Player Matchup

Susano
Susano
CrisJunior2015
Susano
Level 27
God Stats
2W - 1L
1,690 SR
Queue Stats
331W - 348L
1,483 Elo+
Solo
Amaterasu
Amaterasu
Miscocos
Amaterasu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,345 Elo+
Party 1
Yemoja
Yemoja
Salvatorios
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
TheShadowMan530
Neith
Level 15
God Stats
0W - 2L
1,334 SR
Queue Stats
30W - 38L
1,372 Elo+
Solo
Ah Puch
Ah Puch
VasqueZz0
Ah Puch
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,382 Elo+
Party 1
Team Averages
Level 13
1,505 SR
1,416 Elo+

VS

Team Averages
Level 20
1,439 SR
1,406 Elo+
Chaac
Chaac
Maicon Anq
Chaac
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 103L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
MayorDom
Baron Samedi
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 30L
1,585 Elo+
Solo
Cerberus
Cerberus
SrNYC
Cerberus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
matheushsx
Neith
Level 27
God Stats
3W - 5L
1,397 SR
Queue Stats
5W - 7L
1,120 Elo+
Solo
Anhur
Anhur
simnolc
Anhur
Level 7
God Stats
1W - 0L
1,297 SR
Queue Stats
3W - 3L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 2
8,017
501
7,032
15,205
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Miscocos
Amaterasu
14
3 / 3 / 3
7,790
487
6,949
12,817
9,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
10
2 / 3 / 4
7,151
447
5,057
9,764
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 4
6,304
394
4,125
10,160
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
VasqueZz0
Ah Puch
12
2 / 4 / 1
7,531
471
6,206
7,397
2,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 4 / 1
7,896
494
4,855
11,521
7,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MayorDom
Baron Samedi
18
11 / 0 / 3
11,117
695
15,417
6,625
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
SrNYC
Cerberus
13
3 / 2 / 6
7,818
489
10,256
13,207
7,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
12
1 / 2 / 1
7,243
453
3,897
5,957
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
simnolc
Anhur
13
4 / 5 / 3
7,809
488
6,720
12,404
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
13
Kills
20
20
Deaths
13
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
Chaac
1
4
1
0.38
W
Baron Samedi
MayorDom
Baron Samedi
11
0
3
12.5
L
Amaterasu
Miscocos
Amaterasu
3
3
3
1.5
L
Yemoja
2
3
4
1.33
W
Cerberus
SrNYC
Cerberus
3
2
6
3
L
0
4
4
0.5
L
Ah Puch
VasqueZz0
Ah Puch
2
4
1
0.63
W
Neith
1
2
1
0.75
W
Anhur
simnolc
Anhur
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,369
Damage
41,145
55,343
Taken
49,714
22,469
Mitigated
23,865
11,922
Healing
20,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,032
2,372
0
3,872
15,205
4,710
0
5,531
9,369
0
44,768
W
Chaac
4,855
1,148
0
2,526
11,521
7,722
0
947
10,513
0
44,541
W
Baron Samedi
MayorDom
Baron Samedi
15,417
1,729
819
3,903
6,625
3,519
1,533
1,709
4,866
77,277
0
L
Amaterasu
Miscocos
Amaterasu
6,949
1,987
0
2,330
12,817
9,821
0
3,544
8,927
0
32,094
L
Yemoja
5,057
1,696
1,510
766
9,764
3,692
389
7,277
2,469
18,074
0
W
Cerberus
SrNYC
Cerberus
10,256
347
341
6,292
13,207
7,051
245
5,587
7,620
32,932
0
L
4,125
1,864
0
2,533
10,160
2,200
624
5,167
4,941
0
24,466
L
Ah Puch
VasqueZz0
Ah Puch
6,206
1,056
0
911
7,397
2,046
273
3,617
3,572
36,982
0
W
Neith
3,897
2,370
0
1,752
5,957
1,809
818
497
5,307
0
26,459
W
Anhur
simnolc
Anhur
6,720
3,095
0
5,331
12,404
3,764
420
2,523
9,856
0
35,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
41,883
291
Minions Killed
465
0
Camps Cleared
0
1,328,526
Distance Traveled
1,398,114
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,017
501
67
4
0
287,553
4
W
Chaac
7,896
494
76
5
0
292,090
6
W
Baron Samedi
11,117
695
169
11
0
300,202
3
L
Amaterasu
7,790
487
69
4
0
260,353
0
L
Yemoja
7,151
447
27
2
0
280,022
0
W
Cerberus
7,818
489
88
6
0
304,945
4
L
Neith
6,304
394
48
3
0
252,633
0
L
Ah Puch
7,531
471
80
5
0
247,965
4
W
Neith
7,243
453
72
5
0
261,038
5
W
Anhur
7,809
488
60
4
0
239,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role