Player Matchup

Cerberus
Cerberus
IridescentBlaze
Cerberus
Level 50
God Stats
4W - 0L
1,685 SR
Queue Stats
47W - 48L
1,446 Elo+
Party 1
Bastet
Bastet
Sock Engram
Bastet
Level 94
God Stats
1W - 2L
1,343 SR
Queue Stats
36W - 49L
1,316 Elo+
Solo
Zhong Kui
Zhong Kui
hyperguy2354
Zhong Kui
Level 23
God Stats
7W - 7L
1,414 SR
Queue Stats
11W - 9L
1,428 Elo+
Party 1
Team Averages
Level 56
1,481 SR
1,397 Elo+

VS

Team Averages
Level 47
1,403 SR
1,283 Elo+
Rama
Rama
DylanRokk
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,254 Elo+
Party 2
Bellona
Bellona
JewportJesus
Bellona
Level 15
God Stats
4W - 6L
1,492 SR
Queue Stats
8W - 17L
1,254 Elo+
Party 2
Hera
Hera
Woodyeli
Hera
Level 38
God Stats
3W - 3L
1,215 SR
Queue Stats
157W - 198L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
7 / 1 / 10
11,673
730
13,901
20,662
16,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
14
10 / 1 / 7
11,865
742
14,581
14,707
5,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
hyperguy2354
Zhong Kui
13
3 / 8 / 9
10,157
635
6,858
14,936
8,075
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
4 / 7 / 4
11,135
696
12,959
14,886
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
JewportJesus
Bellona
11
3 / 10 / 5
9,898
619
12,559
17,840
11,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
13
3 / 3 / 6
9,920
620
11,252
8,406
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
20
Kills
10
10
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
4
7
4
0.86
W
Cerberus
7
1
10
12
L
Bellona
JewportJesus
Bellona
3
10
5
0.55
W
Bastet
10
1
7
13.5
L
Hera
3
3
6
2
W
Zhong Kui
hyperguy2354
Zhong Kui
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,340
Damage
36,770
50,305
Taken
41,132
30,860
Mitigated
18,506
13,947
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
12,959
9,451
0
3,944
14,886
4,498
96
5,443
9,443
0
53,146
W
Cerberus
13,901
1,058
1,256
8,019
20,662
16,875
171
4,187
15,858
54,980
0
L
Bellona
JewportJesus
Bellona
12,559
2,784
0
1,410
17,840
11,990
601
11,395
6,445
0
19,480
W
Bastet
14,581
3,990
0
1,057
14,707
5,910
585
2,399
11,978
0
33,433
L
Hera
11,252
3,047
0
456
8,406
2,018
621
4,044
4,362
39,709
0
W
Zhong Kui
hyperguy2354
Zhong Kui
6,858
965
528
3,087
14,936
8,075
0
3,916
10,540
33,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,695
Gold Earned
30,953
178
Minions Killed
158
0
Camps Cleared
0
897,692
Distance Traveled
774,282
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,135
696
75
5
0
246,162
0
W
Cerberus
11,673
730
108
7
0
311,739
1
L
Bellona
9,898
619
20
1
0
241,625
1
W
Bastet
11,865
742
30
2
0
329,502
4
L
Hera
9,920
620
63
4
0
286,495
1
W
Zhong Kui
10,157
635
40
3
0
256,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role