Player Matchup

Nu Wa
Nu Wa
Platinum II
HenkieLieveMense
Nu Wa
Platinum II
Level 129
God Stats
19W - 11L
1,854 SR
Queue Stats
213W - 196L
1,934 MMR
Solo
Khepri
Khepri
Platinum II
OiiskyPoiisky
Khepri
Platinum II
Level 128
God Stats
8W - 7L
1,395 SR
Queue Stats
226W - 213L
1,893 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Sp3ckySaiyan_
Sun Wukong
Platinum III
Level 147
God Stats
16W - 12L
1,721 SR
Queue Stats
40W - 32L
1,845 MMR
Party 1
Anhur
Anhur
Platinum III
aberrancy_
Anhur
Platinum III
Level 107
God Stats
5W - 3L
1,826 SR
Queue Stats
86W - 63L
1,839 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
aiZw00tler
Tsukuyomi
Platinum I
Level 136
God Stats
8W - 3L
2,011 SR
Queue Stats
194W - 188L
1,961 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,761 SR
1,895 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,637 SR
1,720 MMR
King Arthur
King Arthur
Platinum I
 
King Arthur
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond V
 
Cthulhu
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
Puma4393
Medusa
Platinum V
Level 83
God Stats
18W - 11L
1,327 SR
Queue Stats
291W - 280L
1,830 MMR
Solo
Hera
Hera
Gold I
Supph1x
Hera
Gold I
Level 108
God Stats
4W - 1L
2,050 SR
Queue Stats
44W - 37L
1,948 MMR
Solo
Fenrir
Fenrir
Platinum IV
clouddestructor
Fenrir
Platinum IV
Level 87
God Stats
1W - 4L
1,806 SR
Queue Stats
194W - 191L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
9,332
583
9,327
4,430
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 0 / 7
7,853
491
3,207
12,199
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Sp3ckySaiyan_
Sun Wukong
16
4 / 1 / 2
9,991
624
8,075
13,877
7,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
17
6 / 1 / 3
10,280
643
9,213
12,541
5,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
aiZw00tler
Tsukuyomi
16
5 / 2 / 4
9,532
596
8,337
10,045
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ScyllaSetDanzaburouJanusApollo

VS

Bans
NemesisGebCu ChulainnSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 4 / 0
7,576
474
6,097
12,535
6,066
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
 
Cthulhu
9
0 / 1 / 3
6,430
402
3,475
9,368
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Puma4393
Medusa
12
0 / 5 / 1
7,321
458
4,457
12,727
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Supph1x
Hera
15
3 / 3 / 0
8,444
528
8,042
8,023
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 2
7,717
482
3,798
12,591
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
5
5
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
L
Cthulhu
 
Cthulhu
0
1
3
1.5
W
2
1
7
5.5
W
1
0
7
4.5
L
Medusa
Puma4393
Medusa
0
5
1
0.1
W
Sun Wukong
Sp3ckySaiyan_
Sun Wukong
4
1
2
5
L
Hera
Supph1x
Hera
3
3
0
1
W
Anhur
6
1
3
7.5
W
Tsukuyomi
aiZw00tler
Tsukuyomi
5
2
4
3.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,159
Damage
25,869
53,092
Taken
55,244
26,628
Mitigated
19,747
22,120
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,097
1,013
0
2,762
12,535
6,066
0
1,254
11,151
0
50,116
L
Cthulhu
 
Cthulhu
3,475
264
238
2,512
9,368
3,520
0
4,405
4,657
20,337
0
W
9,327
777
0
900
4,430
1,524
541
1,994
2,426
62,251
0
W
3,207
540
0
4,392
12,199
6,439
0
4,909
7,082
17,637
0
L
Medusa
Puma4393
Medusa
4,457
1,650
0
4,821
12,727
2,940
0
1,971
10,612
0
48,429
W
Sun Wukong
Sp3ckySaiyan_
Sun Wukong
8,075
2,022
0
5,817
13,877
7,602
283
1,509
12,322
0
70,294
L
Hera
Supph1x
Hera
8,042
2,124
0
1,342
8,023
2,814
45
2,045
5,886
62,412
0
W
Anhur
9,213
5,981
0
6,358
12,541
5,134
136
1,125
11,414
0
85,293
W
Tsukuyomi
aiZw00tler
Tsukuyomi
8,337
2,637
0
4,653
10,045
5,929
0
1,660
8,331
0
74,166
L
3,798
306
0
3,316
12,591
4,407
0
2,053
10,404
0
40,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,988
Gold Earned
37,488
569
Minions Killed
447
0
Camps Cleared
0
1,615,823
Distance Traveled
1,428,864
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,576
474
105
7
0
289,025
3
L
Cthulhu
6,430
402
33
2
0
252,095
3
W
Nu Wa
9,332
583
139
9
0
303,516
3
W
Khepri
7,853
491
24
2
0
319,393
7
L
Medusa
7,321
458
98
6
0
292,854
8
W
Sun Wukong
9,991
624
137
9
0
327,166
3
L
Hera
8,444
528
131
8
0
290,594
1
W
Anhur
10,280
643
139
9
0
304,029
5
W
Tsukuyomi
9,532
596
130
8
0
361,719
2
L
Fenrir
7,717
482
80
5
0
304,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role