Player Matchup

Kali
Kali
Boysen
Kali
Level 16
God Stats
4W - 1L
1,661 SR
Queue Stats
8W - 4L
1,462 Elo+
Party 2
Ao Kuang
Ao Kuang
Storeogfede
Ao Kuang
Level 17
God Stats
1W - 0L
1,905 SR
Queue Stats
24W - 14L
1,596 Elo+
Party 2
Athena
Athena
farkaspeeter
Athena
Level 25
God Stats
6W - 4L
1,540 SR
Queue Stats
127W - 142L
1,370 Elo+
Solo
Ymir
Ymir
jensen14
Ymir
Level 14
God Stats
1W - 0L
1,957 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
spislortogdø
Neith
Level 2
God Stats
1W - 0L
1,342 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 15
1,681 SR
1,486 Elo+

VS

Team Averages
Level 15
1,569 SR
1,390 Elo+
Loki
Loki
DtRXL
Loki
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
IDMATIC
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,146 Elo+
Solo
Apollo
Apollo
ZombiXGaming
Apollo
Level 27
God Stats
7W - 4L
1,844 SR
Queue Stats
42W - 50L
1,461 Elo+
Party 3
Zeus
Zeus
piika31
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,379 Elo+
Party 1
Hun Batz
Hun Batz
stevenc6
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Boysen
Kali
11
6 / 2 / 4
6,646
665
3,385
6,870
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Storeogfede
Ao Kuang
10
11 / 0 / 4
6,631
663
6,931
6,016
1,865
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
10
1 / 0 / 6
5,714
571
2,489
4,688
2,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
9
3 / 2 / 4
5,892
589
3,393
5,561
2,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 3 / 3
5,234
523
3,521
5,526
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DtRXL
Loki
9
3 / 3 / 2
5,292
529
3,939
4,974
1,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
IDMATIC
King Arthur
5
0 / 8 / 0
4,081
408
1,350
8,219
4,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
7
2 / 5 / 1
4,738
474
2,570
5,427
1,509
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
piika31
Zeus
9
1 / 5 / 0
5,262
526
4,656
5,190
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
stevenc6
Hun Batz
9
1 / 3 / 4
5,522
552
2,290
6,410
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
23
Kills
7
7
Deaths
24
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
Boysen
Kali
6
2
4
4
L
Loki
DtRXL
Loki
3
3
2
1.33
L
King Arthur
IDMATIC
King Arthur
0
8
0
0
W
Ao Kuang
Storeogfede
Ao Kuang
11
0
4
13
L
Apollo
2
5
1
0.5
W
Athena
1
0
6
4
W
Ymir
3
2
4
2.5
L
Zeus
piika31
Zeus
1
5
0
0.2
W
2
3
3
1.17
L
Hun Batz
stevenc6
Hun Batz
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,719
Damage
14,805
28,661
Taken
30,220
11,120
Mitigated
10,496
9,332
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Boysen
Kali
3,385
2,589
0
3,448
6,870
2,595
0
1,247
5,623
0
25,870
L
Loki
DtRXL
Loki
3,939
1,299
0
234
4,974
1,400
0
1,590
3,384
0
19,672
L
King Arthur
IDMATIC
King Arthur
1,350
724
0
132
8,219
4,351
0
5,078
3,141
0
5,365
W
Ao Kuang
Storeogfede
Ao Kuang
6,931
3,510
0
2,774
6,016
1,865
558
735
5,156
23,045
0
L
Apollo
2,570
751
0
582
5,427
1,509
0
2,422
3,005
0
10,643
W
Athena
2,489
711
0
580
4,688
2,684
195
1,599
3,089
17,563
0
W
Ymir
3,393
148
0
696
5,561
2,496
311
644
4,902
13,622
0
L
Zeus
piika31
Zeus
4,656
698
0
369
5,190
1,371
70
2,482
2,708
23,572
0
W
3,521
1,482
0
1,834
5,526
1,480
951
431
5,095
0
20,830
L
Hun Batz
stevenc6
Hun Batz
2,290
547
0
2,640
6,410
1,865
0
1,241
5,169
0
24,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
24,895
186
Minions Killed
149
0
Camps Cleared
0
997,311
Distance Traveled
809,958
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,646
665
55
6
0
201,730
0
L
Loki
5,292
529
30
3
0
182,576
2
L
King Arthur
4,081
408
13
1
0
144,334
2
W
Ao Kuang
6,631
663
33
3
0
211,666
1
L
Apollo
4,738
474
14
1
0
154,747
1
W
Athena
5,714
571
37
4
0
208,350
4
W
Ymir
5,892
589
24
2
0
207,627
3
L
Zeus
5,262
526
39
4
0
146,442
0
W
Neith
5,234
523
37
4
0
167,938
2
L
Hun Batz
5,522
552
53
5
0
181,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role