Player Matchup

Cthulhu
Cthulhu
FireRescue951
Cthulhu
Level 23
God Stats
28W - 17L
1,612 SR
Queue Stats
58W - 61L
1,430 Elo+
Solo
Anhur
Anhur
Kevydinero
Anhur
Level 13
God Stats
2W - 2L
1,501 SR
Queue Stats
12W - 16L
1,339 Elo+
Solo
Bakasura
Bakasura
Krisblow
Bakasura
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
Amaterasu
Amaterasu
Mzari_2699
Amaterasu
Level 25
God Stats
2W - 3L
1,373 SR
Queue Stats
12W - 20L
1,358 Elo+
Solo
Thanatos
Thanatos
SweenyPlays
Thanatos
Level 27
God Stats
22W - 24L
1,638 SR
Queue Stats
530W - 541L
1,418 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,347 Elo+

VS

Team Averages
Level 10
1,563 SR
1,425 Elo+
Neith
Neith
Avarice BL
Neith
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 53L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
Iyamil025
Zhong Kui
Level 15
God Stats
4W - 4L
1,716 SR
Queue Stats
28W - 36L
1,404 Elo+
Solo
Sylvanus
Sylvanus
Spadewar1
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,258 Elo+
Solo
Cupid
Cupid
jxoshpr
Cupid
Level 9
God Stats
4W - 4L
1,597 SR
Queue Stats
132W - 149L
1,308 Elo+
Party 1
Cu Chulainn
Cu Chulainn
plue-ll
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
7 / 9 / 12
18,485
474
46,428
53,062
85,082
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
20
11 / 6 / 8
21,401
549
50,408
39,680
19,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
Krisblow
Bakasura
7
0 / 7 / 3
10,982
282
881
5,685
1,503
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Mzari_2699
Amaterasu
20
2 / 8 / 14
15,651
401
15,318
47,810
58,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
SweenyPlays
Thanatos
20
12 / 8 / 1
20,547
527
21,964
43,248
22,209
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 14 / 3
15,980
410
18,556
26,599
10,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Iyamil025
Zhong Kui
13
3 / 4 / 3
12,713
326
7,872
9,664
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Spadewar1
Sylvanus
20
1 / 2 / 15
16,731
429
18,271
39,866
62,271
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
jxoshpr
Cupid
20
12 / 6 / 12
19,532
501
44,370
39,772
18,334
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
plue-ll
Cu Chulainn
20
18 / 7 / 10
18,688
479
51,052
53,732
61,314
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
81
32
Kills
38
38
Deaths
33
38
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
4
14
3
0.39
W
Cthulhu
7
9
12
1.44
L
Zhong Kui
Iyamil025
Zhong Kui
3
4
3
1.13
W
Anhur
11
6
8
2.5
W
Bakasura
Krisblow
Bakasura
0
7
3
0.21
W
Amaterasu
Mzari_2699
Amaterasu
2
8
14
1.13
L
Sylvanus
Spadewar1
Sylvanus
1
2
15
4.25
W
Thanatos
SweenyPlays
Thanatos
12
8
1
1.56
L
Cupid
jxoshpr
Cupid
12
6
12
3
L
Cu Chulainn
plue-ll
Cu Chulainn
18
7
10
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,999
Damage
140,121
189,485
Taken
169,633
187,672
Mitigated
158,983
85,878
Healing
71,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
18,556
5,178
0
3,446
26,599
10,374
3,864
7,491
19,108
0
84,300
W
Cthulhu
46,428
2,858
2,003
11,241
53,062
85,082
528
8,354
44,708
99,529
0
L
Zhong Kui
Iyamil025
Zhong Kui
7,872
2,639
0
2,229
9,664
6,690
1,009
1,283
8,351
38,596
0
W
Anhur
50,408
32,521
0
18,173
39,680
19,986
4,488
7,967
31,713
0
213,237
W
Bakasura
Krisblow
Bakasura
881
732
0
150
5,685
1,503
0
714
4,971
0
6,417
W
Amaterasu
Mzari_2699
Amaterasu
15,318
5,355
0
16,903
47,810
58,892
882
6,529
41,281
317
61,058
L
Sylvanus
Spadewar1
Sylvanus
18,271
1,446
6,133
13,952
39,866
62,271
1,318
14,442
25,344
47,964
0
W
Thanatos
SweenyPlays
Thanatos
21,964
8,274
0
37,408
43,248
22,209
6,903
3,339
39,909
0
187,860
L
Cupid
jxoshpr
Cupid
44,370
19,883
2,527
20,214
39,772
18,334
4,559
11,275
28,497
0
181,915
L
Cu Chulainn
plue-ll
Cu Chulainn
51,052
20,108
0
23,343
53,732
61,314
498
12,254
41,213
2,276
121,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,066
Gold Earned
83,644
731
Minions Killed
629
0
Camps Cleared
0
3,002,741
Distance Traveled
3,085,866
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,980
410
142
4
0
663,510
2
W
Cthulhu
18,485
474
123
3
0
662,924
3
L
Zhong Kui
12,713
326
65
2
0
235,139
0
W
Anhur
21,401
549
283
7
0
684,392
0
W
Bakasura
10,982
282
21
1
0
142,879
0
W
Amaterasu
15,651
401
98
3
0
761,121
0
L
Sylvanus
16,731
429
62
2
0
715,511
2
W
Thanatos
20,547
527
206
5
0
751,425
2
L
Cupid
19,532
501
221
6
0
735,012
0
L
Cu Chulainn
18,688
479
139
4
0
736,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role