Player Matchup

Izanami
Izanami
Kiuriu
Izanami
Level 29
God Stats
12W - 8L
1,602 SR
Queue Stats
113W - 104L
1,494 Elo+
Party 1
Ullr
Ullr
LeBeauJack
Ullr
Level 28
God Stats
8W - 1L
1,872 SR
Queue Stats
52W - 49L
1,512 Elo+
Party 3
Aphrodite
Aphrodite
TY1300
Aphrodite
Level 28
God Stats
24W - 13L
1,674 SR
Queue Stats
113W - 100L
1,513 Elo+
Party 1
Janus
Janus
TireAuBlanc
Janus
Level 16
God Stats
4W - 5L
1,436 SR
Queue Stats
60W - 53L
1,522 Elo+
Party 3
Bellona
Bellona
YarkYarkYark
Bellona
Level 17
God Stats
17W - 13L
1,768 SR
Queue Stats
163W - 159L
1,565 Elo+
Party 3
Team Averages
Level 24
1,670 SR
1,521 Elo+

VS

Team Averages
Level 14
1,567 SR
1,561 Elo+
Athena
Athena
ArtemisPhoebe
Athena
Level 26
God Stats
9W - 5L
1,573 SR
Queue Stats
75W - 59L
1,429 Elo+
Solo
Medusa
Medusa
CalvoPoderoso
Medusa
Level 8
God Stats
3W - 3L
1,832 SR
Queue Stats
34W - 37L
1,759 Elo+
Party 2
Sylvanus
Sylvanus
Diegarro
Sylvanus
Level 5
God Stats
14W - 17L
1,715 SR
Queue Stats
27W - 30L
1,657 Elo+
Party 2
Thoth
Thoth
ISMAEL3232VLC
Thoth
Level 12
God Stats
16W - 18L
1,483 SR
Queue Stats
116W - 153L
1,465 Elo+
Party 2
Fenrir
Fenrir
joseluna00
Fenrir
Level 18
God Stats
0W - 3L
1,230 SR
Queue Stats
16W - 17L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kiuriu
Izanami
11
6 / 3 / 1
6,879
625
8,279
6,621
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 2 / 6
7,128
648
6,866
7,897
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
TY1300
Aphrodite
11
0 / 3 / 9
6,857
623
1,978
5,119
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 3 / 2
6,811
619
2,825
4,227
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
YarkYarkYark
Bellona
11
1 / 0 / 2
6,472
588
3,075
3,959
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
5,551
505
2,476
5,359
2,199
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
5 / 4 / 3
5,870
534
7,222
7,528
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Diegarro
Sylvanus
7
1 / 6 / 7
5,360
487
1,986
9,196
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 2
5,895
536
1,178
3,713
1,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
joseluna00
Fenrir
10
1 / 3 / 4
5,928
539
2,750
7,601
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
15
Kills
9
11
Deaths
15
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
0
5
2.5
L
5
4
3
1.63
L
Sylvanus
Diegarro
Sylvanus
1
6
7
0.75
L
2
2
2
1.5
W
Izanami
Kiuriu
Izanami
6
3
1
2.17
W
4
2
6
3.5
W
Aphrodite
TY1300
Aphrodite
0
3
9
1.5
W
4
3
2
1.67
W
Bellona
YarkYarkYark
Bellona
1
0
2
2
L
Fenrir
joseluna00
Fenrir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,023
Damage
15,612
27,823
Taken
33,397
11,831
Mitigated
12,278
10,213
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,476
571
0
660
5,359
2,199
0
180
5,179
19,251
0
L
7,222
3,225
0
1,934
7,528
2,181
78
1,032
6,496
0
20,457
L
Sylvanus
Diegarro
Sylvanus
1,986
1,253
1,223
1,366
9,196
4,007
290
1,497
7,699
11,187
0
L
1,178
0
0
500
3,713
1,130
0
1,445
2,268
20,621
0
W
Izanami
Kiuriu
Izanami
8,279
5,674
0
1,151
6,621
2,761
1,968
2,225
4,396
0
46,137
W
6,866
2,635
0
3,208
7,897
2,785
423
269
7,628
0
42,309
W
Aphrodite
TY1300
Aphrodite
1,978
940
1,067
1,867
5,119
2,578
527
1,008
4,111
12,111
0
W
2,825
398
0
378
4,227
1,354
732
918
3,309
33,713
0
W
Bellona
YarkYarkYark
Bellona
3,075
1,201
0
2,542
3,959
2,353
880
1,220
2,739
0
23,738
L
Fenrir
joseluna00
Fenrir
2,750
723
0
3,059
7,601
2,761
0
649
6,952
0
29,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
28,604
327
Minions Killed
205
0
Camps Cleared
0
1,022,462
Distance Traveled
1,065,938
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,551
505
50
5
0
242,998
2
L
Medusa
5,870
534
26
2
0
195,067
2
L
Sylvanus
5,360
487
19
2
0
192,676
3
L
Thoth
5,895
536
46
4
0
209,236
0
W
Izanami
6,879
625
91
8
0
212,912
1
W
Ullr
7,128
648
77
7
0
199,881
2
W
Aphrodite
6,857
623
30
3
0
211,147
3
W
Janus
6,811
619
64
6
0
206,220
1
W
Bellona
6,472
588
65
6
0
192,302
4
L
Fenrir
5,928
539
64
6
0
225,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role