Player Matchup

Thoth
Thoth
CousinEddy4
Thoth
Level 127
God Stats
4W - 1L
1,904 SR
Queue Stats
302W - 233L
1,700 Elo+
Party 1
Guan Yu
Guan Yu
Krebbin
Guan Yu
Level 120
God Stats
13W - 6L
1,600 SR
Queue Stats
271W - 238L
1,569 Elo+
Party 1
Cupid
Cupid
KroblBeans
Cupid
Level 18
God Stats
18W - 11L
1,596 SR
Queue Stats
196W - 92L
1,652 Elo+
Party 1
Awilix
Awilix
MunkeyBuns
Awilix
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 134L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
Pabszz
Baron Samedi
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
407W - 363L
1,657 Elo+
Party 1
Team Averages
Level 101
1,620 SR
1,623 Elo+

VS

Team Averages
Level 49
1,609 SR
1,637 Elo+
Danzaburou
Danzaburou
Blahzinga
Danzaburou
Level 26
God Stats
26W - 9L
1,780 SR
Queue Stats
69W - 39L
1,673 Elo+
Party 2
Chang'e
Chang'e
Gabyoz
Chang'e
Level 35
God Stats
3W - 4L
1,563 SR
Queue Stats
253W - 259L
1,596 Elo+
Solo
Amaterasu
Amaterasu
GamerLegit
Amaterasu
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,692 Elo+
Solo
Hel
Hel
Poodleyiff
Hel
Level 27
God Stats
5W - 3L
1,763 SR
Queue Stats
43W - 40L
1,647 Elo+
Party 2
Guan Yu
Guan Yu
cactusoverlord
Guan Yu
Level 128
God Stats
5W - 4L
1,442 SR
Queue Stats
303W - 239L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 4
8,109
737
5,982
4,572
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Krebbin
Guan Yu
10
0 / 3 / 2
5,791
526
3,084
8,025
4,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
13
6 / 0 / 3
7,681
698
6,921
7,627
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
MunkeyBuns
Awilix
10
2 / 1 / 5
6,199
564
4,553
9,408
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Pabszz
Baron Samedi
10
4 / 1 / 8
6,739
613
3,851
4,705
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blahzinga
Danzaburou
10
1 / 2 / 1
5,698
518
4,385
5,970
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Gabyoz
Chang'e
9
0 / 4 / 1
5,571
506
2,608
9,293
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
GamerLegit
Amaterasu
8
0 / 6 / 1
4,574
416
3,337
8,926
3,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 5 / 0
5,435
494
1,190
6,477
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 3 / 0
6,579
598
8,197
9,287
5,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
20
Kills
4
5
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blahzinga
Danzaburou
1
2
1
0.75
W
8
0
4
10
L
Chang'e
Gabyoz
Chang'e
0
4
1
0.13
L
Amaterasu
GamerLegit
Amaterasu
0
6
1
0.08
W
Guan Yu
Krebbin
Guan Yu
0
3
2
0.33
W
Cupid
6
0
3
7.5
W
Awilix
MunkeyBuns
Awilix
2
1
5
4.5
W
Baron Samedi
Pabszz
Baron Samedi
4
1
8
8
L
0
5
0
0
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,391
Damage
19,717
34,337
Taken
39,953
12,630
Mitigated
13,611
18,107
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blahzinga
Danzaburou
4,385
1,586
0
2,818
5,970
1,452
0
1,182
4,782
0
30,749
W
5,982
613
0
1,801
4,572
1,381
0
1,974
2,458
51,198
0
L
Chang'e
Gabyoz
Chang'e
2,608
346
200
3,868
9,293
1,828
0
2,039
7,170
29,224
0
L
Amaterasu
GamerLegit
Amaterasu
3,337
1,286
0
2,726
8,926
3,518
0
2,499
6,407
95
10,926
W
Guan Yu
Krebbin
Guan Yu
3,084
1,070
120
3,320
8,025
4,149
643
574
7,451
0
25,226
W
Cupid
6,921
3,485
0
5,762
7,627
2,152
302
42
7,585
0
43,472
W
Awilix
MunkeyBuns
Awilix
4,553
2,040
0
3,806
9,408
2,278
0
1,046
8,362
0
34,184
W
Baron Samedi
Pabszz
Baron Samedi
3,851
401
846
2,452
4,705
2,670
478
117
4,588
13,514
0
L
1,190
78
0
1,152
6,477
1,488
0
2,258
4,061
25,760
0
L
8,197
1,615
102
2,313
9,287
5,325
0
1,587
7,700
0
39,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,519
Gold Earned
27,857
324
Minions Killed
291
0
Camps Cleared
0
1,110,003
Distance Traveled
1,054,171
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,698
518
63
6
0
218,857
3
W
Thoth
8,109
737
103
9
0
242,846
0
L
Chang'e
5,571
506
71
6
0
212,447
2
L
Amaterasu
4,574
416
14
1
0
213,525
2
W
Guan Yu
5,791
526
51
5
0
202,261
1
W
Cupid
7,681
698
88
8
0
185,061
5
W
Awilix
6,199
564
54
5
0
257,233
2
W
Baron Samedi
6,739
613
28
3
0
222,602
3
L
Hel
5,435
494
62
6
0
186,918
0
L
Guan Yu
6,579
598
81
7
0
222,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role