Player Matchup

Baba Yaga
Baba Yaga
Casadee
Baba Yaga
Level 148
God Stats
2W - 6L
1,567 SR
Queue Stats
448W - 418L
1,521 Elo+
Solo
Artemis
Artemis
JohnnyBoy5319
Artemis
Level 101
God Stats
12W - 10L
1,638 SR
Queue Stats
207W - 193L
1,611 Elo+
Solo
Freya
Freya
Raul Vitor6672
Freya
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,483 Elo+
Solo
Apollo
Apollo
SassiestBrute32
Apollo
Level 67
God Stats
8W - 8L
1,268 SR
Queue Stats
371W - 326L
1,509 Elo+
Solo
Nu Wa
Nu Wa
TTV_The_kb101
Nu Wa
Level 160
God Stats
10W - 8L
1,607 SR
Queue Stats
15W - 17L
1,416 Elo+
Solo
Team Averages
Level 119
1,516 SR
1,508 Elo+

VS

Team Averages
Level 81
1,420 SR
1,478 Elo+
Serqet
Serqet
Arvdawg
Serqet
Level 129
God Stats
1W - 2L
1,269 SR
Queue Stats
43W - 48L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
dun_talking33455
Baron Samedi
Level 69
God Stats
59W - 38L
1,529 SR
Queue Stats
625W - 649L
1,474 Elo+
Party 2
Anhur
Anhur
imTrynaBeCrate
Anhur
Level 88
God Stats
14W - 10L
1,305 SR
Queue Stats
536W - 503L
1,502 Elo+
Party 2
Freya
Freya
peacemakerA94
Freya
Level 58
God Stats
650W - 697L
1,492 SR
Queue Stats
761W - 875L
1,433 Elo+
Solo
Ymir
Ymir
xRedxMMxRangerx
Ymir
Level 61
God Stats
18W - 20L
1,505 SR
Queue Stats
22W - 23L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Casadee
Baba Yaga
12
4 / 2 / 3
7,646
546
6,927
4,647
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Artemis
12
0 / 5 / 0
6,835
488
4,397
8,635
2,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
6,097
436
2,293
6,947
1,897
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 2 / 1
7,874
562
2,023
8,434
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

8
0 / 4 / 4
5,475
391
3,342
4,866
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Arvdawg
Serqet
10
1 / 2 / 4
6,690
478
2,521
7,756
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
dun_talking33455
Baron Samedi
14
3 / 0 / 2
7,920
566
5,342
6,218
3,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
8 / 1 / 3
9,345
668
7,909
7,942
2,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

10
0 / 4 / 0
5,930
424
331
5,675
1,658
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 0 / 0
7,970
569
3,839
6,197
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
16
16
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
Arvdawg
Serqet
1
2
4
1.5
L
Baba Yaga
Casadee
Baba Yaga
4
2
3
2.75
L
Artemis
0
5
0
0
L
0
3
0
0
L
3
2
1
1.75
L
0
4
4
0.5
W
Baron Samedi
dun_talking33455
Baron Samedi
3
0
2
4
W
8
1
3
9.5
W
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,982
Damage
19,942
33,529
Taken
33,788
9,691
Mitigated
13,765
6,476
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Arvdawg
Serqet
2,521
198
0
2,036
7,756
3,239
0
2,793
4,814
0
13,513
L
Baba Yaga
Casadee
Baba Yaga
6,927
208
0
1,024
4,647
1,586
0
1,152
3,495
42,156
0
L
Artemis
4,397
1,720
0
1,332
8,635
2,944
0
6,239
2,396
0
33,700
L
2,293
860
0
2,235
6,947
1,897
0
0
6,851
27,586
0
L
2,023
890
0
375
8,434
2,443
240
934
7,500
0
49,392
L
3,342
1,365
369
1,141
4,866
821
32
1,187
3,679
16,247
0
W
Baron Samedi
dun_talking33455
Baron Samedi
5,342
301
32
2,306
6,218
3,629
554
892
5,272
43,970
0
W
7,909
3,554
0
2,257
7,942
2,637
0
3,481
4,377
0
63,418
W
331
95
0
891
5,675
1,658
0
3,236
2,149
27,055
0
W
3,839
891
0
4,237
6,197
2,602
0
1,490
4,614
44,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
37,855
327
Minions Killed
359
0
Camps Cleared
0
1,202,010
Distance Traveled
1,276,697
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,690
478
21
2
0
322,434
5
L
Baba Yaga
7,646
546
90
6
0
279,476
1
L
Artemis
6,835
488
78
6
0
215,062
2
L
Freya
6,097
436
52
4
0
249,585
3
L
Apollo
7,874
562
87
6
0
242,958
7
L
Nu Wa
5,475
391
20
1
0
214,929
6
W
Baron Samedi
7,920
566
73
5
0
211,620
4
W
Anhur
9,345
668
116
8
0
246,046
3
W
Freya
5,930
424
52
4
0
200,512
1
W
Ymir
7,970
569
97
7
0
296,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role