Player Matchup

Geb
Geb
F e i j a a
Geb
Level 42
God Stats
6W - 6L
1,487 SR
Queue Stats
232W - 216L
1,525 Elo+
Solo
Anhur
Anhur
buitre14
Anhur
Level 109
God Stats
3W - 3L
1,608 SR
Queue Stats
211W - 192L
1,606 Elo+
Party 3
Nemesis
Nemesis
coge144
Nemesis
Level 135
God Stats
21W - 16L
1,770 SR
Queue Stats
412W - 377L
1,542 Elo+
Party 3
Guan Yu
Guan Yu
empanadamagica69
Guan Yu
Level 34
God Stats
4W - 2L
1,713 SR
Queue Stats
223W - 183L
1,561 Elo+
Solo
Merlin
Merlin
luquirungulu
Merlin
Level 27
God Stats
3W - 4L
1,416 SR
Queue Stats
215W - 171L
1,562 Elo+
Party 3
Team Averages
Level 69
1,599 SR
1,559 Elo+

VS

Team Averages
Level 72
1,548 SR
1,558 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Hatsune_Mikolash
Ao Kuang
Level 27
God Stats
1W - 0L
1,779 SR
Queue Stats
130W - 26L
1,860 Elo+
Party 1
Baron Samedi
Baron Samedi
HelloDave123
Baron Samedi
Level 28
God Stats
3W - 2L
1,458 SR
Queue Stats
47W - 53L
1,490 Elo+
Party 2
Cernunnos
Cernunnos
I am a bot3867
Cernunnos
Level 68
God Stats
5W - 1L
1,625 SR
Queue Stats
209W - 214L
1,487 Elo+
Party 2
Kali
Kali
TheHarryMUFC
Kali
Level 80
God Stats
7W - 5L
1,380 SR
Queue Stats
237W - 234L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,270
369
5,086
10,555
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
buitre14
Anhur
14
1 / 3 / 1
8,441
497
7,256
12,697
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
coge144
Nemesis
16
6 / 4 / 1
9,520
560
11,578
12,093
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 1
8,419
495
11,928
16,429
11,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
0 / 5 / 3
7,540
444
6,802
9,611
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 0 / 4
9,116
536
6,570
11,288
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 3 / 4
10,522
619
16,213
17,788
7,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
HelloDave123
Baron Samedi
13
3 / 1 / 2
7,869
463
7,892
8,957
4,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
I am a bot3867
Cernunnos
16
1 / 2 / 3
8,841
520
8,711
12,430
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 4
8,656
509
5,920
15,024
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
18
18
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
4
5
L
0
2
2
0.5
W
10
3
4
4
W
Baron Samedi
HelloDave123
Baron Samedi
3
1
2
4
W
Cernunnos
I am a bot3867
Cernunnos
1
2
3
1.25
W
1
2
4
1.5
L
Anhur
buitre14
Anhur
1
3
1
0.5
L
Nemesis
coge144
Nemesis
6
4
1
1.63
L
1
4
1
0.38
L
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,650
Damage
45,306
61,385
Taken
65,487
32,880
Mitigated
30,479
14,139
Healing
32,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,570
538
4,681
8,593
11,288
8,230
200
3,099
7,995
37,613
0
L
5,086
759
0
1,784
10,555
7,217
0
7,307
3,248
17,967
0
W
16,213
4,302
0
7,707
17,788
7,334
0
612
17,138
79,280
0
W
Baron Samedi
HelloDave123
Baron Samedi
7,892
622
163
3,933
8,957
4,385
750
5,264
3,114
42,391
0
W
Cernunnos
I am a bot3867
Cernunnos
8,711
4,119
0
1,974
12,430
5,015
952
1,543
10,855
0
74,210
W
5,920
2,276
0
5,133
15,024
5,515
276
527
14,497
0
52,541
L
Anhur
buitre14
Anhur
7,256
3,243
0
5,050
12,697
3,851
110
2,636
10,061
0
59,392
L
Nemesis
coge144
Nemesis
11,578
5,514
0
1,336
12,093
6,700
0
6,893
5,200
0
69,104
L
11,928
2,985
0
4,846
16,429
11,522
0
5,995
10,434
0
51,517
L
Merlin
6,802
255
0
1,123
9,611
3,590
459
7,844
1,767
40,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,190
Gold Earned
45,004
424
Minions Killed
457
0
Camps Cleared
0
1,633,958
Distance Traveled
1,558,596
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,116
536
62
4
0
342,295
1
L
Geb
6,270
369
15
1
0
350,500
4
W
Ao Kuang
10,522
619
117
7
0
356,119
2
W
Baron Samedi
7,869
463
69
4
0
267,172
2
W
Cernunnos
8,841
520
114
7
0
284,316
2
W
Kali
8,656
509
95
6
0
308,694
0
L
Anhur
8,441
497
123
7
0
312,500
4
L
Nemesis
9,520
560
109
6
0
336,734
0
L
Guan Yu
8,419
495
91
5
0
332,409
3
L
Merlin
7,540
444
86
5
0
301,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role