Player Matchup

Nemesis
Nemesis
ETrittonHp
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 32L
1,567 Elo+
Party 1
Ullr
Ullr
F4stSK1lls
Ullr
Level 29
God Stats
13W - 9L
1,704 SR
Queue Stats
208W - 155L
1,678 Elo+
Party 1
King Arthur
King Arthur
OscarMart01
King Arthur
Level 139
God Stats
0W - 2L
1,666 SR
Queue Stats
30W - 26L
1,648 Elo+
Party 1
Anubis
Anubis
ShuviUchiha
Anubis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 33L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
SlepeFumaChepe
Ne Zha
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 20L
1,582 Elo+
Party 1
Team Averages
Level 38
1,574 SR
1,598 Elo+

VS

Team Averages
Level 18
1,615 SR
1,620 Elo+
Ra
Ra
MinaRifa
Ra
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 30L
1,583 Elo+
Solo
Nemesis
Nemesis
Norkit
Nemesis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,585 Elo+
Party 2
Cerberus
Cerberus
Pharkras
Cerberus
Level 25
God Stats
34W - 34L
1,523 SR
Queue Stats
207W - 237L
1,560 Elo+
Solo
Artemis
Artemis
RussianSupport
Artemis
Level 20
God Stats
2W - 0L
1,824 SR
Queue Stats
207W - 149L
1,657 Elo+
Solo
Hercules
Hercules
Sisyphos1400
Hercules
Level 9
God Stats
2W - 0L
1,730 SR
Queue Stats
19W - 10L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ETrittonHp
Nemesis
18
6 / 7 / 5
11,842
515
10,383
19,004
7,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
13 / 9 / 6
13,365
581
22,512
18,360
8,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
OscarMart01
King Arthur
19
5 / 6 / 8
12,171
529
23,004
28,913
25,138
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
16
2 / 10 / 5
10,393
452
11,357
19,621
7,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 14 / 10
11,031
480
13,853
25,845
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 11 / 14
12,677
551
15,605
17,914
8,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Norkit
Nemesis
20
5 / 5 / 16
13,070
568
14,187
20,458
12,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Pharkras
Cerberus
17
7 / 9 / 22
11,868
516
12,157
26,032
29,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
17 / 5 / 15
14,633
636
33,213
22,749
10,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Sisyphos1400
Hercules
19
7 / 1 / 9
11,928
519
13,924
22,658
22,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
122
31
Kills
46
46
Deaths
31
34
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ETrittonHp
Nemesis
6
7
5
1.21
L
13
9
6
1.78
W
10
11
14
1.55
W
Nemesis
Norkit
Nemesis
5
5
16
2.6
L
King Arthur
OscarMart01
King Arthur
5
6
8
1.5
W
Cerberus
Pharkras
Cerberus
7
9
22
2
W
17
5
15
4.9
L
Anubis
2
10
5
0.45
W
Hercules
Sisyphos1400
Hercules
7
1
9
11.5
L
5
14
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,109
Damage
89,086
111,743
Taken
109,811
63,314
Mitigated
83,526
19,958
Healing
38,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ETrittonHp
Nemesis
10,383
5,454
0
1,914
19,004
7,680
0
3,171
15,733
0
75,764
L
22,512
12,052
0
1,432
18,360
8,913
446
6,112
12,173
0
83,665
W
15,605
2,504
2,782
3,315
17,914
8,481
2,089
1,284
16,630
59,854
0
W
Nemesis
Norkit
Nemesis
14,187
6,567
0
5,676
20,458
12,584
695
505
19,761
0
92,957
L
King Arthur
OscarMart01
King Arthur
23,004
2,225
0
6,216
28,913
25,138
200
7,168
21,233
0
79,765
W
Cerberus
Pharkras
Cerberus
12,157
771
919
5,542
26,032
29,089
381
6,093
19,939
35,450
0
W
33,213
24,524
0
12,360
22,749
10,731
5,742
2,177
20,572
0
104,020
L
Anubis
11,357
811
0
7,214
19,621
7,596
796
4,313
15,308
69,621
0
W
Hercules
Sisyphos1400
Hercules
13,924
3,926
0
8,247
22,658
22,641
1,011
1,298
21,084
0
51,220
L
13,853
3,141
0
3,182
25,845
13,987
236
6,998
18,772
0
37,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,802
Gold Earned
64,176
525
Minions Killed
504
0
Camps Cleared
0
1,891,732
Distance Traveled
1,999,226
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,842
515
112
5
0
413,542
0
L
Ullr
13,365
581
113
5
0
376,346
1
W
Ra
12,677
551
104
5
0
391,824
2
W
Nemesis
13,070
568
124
5
0
442,730
5
L
King Arthur
12,171
529
134
6
0
406,153
4
W
Cerberus
11,868
516
46
2
0
360,231
10
W
Artemis
14,633
636
138
6
0
361,314
2
L
Anubis
10,393
452
131
6
0
318,101
5
W
Hercules
11,928
519
92
4
0
443,127
3
L
Ne Zha
11,031
480
35
2
0
377,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role