Player Matchup

Neith
Neith
AidenXD
Neith
Level 22
God Stats
12W - 10L
1,593 SR
Queue Stats
41W - 40L
1,427 Elo+
Party 1
Loki
Loki
BiohazardMayhem
Loki
Level 109
God Stats
74W - 52L
1,644 SR
Queue Stats
319W - 294L
1,557 Elo+
Party 1
Zhong Kui
Zhong Kui
CuddleyBunny
Zhong Kui
Level 56
God Stats
4W - 6L
1,357 SR
Queue Stats
91W - 89L
1,509 Elo+
Party 3
Janus
Janus
SeanDeeks1069
Janus
Level 18
God Stats
3W - 6L
1,431 SR
Queue Stats
3W - 6L
1,407 Elo+
Party 3
Osiris
Osiris
kidanarky626
Osiris
Level 28
God Stats
12W - 12L
1,467 SR
Queue Stats
43W - 40L
1,537 Elo+
Party 3
Team Averages
Level 47
1,498 SR
1,487 Elo+

VS

Team Averages
Level 64
1,637 SR
1,603 Elo+
Cu Chulainn
Cu Chulainn
Andreysitto26
Cu Chulainn
Level 43
God Stats
14W - 14L
1,483 SR
Queue Stats
71W - 39L
1,645 Elo+
Party 2
Artio
Artio
DarkInfernoLMKA
Artio
Level 23
God Stats
25W - 25L
1,454 SR
Queue Stats
318W - 332L
1,450 Elo+
Party 4
Heimdallr
Heimdallr
Redspear64
Heimdallr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,514 Elo+
Party 4
Hun Batz
Hun Batz
iChris11
Hun Batz
Level 27
God Stats
3W - 0L
1,663 SR
Queue Stats
93W - 44L
1,711 Elo+
Party 2
Ra
Ra
skadyr
Ra
Level 124
God Stats
12W - 1L
2,086 SR
Queue Stats
88W - 48L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AidenXD
Neith
12
1 / 3 / 4
6,883
405
5,163
7,763
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 4 / 3
7,099
418
8,523
10,716
2,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
CuddleyBunny
Zhong Kui
14
6 / 5 / 1
8,807
518
10,429
13,499
11,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 0
7,031
414
2,317
8,012
2,415
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
13
0 / 4 / 1
7,492
441
8,277
15,450
10,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Andreysitto26
Cu Chulainn
14
2 / 2 / 2
8,962
527
8,359
13,072
9,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 4 / 4
8,318
489
4,244
11,735
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Redspear64
Heimdallr
15
2 / 2 / 7
8,760
515
6,503
10,339
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
iChris11
Hun Batz
17
7 / 0 / 7
10,532
620
11,573
12,811
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
19
7 / 2 / 5
11,474
675
11,646
9,578
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
20
21
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
AidenXD
Neith
1
3
4
1
W
Cu Chulainn
Andreysitto26
Cu Chulainn
2
2
2
1.5
L
3
4
3
1.13
L
Zhong Kui
CuddleyBunny
Zhong Kui
6
5
1
1.3
W
2
4
4
1
W
Heimdallr
Redspear64
Heimdallr
2
2
7
2.75
L
0
5
0
0
W
Hun Batz
iChris11
Hun Batz
7
0
7
10.5
L
Osiris
0
4
1
0.13
W
Ra
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,709
Damage
42,325
55,440
Taken
57,535
29,766
Mitigated
29,969
16,476
Healing
19,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AidenXD
Neith
5,163
2,193
0
2,738
7,763
1,920
1,174
3,174
4,534
0
30,505
W
Cu Chulainn
Andreysitto26
Cu Chulainn
8,359
1,233
0
938
13,072
9,712
239
2,440
10,632
4,485
41,470
L
8,523
2,091
0
822
10,716
2,943
0
4,955
5,682
0
29,073
L
Zhong Kui
CuddleyBunny
Zhong Kui
10,429
904
0
5,241
13,499
11,773
608
2,648
10,735
44,741
0
W
4,244
233
476
3,628
11,735
6,671
90
616
11,119
22,242
0
W
Heimdallr
Redspear64
Heimdallr
6,503
3,302
0
5,508
10,339
3,682
2,661
1,045
9,294
0
52,693
L
2,317
41
0
898
8,012
2,415
0
4,080
3,736
41,446
0
W
Hun Batz
iChris11
Hun Batz
11,573
4,586
0
4,277
12,811
5,135
2,075
4,910
7,901
0
74,099
L
Osiris
8,277
3,845
171
6,606
15,450
10,715
540
2,073
13,333
0
46,164
W
Ra
11,646
1,636
576
4,438
9,578
4,769
1,413
3,735
5,843
88,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,312
Gold Earned
48,046
342
Minions Killed
528
0
Camps Cleared
0
1,566,275
Distance Traveled
1,686,532
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,883
405
61
4
0
276,321
0
W
Cu Chulainn
8,962
527
83
5
0
324,220
2
L
Loki
7,099
418
41
2
0
383,743
2
L
Zhong Kui
8,807
518
80
5
0
325,633
4
W
Artio
8,318
489
26
2
0
317,280
4
W
Heimdallr
8,760
515
102
6
0
317,907
2
L
Janus
7,031
414
69
4
0
279,237
3
W
Hun Batz
10,532
620
131
8
0
396,992
1
L
Osiris
7,492
441
91
5
0
301,341
4
W
Ra
11,474
675
186
11
0
330,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role