Player Matchup

Yemoja
Yemoja
Arachne18
Yemoja
Level 15
God Stats
2W - 3L
1,662 SR
Queue Stats
37W - 49L
1,332 Elo+
Solo
Amaterasu
Amaterasu
Bertwin83
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,404 Elo+
Solo
Kuzenbo
Kuzenbo
LokiTheHorror
Kuzenbo
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,215 Elo+
Solo
Ao Kuang
Ao Kuang
Sams32344
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
zunier22
Bacchus
Level 29
God Stats
34W - 35L
1,446 SR
Queue Stats
221W - 299L
1,337 Elo+
Solo
Team Averages
Level 16
1,522 SR
1,358 Elo+

VS

Team Averages
Level 16
1,439 SR
1,361 Elo+
Nox
Nox
Mrdudeguyman
Nox
Level 21
God Stats
9W - 8L
1,410 SR
Queue Stats
284W - 301L
1,338 Elo+
Party 1
Artemis
Artemis
TUB15
Artemis
Level 5
God Stats
3W - 7L
1,387 SR
Queue Stats
15W - 20L
1,303 Elo+
Solo
Loki
Loki
Thanenatos
Loki
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
blazemaster5
Artio
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 48L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
slayorlay
Ah Muzen Cab
Level 13
God Stats
71W - 60L
1,396 SR
Queue Stats
88W - 98L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arachne18
Yemoja
16
0 / 4 / 5
9,718
1,080
6,972
14,071
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Bertwin83
Amaterasu
14
3 / 5 / 1
9,060
1,007
5,647
13,069
10,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
16
4 / 6 / 4
11,117
1,235
15,371
18,403
24,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Sams32344
Ao Kuang
12
0 / 1 / 1
7,631
848
591
1,021
283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
zunier22
Bacchus
14
2 / 3 / 3
8,997
1,000
3,546
8,877
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

155

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 9
11,338
1,260
15,314
4,812
2,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
TUB15
Artemis
15
3 / 4 / 9
9,636
1,071
10,896
11,216
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 10
9,793
1,088
9,164
8,759
3,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 13
10,880
1,209
7,762
8,770
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
slayorlay
Ah Muzen Cab
15
1 / 2 / 10
9,017
1,002
3,994
6,782
3,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
9
Kills
19
19
Deaths
9
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arachne18
Yemoja
0
4
5
0.63
L
Amaterasu
Bertwin83
Amaterasu
3
5
1
0.7
L
Kuzenbo
4
6
4
1
W
9
0
9
13.5
L
Ao Kuang
Sams32344
Ao Kuang
0
1
1
0.5
W
Artemis
TUB15
Artemis
3
4
9
1.88
W
3
3
10
2.67
W
3
0
13
9.5
W
Ah Muzen Cab
slayorlay
Ah Muzen Cab
1
2
10
3
L
Bacchus
zunier22
Bacchus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,127
Damage
47,130
55,441
Taken
40,339
54,383
Mitigated
21,789
5,709
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arachne18
Yemoja
6,972
1,468
1,711
571
14,071
11,719
0
6,322
7,749
31,146
0
L
Amaterasu
Bertwin83
Amaterasu
5,647
2,302
0
1,928
13,069
10,050
0
5,700
7,369
218
12,226
L
Kuzenbo
15,371
4,780
0
1,055
18,403
24,041
0
7,138
11,265
34,259
0
W
15,314
745
0
0
4,812
2,114
0
3,011
1,751
28,302
0
L
Ao Kuang
Sams32344
Ao Kuang
591
95
0
130
1,021
283
0
593
428
1,880
0
W
Artemis
TUB15
Artemis
10,896
7,383
0
3,834
11,216
4,347
0
7,184
3,882
0
24,149
W
9,164
3,417
0
0
8,759
3,721
0
5,210
3,524
0
28,375
W
7,762
1,567
1,888
3,373
8,770
8,498
0
6,266
2,426
17,517
0
W
Ah Muzen Cab
slayorlay
Ah Muzen Cab
3,994
1,312
0
942
6,782
3,109
0
5,024
1,683
0
19,772
L
Bacchus
zunier22
Bacchus
3,546
258
0
314
8,877
8,290
0
3,323
5,554
6,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,523
Gold Earned
50,664
118
Minions Killed
166
3
Camps Cleared
7
591,085
Distance Traveled
860,992
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,718
1,080
51
6
1
146,045
0
L
Amaterasu
9,060
1,007
19
2
0
125,747
0
L
Kuzenbo
11,117
1,235
39
4
1
165,494
0
W
Nox
11,338
1,260
31
3
2
228,423
1
L
Ao Kuang
7,631
848
1
0
1
21,311
0
W
Artemis
9,636
1,071
32
4
1
114,182
4
W
Loki
9,793
1,088
50
6
2
163,438
0
W
Artio
10,880
1,209
22
2
0
176,470
0
W
Ah Muzen Cab
9,017
1,002
31
3
2
178,479
0
L
Bacchus
8,997
1,000
8
1
0
132,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role