
8,285
487
62
4
0
284,776
0
L
Set
6,816
401
30
2
0
259,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role