Player Matchup

Ra
Ra
HankVoightPD
Ra
Level 26
God Stats
3W - 4L
1,410 SR
Queue Stats
268W - 179L
1,596 Elo+
Solo
Pele
Pele
Xyro-Jaglion
Pele
Level 68
God Stats
2W - 1L
1,509 SR
Queue Stats
59W - 43L
1,508 Elo+
Party 1
Tyr
Tyr
xTheRealNashii
Tyr
Level 104
God Stats
3W - 2L
1,680 SR
Queue Stats
59W - 46L
1,575 Elo+
Party 1
Team Averages
Level 66
1,533 SR
1,560 Elo+

VS

Team Averages
Level 40
1,591 SR
1,371 Elo+
Neith
Neith
DBmodjoxD
Neith
Level 15
God Stats
1W - 1L
1,524 SR
Queue Stats
1W - 1L
1,310 Elo+
Party 2
Merlin
Merlin
FluidicSpore791
Merlin
Level 16
God Stats
1W - 0L
1,750 SR
Queue Stats
10W - 23L
1,303 Elo+
Solo
Bacchus
Bacchus
Reneltoto
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 5
10,766
673
12,996
14,804
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 7
10,646
665
7,276
10,712
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 5
9,799
612
5,613
10,860
7,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DBmodjoxD
Neith
13
4 / 6 / 5
10,011
626
8,249
12,029
4,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 4 / 8
10,424
652
7,488
10,713
3,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Reneltoto
Bacchus
14
6 / 1 / 5
10,576
661
10,519
10,835
11,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
11
Kills
13
13
Deaths
11
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
DBmodjoxD
Neith
4
6
5
1.08
W
3
4
8
1.75
L
5
8
5
0.94
W
Bacchus
Reneltoto
Bacchus
6
1
5
8.5
L
3
3
7
2.17
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,885
Damage
26,256
36,376
Taken
33,577
19,857
Mitigated
18,629
9,262
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DBmodjoxD
Neith
8,249
4,700
1,073
2,766
12,029
4,049
603
2,905
9,124
0
46,959
W
7,488
868
22
2,549
10,713
3,394
56
5,608
5,105
22,206
0
L
12,996
1,452
811
3,811
14,804
6,150
659
9,510
5,294
50,022
0
W
Bacchus
Reneltoto
Bacchus
10,519
1,509
0
500
10,835
11,186
0
4,497
6,338
30,613
0
L
7,276
1,239
0
2,816
10,712
6,241
305
4,690
6,022
0
53,515
L
5,613
508
0
1,824
10,860
7,466
58
3,884
6,976
0
14,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,211
Gold Earned
31,011
173
Minions Killed
141
0
Camps Cleared
0
845,998
Distance Traveled
851,092
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,011
626
70
4
0
253,142
6
W
Merlin
10,424
652
31
2
0
269,952
0
L
Ra
10,766
673
90
6
0
242,348
1
W
Bacchus
10,576
661
40
3
0
327,998
4
L
Pele
10,646
665
71
4
0
310,241
4
L
Tyr
9,799
612
12
1
0
293,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role