Player Matchup

Tsukuyomi
Tsukuyomi
B1gP3rry
Tsukuyomi
Level 25
God Stats
1W - 9L
1,060 SR
Queue Stats
56W - 86L
965 Elo+
Solo
Athena
Athena
BonIceDePera
Athena
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 104L
1,249 Elo+
Party 1
Cupid
Cupid
GU4RROCRVNTS
Cupid
Level 28
God Stats
11W - 6L
1,636 SR
Queue Stats
60W - 69L
1,304 Elo+
Party 1
Tiamat
Tiamat
Lil Big Epic
Tiamat
Level 26
God Stats
8W - 9L
1,516 SR
Queue Stats
80W - 114L
1,308 Elo+
Solo
Izanami
Izanami
Meawestkitty
Izanami
Level 27
God Stats
19W - 21L
1,527 SR
Queue Stats
56W - 75L
1,339 Elo+
Solo
Team Averages
Level 27
1,448 SR
1,233 Elo+

VS

Team Averages
Level 23
1,460 SR
1,316 Elo+
Cernunnos
Cernunnos
FrostedNUtz
Cernunnos
Level 17
God Stats
1W - 7L
1,132 SR
Queue Stats
11W - 16L
1,128 Elo+
Solo
Ao Kuang
Ao Kuang
NeighborTick521
Ao Kuang
Level 20
God Stats
0W - 1L
1,439 SR
Queue Stats
2W - 4L
1,323 Elo+
Solo
Arachne
Arachne
junior1362 1430
Arachne
Level 25
God Stats
7W - 2L
1,800 SR
Queue Stats
10W - 7L
1,581 Elo+
Solo
Ymir
Ymir
mike92bones
Ymir
Level 28
God Stats
3W - 5L
1,315 SR
Queue Stats
184W - 231L
1,343 Elo+
Solo
Hera
Hera
odyllehs
Hera
Level 26
God Stats
0W - 1L
1,612 SR
Queue Stats
4W - 5L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
B1gP3rry
Tsukuyomi
18
13 / 5 / 8
13,006
520
20,916
20,559
8,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
16
2 / 1 / 9
11,470
459
2,811
13,187
5,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
12 / 3 / 12
12,731
509
28,003
20,054
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
16
6 / 0 / 4
11,220
449
9,289
7,203
6,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Meawestkitty
Izanami
18
6 / 4 / 5
12,672
507
9,481
15,069
6,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FrostedNUtz
Cernunnos
11
0 / 6 / 1
7,882
315
10,106
11,017
4,974
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
12
0 / 14 / 2
8,239
330
2,768
20,909
7,872
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 5 / 4
11,895
476
15,801
17,160
7,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 7 / 3
11,369
455
9,099
26,513
31,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
15
4 / 8 / 1
9,952
398
12,477
14,713
7,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
39
Kills
13
13
Deaths
40
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
B1gP3rry
Tsukuyomi
13
5
8
3.4
W
Athena
2
1
9
6.5
L
Cernunnos
FrostedNUtz
Cernunnos
0
6
1
0.08
W
12
3
12
6
W
Tiamat
6
0
4
8
W
Izanami
Meawestkitty
Izanami
6
4
5
2.13
L
Ao Kuang
0
14
2
0.07
L
5
5
4
1.4
L
4
7
3
0.79
L
Hera
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,500
Damage
50,251
76,072
Taken
90,312
34,612
Mitigated
59,797
32,645
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
B1gP3rry
Tsukuyomi
20,916
4,148
0
8,090
20,559
8,707
559
6,694
13,865
0
73,761
W
Athena
2,811
1,922
534
2,960
13,187
5,854
1,615
6,511
6,676
15,791
0
L
Cernunnos
FrostedNUtz
Cernunnos
10,106
4,199
216
1,676
11,017
4,974
0
272
10,745
0
37,004
W
28,003
15,149
716
10,776
20,054
7,325
4,996
6,586
13,468
0
99,532
W
Tiamat
9,289
353
282
3,780
7,203
6,559
1,571
2,307
4,896
55,944
0
W
Izanami
Meawestkitty
Izanami
9,481
5,870
813
4,694
15,069
6,167
4,382
2,246
12,823
0
80,340
L
Ao Kuang
2,768
765
0
1,683
20,909
7,872
128
3,732
17,177
30,280
0
L
15,801
10,506
0
6,712
17,160
7,842
376
1,476
15,684
0
57,302
L
9,099
1,592
0
3,349
26,513
31,305
0
3,419
23,094
45,158
0
L
Hera
12,477
4,645
0
754
14,713
7,804
467
3,201
11,512
52,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,099
Gold Earned
49,337
523
Minions Killed
322
0
Camps Cleared
0
2,101,856
Distance Traveled
1,823,277
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,006
520
96
4
0
510,567
0
W
Athena
11,470
459
17
1
0
468,497
0
L
Cernunnos
7,882
315
53
2
0
268,113
2
W
Cupid
12,731
509
167
7
0
394,133
2
W
Tiamat
11,220
449
98
4
0
283,652
0
W
Izanami
12,672
507
145
6
0
445,007
5
L
Ao Kuang
8,239
330
51
2
0
308,460
4
L
Arachne
11,895
476
96
4
0
434,978
0
L
Ymir
11,369
455
59
2
0
385,301
1
L
Hera
9,952
398
63
3
0
426,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role