Player Matchup

Aphrodite
Aphrodite
CallOFJames
Aphrodite
Level 127
God Stats
11W - 6L
1,697 SR
Queue Stats
228W - 189L
1,434 Elo+
Party 2
Bellona
Bellona
NeoCalll
Bellona
Level 87
God Stats
6W - 2L
1,418 SR
Queue Stats
117W - 104L
1,565 Elo+
Party 1
Medusa
Medusa
TryHardLouX
Medusa
Level 57
God Stats
12W - 9L
1,502 SR
Queue Stats
40W - 52L
1,367 Elo+
Party 2
Loki
Loki
xxnounourse
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
yazrhog
Poseidon
Level 85
God Stats
16W - 11L
1,573 SR
Queue Stats
60W - 41L
1,557 Elo+
Party 1
Team Averages
Level 93
1,538 SR
1,484 Elo+

VS

Team Averages
Level 70
1,535 SR
1,565 Elo+
Thoth
Thoth
BloodFärt
Thoth
Level 66
God Stats
2W - 4L
1,225 SR
Queue Stats
183W - 159L
1,538 Elo+
Solo
Bacchus
Bacchus
LSiejak
Bacchus
Level 45
God Stats
15W - 10L
1,743 SR
Queue Stats
47W - 51L
1,596 Elo+
Party 3
Fenrir
Fenrir
Mercile55Max
Fenrir
Level 57
God Stats
8W - 10L
1,914 SR
Queue Stats
507W - 492L
1,534 Elo+
Solo
Jing Wei
Jing Wei
maciek00143
Jing Wei
Level 69
God Stats
0W - 1L
1,292 SR
Queue Stats
50W - 59L
1,557 Elo+
Party 3
Nike
Nike
wanodybo
Nike
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CallOFJames
Aphrodite
15
2 / 6 / 4
8,894
494
7,149
11,487
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
NeoCalll
Bellona
19
8 / 2 / 9
12,013
667
13,345
19,412
15,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
16
2 / 4 / 5
9,113
506
6,083
9,665
2,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 3 / 7
11,451
636
13,605
13,527
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
yazrhog
Poseidon
18
11 / 3 / 6
11,554
642
16,173
11,461
4,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
3 / 9 / 6
9,042
502
7,074
12,165
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
LSiejak
Bacchus
12
4 / 4 / 7
8,514
473
6,010
16,723
18,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
13
5 / 9 / 4
8,461
470
11,942
16,134
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
maciek00143
Jing Wei
15
6 / 5 / 5
9,744
541
8,650
11,160
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
15
0 / 7 / 3
8,845
491
10,518
17,282
11,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
34
Kills
18
18
Deaths
34
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
3
9
6
0.67
W
Aphrodite
CallOFJames
Aphrodite
2
6
4
0.67
L
Bacchus
LSiejak
Bacchus
4
4
7
1.88
L
Fenrir
5
9
4
0.78
W
Bellona
NeoCalll
Bellona
8
2
9
6.25
W
Medusa
2
4
5
1.13
L
Jing Wei
maciek00143
Jing Wei
6
5
5
1.7
L
Nike
0
7
3
0.21
W
11
3
7
4.83
W
Poseidon
yazrhog
Poseidon
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,355
Damage
44,194
65,552
Taken
73,464
31,628
Mitigated
44,594
25,884
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
7,074
531
0
1,271
12,165
4,142
0
2,906
9,259
52,082
0
W
Aphrodite
CallOFJames
Aphrodite
7,149
936
3,060
5,619
11,487
4,058
1,334
4,460
6,899
43,849
0
L
Bacchus
LSiejak
Bacchus
6,010
759
610
3,325
16,723
18,472
0
7,677
9,046
22,626
0
L
Fenrir
11,942
3,411
0
2,964
16,134
6,120
0
6,401
9,733
0
41,940
W
Bellona
NeoCalll
Bellona
13,345
5,435
0
9,996
19,412
15,357
968
2,022
16,623
0
80,682
W
Medusa
6,083
2,253
0
639
9,665
2,760
2,964
2,825
6,794
0
41,987
L
Jing Wei
maciek00143
Jing Wei
8,650
6,354
732
1,032
11,160
3,861
0
3,927
7,233
0
43,028
L
Nike
10,518
1,367
0
1,789
17,282
11,999
0
2,411
14,871
0
55,563
W
13,605
3,647
0
3,686
13,527
5,155
1,146
2,270
11,074
0
61,076
W
Poseidon
yazrhog
Poseidon
16,173
3,153
0
2,884
11,461
4,298
804
1,039
10,338
77,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,025
Gold Earned
44,606
533
Minions Killed
380
0
Camps Cleared
0
1,786,794
Distance Traveled
1,625,291
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,042
502
98
5
0
309,841
2
W
Aphrodite
8,894
494
72
4
0
316,174
1
L
Bacchus
8,514
473
30
2
0
335,009
0
L
Fenrir
8,461
470
52
3
0
329,193
1
W
Bellona
12,013
667
174
10
0
373,246
5
W
Medusa
9,113
506
77
4
0
335,599
3
L
Jing Wei
9,744
541
79
4
0
324,380
2
L
Nike
8,845
491
121
7
0
326,868
2
W
Loki
11,451
636
92
5
0
388,175
2
W
Poseidon
11,554
642
118
7
0
373,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role