Player Matchup

Cerberus
Cerberus
Bteam243
Cerberus
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 14L
1,531 Elo+
Party 1
Tiamat
Tiamat
Mis3ry21
Tiamat
Level 87
God Stats
4W - 12L
1,292 SR
Queue Stats
76W - 80L
1,447 Elo+
Party 1
Set
Set
ThatDamnTallGuy
Set
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 28L
1,512 Elo+
Party 1
Team Averages
Level 69
1,431 SR
1,497 Elo+

VS

Team Averages
Level 87
1,550 SR
1,483 Elo+
Hel
Hel
Kylleria
Hel
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SparrowKey
Cerberus
Level 124
God Stats
1W - 1L
1,811 SR
Queue Stats
93W - 63L
1,649 Elo+
Solo
Anhur
Anhur
WARLORD9609
Anhur
Level 90
God Stats
69W - 123L
1,339 SR
Queue Stats
495W - 754L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bteam243
Cerberus
13
2 / 0 / 12
10,060
671
9,092
11,801
8,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Mis3ry21
Tiamat
15
6 / 0 / 9
11,264
751
11,764
3,684
4,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
8 / 1 / 8
11,162
744
15,487
9,831
4,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
8,826
588
2,610
10,554
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SparrowKey
Cerberus
10
0 / 4 / 1
8,348
557
5,224
18,636
11,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 6 / 0
9,164
611
5,784
14,542
4,473
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bteam243
Cerberus
2
0
12
8
L
0
6
1
0.08
W
Tiamat
Mis3ry21
Tiamat
6
0
9
10.5
L
Cerberus
SparrowKey
Cerberus
0
4
1
0.13
W
8
1
8
12
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,343
Damage
13,618
25,316
Taken
43,732
17,851
Mitigated
19,369
11,175
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bteam243
Cerberus
9,092
195
1,044
4,187
11,801
8,780
259
3,564
8,237
36,290
0
L
2,610
0
4,470
2,157
10,554
3,691
0
6,176
4,378
41,593
0
W
Tiamat
Mis3ry21
Tiamat
11,764
905
0
2,072
3,684
4,151
1,261
1,815
1,869
62,664
0
L
Cerberus
SparrowKey
Cerberus
5,224
174
370
2,800
18,636
11,205
0
9,817
8,819
28,648
0
W
15,487
5,461
0
3,872
9,831
4,920
1,083
2,526
7,305
0
44,844
L
5,784
2,307
0
2,305
14,542
4,473
0
4,931
9,611
0
26,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
26,338
206
Minions Killed
181
0
Camps Cleared
0
888,395
Distance Traveled
730,807
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,060
671
62
4
0
308,446
3
L
Hel
8,826
588
63
4
0
246,416
0
W
Tiamat
11,264
751
99
7
0
292,820
2
L
Cerberus
8,348
557
70
5
0
265,882
5
W
Set
11,162
744
45
3
0
287,129
3
L
Anhur
9,164
611
48
3
0
218,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role