Player Matchup

Hercules
Hercules
CactusStrike
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,834 Elo+
Party 1
Guan Yu
Guan Yu
KevinHMpro
Guan Yu
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 103L
1,575 Elo+
Party 2
Hera
Hera
SaltyYeti
Hera
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
SkibaJK
Apollo
Level 6
God Stats
3W - 0L
1,550 SR
Queue Stats
5W - 2L
1,801 Elo+
Party 1
Set
Set
THECHICHARO
Set
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 81L
1,599 Elo+
Party 2
Team Averages
Level 31
1,510 SR
1,662 Elo+

VS

Team Averages
Level 14
1,518 SR
1,531 Elo+
Ao Kuang
Ao Kuang
GreenBird000
Ao Kuang
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SnurdlyFour
Scylla
Level 24
God Stats
6W - 2L
1,852 SR
Queue Stats
20W - 13L
1,638 Elo+
Solo
Amaterasu
Amaterasu
Trilliotto
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,630 Elo+
Solo
Sun Wukong
Sun Wukong
cacobaneado
Sun Wukong
Level 14
God Stats
0W - 2L
1,235 SR
Queue Stats
44W - 47L
1,388 Elo+
Solo
Artemis
Artemis
フルーツサンド
Artemis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CactusStrike
Hercules
15
4 / 2 / 4
10,633
483
8,913
20,808
12,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
KevinHMpro
Guan Yu
15
1 / 4 / 1
9,640
438
8,897
19,005
13,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
19
5 / 2 / 2
12,063
548
20,035
8,974
3,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
SkibaJK
Apollo
14
0 / 4 / 2
8,352
380
3,098
14,899
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 4 / 5
10,904
496
13,739
20,614
8,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GreenBird000
Ao Kuang
17
5 / 1 / 2
10,361
471
17,325
20,973
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
17
5 / 1 / 2
10,465
476
16,333
12,812
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Trilliotto
Amaterasu
17
1 / 5 / 2
9,900
450
7,618
15,381
10,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
cacobaneado
Sun Wukong
15
2 / 1 / 6
9,436
429
7,285
15,617
8,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 4 / 3
9,600
436
12,140
17,702
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
11
Kills
16
16
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
CactusStrike
Hercules
4
2
4
3
L
Ao Kuang
GreenBird000
Ao Kuang
5
1
2
6
W
Guan Yu
KevinHMpro
Guan Yu
1
4
1
0.38
W
Hera
5
2
2
3
W
Apollo
SkibaJK
Apollo
0
4
2
0.25
L
Scylla
5
1
2
6
W
1
4
5
0.88
L
Amaterasu
Trilliotto
Amaterasu
1
5
2
0.4
L
Sun Wukong
cacobaneado
Sun Wukong
2
1
6
5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,682
Damage
60,701
84,300
Taken
82,485
42,018
Mitigated
36,570
31,638
Healing
28,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CactusStrike
Hercules
8,913
2,662
0
8,038
20,808
12,483
0
7,142
13,425
0
37,698
L
Ao Kuang
GreenBird000
Ao Kuang
17,325
4,295
0
6,562
20,973
7,190
0
3,804
17,063
79,942
0
W
Guan Yu
KevinHMpro
Guan Yu
8,897
1,307
2,266
6,286
19,005
13,558
391
8,551
10,014
0
45,909
W
Hera
20,035
4,260
359
3,219
8,974
3,383
158
3,270
5,501
107,448
0
W
Apollo
SkibaJK
Apollo
3,098
1,405
0
5,183
14,899
3,957
0
3,389
11,404
0
44,765
L
Scylla
16,333
1,158
320
4,731
12,812
4,293
0
6,097
6,515
77,358
0
W
13,739
5,140
0
6,287
20,614
8,637
0
10,677
9,723
0
88,470
L
Amaterasu
Trilliotto
Amaterasu
7,618
1,998
0
3,216
15,381
10,937
0
2,405
12,884
0
58,530
L
Sun Wukong
cacobaneado
Sun Wukong
7,285
587
518
5,320
15,617
8,067
0
3,785
11,674
0
48,293
L
12,140
4,552
0
7,874
17,702
6,083
0
3,238
14,314
0
70,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,592
Gold Earned
49,762
582
Minions Killed
527
0
Camps Cleared
0
2,161,007
Distance Traveled
2,140,047
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,633
483
53
2
0
436,377
0
L
Ao Kuang
10,361
471
105
5
0
448,687
5
W
Guan Yu
9,640
438
86
4
0
423,125
2
W
Hera
12,063
548
190
9
0
431,402
9
W
Apollo
8,352
380
93
4
0
429,930
3
L
Scylla
10,465
476
128
6
0
445,427
7
W
Set
10,904
496
160
7
0
440,173
3
L
Amaterasu
9,900
450
110
5
0
440,538
2
L
Sun Wukong
9,436
429
85
4
0
444,147
5
L
Artemis
9,600
436
99
5
0
361,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role