Player Matchup

Anhur
Anhur
DabsOnly
Anhur
Level 16
God Stats
43W - 23L
1,643 SR
Queue Stats
187W - 125L
1,676 Elo+
Solo
Persephone
Persephone
GottaWee
Persephone
Level 29
God Stats
8W - 6L
1,645 SR
Queue Stats
153W - 145L
1,575 Elo+
Solo
Osiris
Osiris
akajak
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
kono疯不觉da
Cthulhu
Level 3
God Stats
2W - 2L
1,806 SR
Queue Stats
2W - 2L
1,769 Elo+
Solo
Sylvanus
Sylvanus
sev3nleafkilla
Sylvanus
Level 20
God Stats
1W - 6L
1,270 SR
Queue Stats
267W - 259L
1,641 Elo+
Solo
Team Averages
Level 19
1,573 SR
1,632 Elo+

VS

Team Averages
Level 18
1,569 SR
1,617 Elo+
Danzaburou
Danzaburou
GOLDDUCKI
Danzaburou
Level 26
God Stats
18W - 8L
2,088 SR
Queue Stats
364W - 306L
1,801 Elo+
Solo
The Morrigan
The Morrigan
PrideOfErebus
The Morrigan
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Puppydonkey
Chaac
Level 10
God Stats
7W - 7L
1,259 SR
Queue Stats
76W - 70L
1,425 Elo+
Solo
Sobek
Sobek
SlickSeal1
Sobek
Level 19
God Stats
2W - 0L
1,768 SR
Queue Stats
60W - 48L
1,684 Elo+
Party 1
Bakasura
Bakasura
chasebobby
Bakasura
Level 21
God Stats
1W - 1L
1,232 SR
Queue Stats
66W - 59L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DabsOnly
Anhur
11
2 / 4 / 2
6,761
520
4,550
8,042
1,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
GottaWee
Persephone
12
1 / 1 / 2
6,599
508
3,830
3,609
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
akajak
Osiris
12
3 / 1 / 1
7,178
552
3,661
9,272
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
6,147
473
2,908
9,149
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
8
0 / 4 / 3
5,842
449
3,885
7,954
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GOLDDUCKI
Danzaburou
15
7 / 1 / 0
8,608
662
5,506
7,206
1,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
PrideOfErebus
The Morrigan
12
2 / 3 / 4
7,149
550
6,206
5,705
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 1 / 0
6,780
522
3,785
6,410
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
12
0 / 2 / 10
7,042
542
4,703
8,614
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
chasebobby
Bakasura
15
3 / 0 / 3
7,916
609
2,599
6,842
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
14
13
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
DabsOnly
Anhur
2
4
2
0.75
W
Danzaburou
GOLDDUCKI
Danzaburou
7
1
0
7
L
Persephone
GottaWee
Persephone
1
1
2
2
W
The Morrigan
PrideOfErebus
The Morrigan
2
3
4
1.33
W
2
1
0
2
W
Sobek
0
2
10
2.5
L
Osiris
akajak
Osiris
3
1
1
3.5
W
Bakasura
chasebobby
Bakasura
3
0
3
4.5
L
1
3
0
0.33
L
Sylvanus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,834
Damage
22,799
38,026
Taken
34,777
16,460
Mitigated
15,710
14,260
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DabsOnly
Anhur
4,550
2,087
0
1,705
8,042
1,977
0
1,625
6,417
0
33,911
W
Danzaburou
GOLDDUCKI
Danzaburou
5,506
2,297
0
772
7,206
1,826
1,648
1,782
5,382
0
61,794
L
Persephone
GottaWee
Persephone
3,830
214
0
329
3,609
1,180
0
1,494
2,094
40,510
0
W
The Morrigan
PrideOfErebus
The Morrigan
6,206
1,598
0
810
5,705
1,837
352
1,823
3,758
40,623
3,521
W
3,785
680
0
3,269
6,410
4,051
954
2,619
3,791
0
24,762
W
Sobek
4,703
824
0
3,483
8,614
5,311
90
2,627
5,855
16,199
0
L
Osiris
akajak
Osiris
3,661
914
0
5,630
9,272
4,974
0
3,118
5,974
0
47,886
W
Bakasura
chasebobby
Bakasura
2,599
1,846
0
2,668
6,842
2,685
0
1,316
5,368
0
45,797
L
2,908
389
0
2,986
9,149
3,470
192
178
8,621
23,860
0
L
Sylvanus
3,885
565
829
2,781
7,954
4,859
0
2,486
5,188
14,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
37,495
315
Minions Killed
388
0
Camps Cleared
0
1,230,820
Distance Traveled
1,253,892
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,761
520
75
6
0
228,883
4
W
Danzaburou
8,608
662
135
10
0
253,515
3
L
Persephone
6,599
508
82
6
0
251,542
0
W
The Morrigan
7,149
550
82
6
0
242,058
5
W
Chaac
6,780
522
38
3
0
227,721
2
W
Sobek
7,042
542
22
2
0
270,588
3
L
Osiris
7,178
552
91
7
0
260,192
2
W
Bakasura
7,916
609
111
9
0
260,010
2
L
Cthulhu
6,147
473
43
3
0
251,397
0
L
Sylvanus
5,842
449
24
2
0
238,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role