Player Matchup

Artemis
Artemis
HashiraAkito
Artemis
Level 27
God Stats
13W - 5L
1,871 SR
Queue Stats
43W - 20L
1,662 Elo+
Party 1
Artio
Artio
Yes JJS
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,462 Elo+
Party 1
Hercules
Hercules
bennnny
Hercules
Level 154
God Stats
7W - 4L
1,317 SR
Queue Stats
165W - 138L
1,537 Elo+
Party 1
Team Averages
Level 90
1,563 SR
1,554 Elo+

VS

Team Averages
Level 96
1,611 SR
1,653 Elo+
Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AL-Kayata
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
KakiiSevilla
Tiamat
Level 148
God Stats
35W - 7L
1,833 SR
Queue Stats
1,672W - 171L
1,960 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HashiraAkito
Artemis
10
0 / 5 / 1
7,722
594
5,552
11,647
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Yes JJS
Artio
10
1 / 6 / 0
7,657
589
2,644
13,771
5,386
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
bennnny
Hercules
11
2 / 5 / 1
8,625
663
4,992
18,077
16,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 2 / 8
8,613
663
6,542
9,294
6,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
AL-Kayata
Neith
14
5 / 1 / 9
9,999
769
14,900
7,227
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
9 / 0 / 7
10,533
810
15,639
6,913
7,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
16
16
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
8
3
W
Neith
AL-Kayata
Neith
5
1
9
9.5
L
Artemis
HashiraAkito
Artemis
0
5
1
0.1
W
Tiamat
9
0
7
12.5
L
Artio
Yes JJS
Artio
1
6
0
0.17
L
Hercules
bennnny
Hercules
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,188
Damage
37,081
43,495
Taken
23,434
25,460
Mitigated
17,054
7,091
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,542
2,137
0
2,815
9,294
6,877
692
1,207
8,087
0
15,685
W
Neith
AL-Kayata
Neith
14,900
5,950
0
3,485
7,227
2,661
1,536
647
6,580
0
55,638
L
Artemis
HashiraAkito
Artemis
5,552
2,452
0
1,180
11,647
3,545
0
3,872
7,561
0
28,642
W
Tiamat
15,639
2,727
0
3,629
6,913
7,516
1,002
928
5,985
55,000
0
L
Artio
Yes JJS
Artio
2,644
99
69
800
13,771
5,386
0
4,270
9,283
15,142
0
L
Hercules
bennnny
Hercules
4,992
1,316
0
5,042
18,077
16,529
0
6,619
11,008
0
23,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,004
Gold Earned
29,145
121
Minions Killed
175
0
Camps Cleared
0
655,279
Distance Traveled
746,256
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,613
663
10
1
0
267,614
1
W
Neith
9,999
769
73
6
0
227,760
2
L
Artemis
7,722
594
52
4
0
190,792
0
W
Tiamat
10,533
810
92
7
0
250,882
2
L
Artio
7,657
589
23
2
0
233,113
4
L
Hercules
8,625
663
46
4
0
231,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role