Player Matchup

Thor
Thor
KingCaseeno
Thor
Level 8
God Stats
8W - 7L
1,477 SR
Queue Stats
11W - 19L
1,244 Elo+
Solo
Chang'e
Chang'e
dan-_16151
Chang'e
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 21L
1,192 Elo+
Solo
Bellona
Bellona
datboiizo
Bellona
Level 17
God Stats
12W - 10L
1,309 SR
Queue Stats
19W - 19L
1,405 Elo+
Solo
Guan Yu
Guan Yu
mutsu5603
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
zuzkamagdalena
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,131 Elo+
Solo
Team Averages
Level 13
1,457 SR
1,294 Elo+

VS

Team Averages
Level 18
1,437 SR
1,279 Elo+
Fenrir
Fenrir
AkiraCV
Fenrir
Level 17
God Stats
13W - 13L
1,448 SR
Queue Stats
53W - 55L
1,355 Elo+
Solo
Bellona
Bellona
Blackcat_Angel
Bellona
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 55L
1,304 Elo+
Solo
The Morrigan
The Morrigan
KHAOS_COBE26595
The Morrigan
Level 15
God Stats
18W - 20L
1,074 SR
Queue Stats
60W - 56L
1,227 Elo+
Solo
Ao Kuang
Ao Kuang
Kevinou6z
Ao Kuang
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 46L
1,162 Elo+
Solo
Cernunnos
Cernunnos
RANPTMT
Cernunnos
Level 21
God Stats
24W - 14L
1,663 SR
Queue Stats
70W - 77L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 12
11,766
1,177
11,488
21,324
9,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
dan-_16151
Chang'e
18
10 / 8 / 9
12,578
1,258
20,563
20,637
8,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
datboiizo
Bellona
16
4 / 7 / 7
10,052
1,005
11,365
12,961
7,608
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
mutsu5603
Guan Yu
17
2 / 6 / 10
10,393
1,039
3,443
16,131
15,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 16 / 9
9,870
987
5,511
26,697
10,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AkiraCV
Fenrir
19
21 / 3 / 13
14,875
1,488
30,493
14,326
6,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 8 / 23
10,933
1,093
8,738
12,967
10,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
KHAOS_COBE26595
The Morrigan
18
8 / 2 / 22
12,184
1,218
15,461
8,475
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Kevinou6z
Ao Kuang
18
2 / 7 / 17
10,754
1,075
6,768
14,883
4,815
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
RANPTMT
Cernunnos
19
10 / 2 / 18
12,935
1,294
22,213
9,884
3,092
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
135
22
Kills
42
44
Deaths
22
47
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AkiraCV
Fenrir
21
3
13
9.17
W
1
8
23
1.56
W
The Morrigan
KHAOS_COBE26595
The Morrigan
8
2
22
9.5
W
Ao Kuang
Kevinou6z
Ao Kuang
2
7
17
1.5
L
4
7
12
1.43
W
Cernunnos
RANPTMT
Cernunnos
10
2
18
9.5
L
Chang'e
dan-_16151
Chang'e
10
8
9
1.81
L
Bellona
datboiizo
Bellona
4
7
7
1.07
L
Guan Yu
mutsu5603
Guan Yu
2
6
10
1.17
L
2
16
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,370
Damage
83,673
97,750
Taken
60,535
51,354
Mitigated
26,769
10,552
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AkiraCV
Fenrir
30,493
15,823
0
2,195
14,326
6,040
0
3,614
10,687
0
35,539
W
8,738
3,203
0
198
12,967
10,108
0
4,057
8,835
0
27,274
W
The Morrigan
KHAOS_COBE26595
The Morrigan
15,461
5,135
176
1,247
8,475
2,714
0
2,959
5,137
22,329
2,296
W
Ao Kuang
Kevinou6z
Ao Kuang
6,768
3,226
0
2,513
14,883
4,815
0
5,447
9,361
24,394
0
L
11,488
1,527
0
526
21,324
9,327
0
5,339
15,809
0
30,219
W
Cernunnos
RANPTMT
Cernunnos
22,213
13,584
0
0
9,884
3,092
0
4,486
5,298
0
44,922
L
Chang'e
dan-_16151
Chang'e
20,563
2,768
3,594
4,126
20,637
8,428
0
5,010
15,528
46,335
0
L
Bellona
datboiizo
Bellona
11,365
6,042
0
385
12,961
7,608
0
4,054
8,846
0
18,156
L
Guan Yu
mutsu5603
Guan Yu
3,443
0
621
394
16,131
15,603
0
1,918
14,121
0
5,949
L
5,511
2,607
0
906
26,697
10,388
0
3,687
19,596
0
11,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,659
Gold Earned
61,681
125
Minions Killed
168
1
Camps Cleared
3
768,007
Distance Traveled
847,529
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,875
1,488
20
2
0
222,464
0
W
Bellona
10,933
1,093
35
4
0
157,208
0
W
The Morrigan
12,184
1,218
35
4
0
155,138
0
W
Ao Kuang
10,754
1,075
29
3
0
142,412
2
L
Thor
11,766
1,177
37
4
0
151,357
2
W
Cernunnos
12,935
1,294
49
5
3
170,307
0
L
Chang'e
12,578
1,258
59
6
0
196,399
0
L
Bellona
10,052
1,005
17
2
0
79,968
0
L
Guan Yu
10,393
1,039
5
1
0
177,117
0
L
Anhur
9,870
987
7
1
1
163,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role