Player Matchup

The Morrigan
The Morrigan
Jael4321
The Morrigan
Level 63
God Stats
31W - 31L
1,432 SR
Queue Stats
100W - 142L
1,396 Elo+
Party 2
Bacchus
Bacchus
JasmineLovato1
Bacchus
Level 39
God Stats
1W - 1L
1,392 SR
Queue Stats
40W - 68L
1,361 Elo+
Party 2
King Arthur
King Arthur
X3N0_TheGod
King Arthur
Level 18
God Stats
7W - 16L
1,347 SR
Queue Stats
99W - 172L
1,420 Elo+
Party 2
Team Averages
Level 40
1,390 SR
1,392 Elo+

VS

Team Averages
Level 43
1,576 SR
1,537 Elo+
Vamana
Vamana
Chavapro117337
Vamana
Level 16
God Stats
1W - 1L
1,698 SR
Queue Stats
2W - 1L
1,676 Elo+
Solo
Kukulkan
Kukulkan
Fiel pro
Kukulkan
Level 23
God Stats
20W - 23L
1,315 SR
Queue Stats
33W - 29L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
ScorpionTag2057
Danzaburou
Level 89
God Stats
1W - 0L
1,716 SR
Queue Stats
27W - 20L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jael4321
The Morrigan
12
1 / 6 / 0
9,157
539
7,955
11,195
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 7 / 2
9,045
532
2,940
16,335
9,461
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
X3N0_TheGod
King Arthur
12
1 / 6 / 1
9,507
559
6,420
26,614
15,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 2
8,236
484
71
943
284
Kukulkan
Fiel pro
Kukulkan
18
3 / 0 / 13
11,558
680
16,743
5,900
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ScorpionTag2057
Danzaburou
19
16 / 1 / 3
13,975
822
25,461
15,730
7,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
19
19
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Kukulkan
Fiel pro
Kukulkan
3
0
13
9.5
L
The Morrigan
Jael4321
The Morrigan
1
6
0
0.17
L
0
7
2
0.14
W
Danzaburou
ScorpionTag2057
Danzaburou
16
1
3
17.5
L
King Arthur
X3N0_TheGod
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,315
Damage
42,275
54,144
Taken
22,573
30,553
Mitigated
10,409
10,734
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
71
33
0
0
943
284
0
516
427
0
610
W
Kukulkan
Fiel pro
Kukulkan
16,743
957
0
495
5,900
2,368
198
2,171
3,727
60,182
0
L
The Morrigan
Jael4321
The Morrigan
7,955
1,222
685
1,342
11,195
5,249
399
2,825
8,161
42,786
3,393
L
2,940
289
668
1,593
16,335
9,461
0
4,441
11,503
12,994
0
W
Danzaburou
ScorpionTag2057
Danzaburou
25,461
14,481
0
8,827
15,730
7,757
2,904
7,396
8,334
0
101,253
L
King Arthur
X3N0_TheGod
King Arthur
6,420
380
585
5,861
26,614
15,843
0
8,380
17,733
0
32,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,709
Gold Earned
33,769
134
Minions Killed
208
0
Camps Cleared
0
853,006
Distance Traveled
642,573
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,236
484
2
0
0
37,510
0
W
Kukulkan
11,558
680
92
5
0
326,485
0
L
The Morrigan
9,157
539
74
4
0
273,389
4
L
Bacchus
9,045
532
26
2
0
277,334
6
W
Danzaburou
13,975
822
114
7
0
278,578
1
L
King Arthur
9,507
559
34
2
0
302,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role