Player Matchup

Cerberus
Cerberus
JoLaCastagne
Cerberus
Level 28
God Stats
1W - 0L
1,269 SR
Queue Stats
33W - 55L
1,210 Elo+
Party 2
Hera
Hera
Liaomasis
Hera
Level 87
God Stats
1W - 0L
1,151 SR
Queue Stats
97W - 69L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mamiedu93
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,707 SR
Queue Stats
33W - 65L
1,246 Elo+
Party 2
Team Averages
Level 61
1,376 SR
1,284 Elo+

VS

Team Averages
Level 34
1,475 SR
1,309 Elo+
Nemesis
Nemesis
Choowl
Nemesis
Level 27
God Stats
9W - 16L
1,381 SR
Queue Stats
24W - 43L
1,282 Elo+
Party 1
Chaac
Chaac
XIIIXI
Chaac
Level 63
God Stats
9W - 9L
1,500 SR
Queue Stats
538W - 510L
1,423 Elo+
Party 1
Aphrodite
Aphrodite
asph1xia
Aphrodite
Level 11
God Stats
35W - 39L
1,544 SR
Queue Stats
248W - 311L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JoLaCastagne
Cerberus
17
2 / 1 / 7
14,089
671
13,941
19,778
23,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
17
4 / 3 / 5
13,094
624
14,450
10,453
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
mamiedu93
Ah Muzen Cab
16
3 / 3 / 5
12,642
602
18,425
14,603
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Choowl
Nemesis
14
0 / 5 / 2
11,023
525
7,214
20,040
6,271
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
XIIIXI
Chaac
16
7 / 3 / 0
13,013
620
23,712
34,144
34,421
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
asph1xia
Aphrodite
15
0 / 1 / 5
11,623
553
5,136
9,517
4,696
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
9
Kills
7
7
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Choowl
Nemesis
0
5
2
0.2
W
Cerberus
JoLaCastagne
Cerberus
2
1
7
5.5
W
Hera
4
3
5
2.17
L
Chaac
XIIIXI
Chaac
7
3
0
2.33
L
Aphrodite
asph1xia
Aphrodite
0
1
5
2.5
W
Ah Muzen Cab
mamiedu93
Ah Muzen Cab
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,816
Damage
36,062
44,834
Taken
63,701
35,319
Mitigated
45,388
23,409
Healing
32,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Choowl
Nemesis
7,214
4,395
0
6,080
20,040
6,271
0
9,869
9,929
0
50,540
W
Cerberus
JoLaCastagne
Cerberus
13,941
655
964
12,354
19,778
23,619
620
4,089
15,314
62,983
0
W
Hera
14,450
2,674
236
2,495
10,453
4,525
540
532
9,696
85,871
0
L
Chaac
XIIIXI
Chaac
23,712
2,854
0
12,686
34,144
34,421
0
11,961
21,838
0
78,294
L
Aphrodite
asph1xia
Aphrodite
5,136
617
9,867
4,213
9,517
4,696
0
5,924
3,401
41,040
0
W
Ah Muzen Cab
mamiedu93
Ah Muzen Cab
18,425
5,496
1,075
6,285
14,603
7,175
2,421
615
13,573
0
53,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
35,659
322
Minions Killed
250
0
Camps Cleared
0
1,118,417
Distance Traveled
1,152,809
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,023
525
74
4
0
337,159
0
W
Cerberus
14,089
671
155
7
0
382,437
0
W
Hera
13,094
624
118
6
0
347,164
1
L
Chaac
13,013
620
111
5
0
412,905
4
L
Aphrodite
11,623
553
65
3
0
402,745
2
W
Ah Muzen Cab
12,642
602
49
2
0
388,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role