Player Matchup

Cthulhu
Cthulhu
Cthulhu25
Cthulhu
Level 142
God Stats
1W - 0L
1,261 SR
Queue Stats
42W - 73L
1,321 Elo+
Solo
Neith
Neith
Muffiinator
Neith
Level 26
God Stats
2W - 4L
1,348 SR
Queue Stats
97W - 103L
1,384 Elo+
Party 2
Zeus
Zeus
yalkibo
Zeus
Level 62
God Stats
15W - 10L
1,542 SR
Queue Stats
110W - 138L
1,389 Elo+
Party 2
Team Averages
Level 77
1,384 SR
1,365 Elo+

VS

Team Averages
Level 42
1,500 SR
1,487 Elo+
Neith
Neith
blablafiretech
Neith
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 54L
1,510 Elo+
Party 1
Hades
Hades
gloobersteel
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 90L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
luminitary
Amaterasu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cthulhu25
Cthulhu
10
3 / 2 / 8
7,961
796
6,053
6,509
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 0 / 6
7,913
791
4,892
3,435
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
yalkibo
Zeus
10
3 / 1 / 8
7,750
775
8,974
5,380
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
6,599
660
3,023
6,871
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 3
6,554
655
3,708
10,015
3,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
luminitary
Amaterasu
9
0 / 5 / 2
6,850
685
3,573
9,557
5,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
11
Kills
2
3
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cthulhu25
Cthulhu
3
2
8
3.5
W
5
0
6
8
L
2
4
0
0.5
L
0
2
3
0.75
L
Amaterasu
luminitary
Amaterasu
0
5
2
0.2
W
Zeus
yalkibo
Zeus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,919
Damage
10,304
15,324
Taken
26,443
7,610
Mitigated
12,209
6,628
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cthulhu25
Cthulhu
6,053
66
557
1,751
6,509
4,991
138
1,542
4,605
28,772
0
W
4,892
2,126
0
2,292
3,435
1,092
979
686
2,548
0
17,211
L
3,023
668
0
1,564
6,871
3,200
0
4,477
2,269
0
8,366
L
3,708
505
166
2,880
10,015
3,911
0
5,134
4,731
23,799
0
L
Amaterasu
luminitary
Amaterasu
3,573
1,388
0
792
9,557
5,098
0
5,108
4,349
0
17,719
W
Zeus
yalkibo
Zeus
8,974
482
0
2,028
5,380
1,527
1,433
1,124
4,116
31,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,624
Gold Earned
20,003
112
Minions Killed
78
0
Camps Cleared
0
541,554
Distance Traveled
506,298
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,961
796
41
4
0
186,509
2
W
Neith
7,913
791
20
2
0
184,934
2
L
Neith
6,599
660
15
2
0
129,597
0
L
Hades
6,554
655
40
4
0
195,987
1
L
Amaterasu
6,850
685
23
2
0
180,714
0
W
Zeus
7,750
775
51
5
0
170,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role