Player Matchup

Tsukuyomi
Tsukuyomi
NotLukiglez
Tsukuyomi
Level 20
God Stats
51W - 23L
1,635 SR
Queue Stats
77W - 41L
1,603 Elo+
Party 1
Scylla
Scylla
dxdavidavidevil
Scylla
Level 113
God Stats
8W - 7L
1,489 SR
Queue Stats
822W - 665L
1,637 Elo+
Party 1
Ymir
Ymir
edgar-banzo
Ymir
Level 29
God Stats
3W - 0L
1,669 SR
Queue Stats
25W - 14L
1,518 Elo+
Party 1
Team Averages
Level 54
1,598 SR
1,586 Elo+

VS

Team Averages
Level 7
1,312 SR
1,383 Elo+
Olorun
Olorun
Analytic_Vycin
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Mali0das16200
Tiamat
Level 5
God Stats
0W - 1L
1,088 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TinkyWinkyTheGod
Kukulkan
Level 11
God Stats
0W - 3L
1,347 SR
Queue Stats
0W - 4L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NotLukiglez
Tsukuyomi
13
9 / 4 / 10
10,910
727
6,495
13,337
4,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
22 / 0 / 14
13,458
897
27,162
6,902
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
6 / 1 / 24
11,553
770
6,853
14,197
15,174
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 15 / 3
8,043
536
3,108
17,387
7,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 16 / 4
8,176
545
4,344
17,001
6,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 6 / 1
9,781
652
7,596
10,347
3,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
12
37
Kills
4
5
Deaths
37
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
15
3
0.1
L
0
16
4
0.13
W
Tsukuyomi
NotLukiglez
Tsukuyomi
9
4
10
3.5
L
4
6
1
0.75
W
22
0
14
29
W
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,510
Damage
15,048
34,436
Taken
44,735
22,963
Mitigated
17,656
4,869
Healing
1,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,108
2,265
0
495
17,387
7,519
88
13,897
3,138
13,412
0
L
4,344
821
0
710
17,001
6,567
10
11,114
5,330
13,200
0
W
Tsukuyomi
NotLukiglez
Tsukuyomi
6,495
1,219
532
941
13,337
4,877
591
7,018
6,319
0
27,144
L
7,596
1,056
0
0
10,347
3,570
82
7,861
2,252
38,914
0
W
27,162
1,412
1,092
1,784
6,902
2,912
1,352
2,707
4,195
70,962
0
W
6,853
1,603
0
520
14,197
15,174
31
5,323
8,874
16,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
26,000
158
Minions Killed
97
0
Camps Cleared
0
787,954
Distance Traveled
662,769
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,043
536
20
1
0
206,239
0
L
Tiamat
8,176
545
12
1
0
224,183
2
W
Tsukuyomi
10,910
727
45
3
0
281,366
0
L
Kukulkan
9,781
652
65
4
0
232,347
1
W
Scylla
13,458
897
96
6
0
257,505
0
W
Ymir
11,553
770
17
1
0
249,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role