Player Matchup

Fenrir
Fenrir
Husker54
Fenrir
Level 123
God Stats
3W - 2L
1,741 SR
Queue Stats
110W - 109L
1,555 Elo+
Party 2
Cerberus
Cerberus
Jadiebop
Cerberus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Luletu120
Horus
Level 89
God Stats
1W - 0L
1,742 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Mansquid
Danzaburou
Level 129
God Stats
6W - 5L
1,689 SR
Queue Stats
25W - 30L
1,640 Elo+
Party 2
Thoth
Thoth
TeenageOddball
Thoth
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 119
1,634 SR
1,539 Elo+

VS

Team Averages
Level 105
1,433 SR
1,509 Elo+
Vulcan
Vulcan
LordHamrider
Vulcan
Level 101
God Stats
3W - 5L
1,532 SR
Queue Stats
211W - 218L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
NewbClub
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
SirHamcalot
Hercules
Level 123
God Stats
10W - 14L
1,524 SR
Queue Stats
812W - 790L
1,529 Elo+
Party 1
Athena
Athena
SukoshiDoragon
Athena
Level 21
God Stats
0W - 3L
1,220 SR
Queue Stats
3W - 7L
1,379 Elo+
Party 3
Ares
Ares
Zuúks
Ares
Level 135
God Stats
3W - 3L
1,390 SR
Queue Stats
37W - 28L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Husker54
Fenrir
12
7 / 0 / 7
7,218
656
9,298
8,957
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Jadiebop
Cerberus
8
0 / 1 / 6
5,244
477
3,431
7,561
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Horus
Luletu120
Horus
10
1 / 0 / 4
5,362
487
697
4,901
2,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Mansquid
Danzaburou
11
4 / 1 / 2
6,456
587
6,292
4,822
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 8
7,019
638
3,246
3,941
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
1 / 4 / 0
6,055
550
1,403
4,053
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
NewbClub
Heimdallr
9
0 / 3 / 1
5,111
465
5,762
7,539
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
SirHamcalot
Hercules
11
0 / 2 / 0
6,147
559
1,982
6,261
3,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 0
5,758
523
3,097
8,801
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
Zuúks
Ares
9
1 / 4 / 0
5,075
461
2,832
7,053
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
3
3
Deaths
16
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Husker54
Fenrir
7
0
7
10.5
W
Cerberus
Jadiebop
Cerberus
0
1
6
3
L
Vulcan
1
4
0
0.25
W
Horus
Luletu120
Horus
1
0
4
3
W
Danzaburou
Mansquid
Danzaburou
4
1
2
5
L
Heimdallr
NewbClub
Heimdallr
0
3
1
0.17
L
Hercules
SirHamcalot
Hercules
0
2
0
0
L
1
3
0
0.33
W
4
1
8
8
L
Ares
Zuúks
Ares
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,964
Damage
15,076
30,182
Taken
33,707
11,780
Mitigated
15,455
12,168
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Husker54
Fenrir
9,298
3,204
0
5,021
8,957
3,362
818
2,367
6,503
0
43,810
W
Cerberus
Jadiebop
Cerberus
3,431
207
0
2,176
7,561
2,982
0
2,397
5,164
11,348
0
L
Vulcan
1,403
710
0
335
4,053
1,160
0
912
3,053
33,053
0
W
Horus
Luletu120
Horus
697
367
565
1,852
4,901
2,812
460
187
4,539
0
16,733
W
Danzaburou
Mansquid
Danzaburou
6,292
3,225
0
2,554
4,822
1,440
372
1,154
3,668
0
35,490
L
Heimdallr
NewbClub
Heimdallr
5,762
2,491
0
3,123
7,539
2,039
0
1,962
5,497
0
30,806
L
Hercules
SirHamcalot
Hercules
1,982
566
0
1,898
6,261
3,489
0
0
6,111
0
30,224
L
3,097
1,215
0
2,723
8,801
3,810
0
1,804
6,957
12,397
0
W
3,246
536
0
0
3,941
1,184
650
890
2,999
37,435
0
L
Ares
Zuúks
Ares
2,832
623
0
248
7,053
4,957
0
1,679
5,262
18,857
3,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,299
Gold Earned
28,146
275
Minions Killed
276
0
Camps Cleared
0
1,094,634
Distance Traveled
991,824
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,218
656
72
7
0
261,043
2
W
Cerberus
5,244
477
12
1
0
202,866
4
L
Vulcan
6,055
550
79
7
0
217,619
7
W
Horus
5,362
487
31
3
0
214,343
3
W
Danzaburou
6,456
587
77
7
0
207,563
3
L
Heimdallr
5,111
465
60
5
0
173,966
3
L
Hercules
6,147
559
80
7
0
167,602
3
L
Athena
5,758
523
17
2
0
208,064
2
W
Thoth
7,019
638
83
8
0
208,819
5
L
Ares
5,075
461
40
4
0
224,573
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role