Player Matchup

Bacchus
Bacchus
MathOurique
Bacchus
Level 6
God Stats
14W - 13L
1,697 SR
Queue Stats
169W - 197L
1,573 Elo+
Solo
Poseidon
Poseidon
Pingolinho
Poseidon
Level 6
God Stats
6W - 8L
1,310 SR
Queue Stats
107W - 118L
1,470 Elo+
Solo
Thor
Thor
TPHlucas
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,341 Elo+
Party 1
Xbalanque
Xbalanque
agostinhox2
Xbalanque
Level 156
God Stats
13W - 5L
1,663 SR
Queue Stats
183W - 152L
1,649 Elo+
Party 1
Ra
Ra
xXDeltaForceXx
Ra
Level 28
God Stats
3W - 1L
1,273 SR
Queue Stats
66W - 48L
1,588 Elo+
Solo
Team Averages
Level 40
1,489 SR
1,524 Elo+

VS

Team Averages
Level 8
1,572 SR
1,550 Elo+
Ra
Ra
Eogar
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,479 Elo+
Party 2
Thor
Thor
LTAisx195
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,500 Elo+
Party 2
Awilix
Awilix
Pendrom
Awilix
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 57L
1,585 Elo+
Party 2
Ymir
Ymir
teddybearbilu
Ymir
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 27L
1,500 Elo+
Party 2
Tiamat
Tiamat
Éluard
Tiamat
Level 16
God Stats
23W - 12L
1,859 SR
Queue Stats
94W - 36L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MathOurique
Bacchus
19
3 / 1 / 25
12,716
1,272
9,298
14,728
21,671
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Pingolinho
Poseidon
18
12 / 6 / 13
12,568
1,257
10,881
10,529
4,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
18
3 / 7 / 21
10,769
1,077
5,177
11,299
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
agostinhox2
Xbalanque
20
25 / 5 / 14
14,704
1,470
41,304
14,526
6,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
5 / 3 / 22
11,784
1,178
14,478
14,230
6,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
2 / 10 / 11
11,183
1,118
13,722
13,716
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
0 / 11 / 8
9,319
932
2,303
14,518
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Pendrom
Awilix
18
5 / 10 / 8
11,564
1,156
9,723
19,020
7,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 10 / 9
10,534
1,053
2,952
22,767
21,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Éluard
Tiamat
18
15 / 7 / 6
14,862
1,486
31,245
16,720
15,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
64
48
Kills
22
22
Deaths
48
95
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ra
2
10
11
0.75
L
Thor
0
11
8
0.36
W
Bacchus
MathOurique
Bacchus
3
1
25
15.5
L
Awilix
Pendrom
Awilix
5
10
8
0.9
W
Poseidon
Pingolinho
Poseidon
12
6
13
3.08
W
Thor
3
7
21
1.93
W
Xbalanque
agostinhox2
Xbalanque
25
5
14
6.4
L
0
10
9
0.45
W
5
3
22
5.33
L
Tiamat
Éluard
Tiamat
15
7
6
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,138
Damage
59,945
65,312
Taken
86,741
44,621
Mitigated
56,387
12,023
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
13,722
2,753
1,964
747
13,716
5,924
0
3,866
9,850
36,735
0
L
Thor
2,303
409
0
221
14,518
5,739
0
6,156
8,362
0
6,296
W
Bacchus
MathOurique
Bacchus
9,298
2,352
0
876
14,728
21,671
0
9,160
5,568
22,094
0
L
Awilix
Pendrom
Awilix
9,723
4,147
0
871
19,020
7,633
0
9,010
10,010
0
21,603
W
Poseidon
Pingolinho
Poseidon
10,881
1,935
0
0
10,529
4,737
0
7,784
2,745
37,575
0
W
Thor
5,177
1,950
0
467
11,299
4,799
0
7,921
3,378
0
8,741
W
Xbalanque
agostinhox2
Xbalanque
41,304
28,748
0
2,910
14,526
6,582
0
11,946
2,580
0
58,694
L
2,952
511
0
779
22,767
21,703
0
7,470
15,297
15,335
0
W
14,478
2,658
1,088
6,682
14,230
6,832
0
11,108
3,122
44,223
0
L
Tiamat
Éluard
Tiamat
31,245
3,672
0
2,927
16,720
15,388
0
8,155
8,565
50,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,541
Gold Earned
57,462
184
Minions Killed
154
9
Camps Cleared
4
885,992
Distance Traveled
904,688
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,183
1,118
59
6
1
185,416
1
L
Thor
9,319
932
7
1
0
139,482
0
W
Bacchus
12,716
1,272
8
1
0
210,308
3
L
Awilix
11,564
1,156
21
2
0
192,872
1
W
Poseidon
12,568
1,257
54
5
1
184,182
0
W
Thor
10,769
1,077
7
1
0
155,768
0
W
Xbalanque
14,704
1,470
42
4
6
156,987
0
L
Ymir
10,534
1,053
27
3
1
165,350
1
W
Ra
11,784
1,178
73
7
2
178,747
2
L
Tiamat
14,862
1,486
40
4
2
221,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role