Player Matchup

Erlang Shen
Erlang Shen
APFisio
Erlang Shen
Level 120
God Stats
10W - 15L
1,462 SR
Queue Stats
318W - 311L
1,463 Elo+
Party 2
Tyr
Tyr
B1GBOY2222
Tyr
Level 117
God Stats
27W - 25L
1,441 SR
Queue Stats
55W - 41L
1,468 Elo+
Party 4
Hou Yi
Hou Yi
BigChungusx
Hou Yi
Level 129
God Stats
1W - 1L
1,461 SR
Queue Stats
71W - 50L
1,468 Elo+
Party 4
Hera
Hera
GuilhermeRutem
Hera
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,187 Elo+
Solo
Vulcan
Vulcan
LowestTitan1252
Vulcan
Level 141
God Stats
11W - 5L
1,690 SR
Queue Stats
182W - 173L
1,481 Elo+
Party 2
Team Averages
Level 128
1,511 SR
1,414 Elo+

VS

Team Averages
Level 89
1,479 SR
1,505 Elo+
King Arthur
King Arthur
AJTobe
King Arthur
Level 84
God Stats
3W - 6L
1,264 SR
Queue Stats
247W - 224L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JAGALSKARSNOPP
Tsukuyomi
Level 65
God Stats
29W - 26L
1,594 SR
Queue Stats
74W - 66L
1,479 Elo+
Party 3
Sylvanus
Sylvanus
OfTheUchiha
Sylvanus
Level 109
God Stats
18W - 28L
1,392 SR
Queue Stats
482W - 488L
1,487 Elo+
Solo
Skadi
Skadi
jacevedo96632
Skadi
Level 123
God Stats
6W - 13L
1,366 SR
Queue Stats
251W - 232L
1,513 Elo+
Party 1
Merlin
Merlin
wiik007
Merlin
Level 66
God Stats
19W - 7L
1,781 SR
Queue Stats
41W - 27L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
APFisio
Erlang Shen
13
4 / 3 / 4
7,682
591
7,052
10,059
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 1 / 3
7,217
555
4,176
7,580
3,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
11
1 / 2 / 3
6,207
477
5,816
6,956
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 2
5,861
451
4,983
6,021
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 3
8,020
617
10,637
5,485
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AJTobe
King Arthur
11
1 / 4 / 0
6,570
505
4,408
12,268
5,660
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
JAGALSKARSNOPP
Tsukuyomi
12
1 / 1 / 4
6,964
536
6,123
8,045
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
OfTheUchiha
Sylvanus
10
2 / 1 / 3
6,271
482
3,351
8,888
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
5 / 5 / 2
6,465
497
6,853
10,919
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
wiik007
Merlin
11
0 / 3 / 0
6,373
490
2,697
5,816
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
9
10
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AJTobe
King Arthur
1
4
0
0.25
W
Erlang Shen
APFisio
Erlang Shen
4
3
4
2
W
3
1
3
4.5
W
Hou Yi
1
2
3
1.25
W
1
4
2
0.5
L
Tsukuyomi
JAGALSKARSNOPP
Tsukuyomi
1
1
4
3
W
5
0
3
6.5
L
Sylvanus
OfTheUchiha
Sylvanus
2
1
3
3.5
L
5
5
2
1.2
L
Merlin
wiik007
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,664
Damage
23,432
36,101
Taken
45,936
12,399
Mitigated
20,184
11,434
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AJTobe
King Arthur
4,408
465
0
3,679
12,268
5,660
0
2,346
9,866
0
38,957
W
Erlang Shen
APFisio
Erlang Shen
7,052
3,022
0
3,660
10,059
4,113
534
1,625
8,302
0
37,101
W
4,176
325
0
2,464
7,580
3,043
0
0
7,580
0
37,025
W
Hou Yi
5,816
2,596
0
2,711
6,956
1,983
1,206
1,005
5,951
0
27,088
W
4,983
1,471
0
840
6,021
1,369
254
1,368
4,653
29,229
0
L
Tsukuyomi
JAGALSKARSNOPP
Tsukuyomi
6,123
1,204
0
3,314
8,045
2,535
0
2,363
5,604
0
46,394
W
10,637
2,761
0
1,759
5,485
1,891
112
1,624
3,567
46,173
0
L
Sylvanus
OfTheUchiha
Sylvanus
3,351
844
1,889
4,806
8,888
5,017
0
3,402
5,438
17,722
0
L
6,853
2,829
0
2,157
10,919
5,164
0
5,050
5,737
0
36,813
L
Merlin
wiik007
Merlin
2,697
49
0
754
5,816
1,808
0
2,019
3,671
35,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,987
Gold Earned
32,643
327
Minions Killed
360
0
Camps Cleared
0
1,220,081
Distance Traveled
1,182,704
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,570
505
83
6
0
235,643
3
W
Erlang Shen
7,682
591
65
5
0
268,076
3
W
Tyr
7,217
555
83
6
0
227,211
0
W
Hou Yi
6,207
477
48
4
0
218,745
3
W
Hera
5,861
451
45
3
0
242,858
1
L
Tsukuyomi
6,964
536
94
7
0
269,258
0
W
Vulcan
8,020
617
86
7
0
263,191
0
L
Sylvanus
6,271
482
42
3
0
228,105
7
L
Skadi
6,465
497
55
4
0
226,783
1
L
Merlin
6,373
490
86
7
0
222,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role