Player Matchup

Scylla
Scylla
Ava Is The Name
Scylla
Level 67
God Stats
10W - 7L
1,723 SR
Queue Stats
167W - 183L
1,654 Elo+
Party 2
Fenrir
Fenrir
Chill_Outfr
Fenrir
Level 34
God Stats
18W - 23L
1,576 SR
Queue Stats
173W - 198L
1,569 Elo+
Solo
Merlin
Merlin
DirtyHayZeus
Merlin
Level 104
God Stats
15W - 10L
1,384 SR
Queue Stats
309W - 292L
1,523 Elo+
Party 1
Neith
Neith
M and M X
Neith
Level 15
God Stats
2W - 6L
1,500 SR
Queue Stats
106W - 132L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
NjBuckeye21
Kukulkan
Level 15
God Stats
2W - 2L
1,535 SR
Queue Stats
8W - 12L
1,462 Elo+
Party 1
Team Averages
Level 47
1,544 SR
1,542 Elo+

VS

Team Averages
Level 84
1,514 SR
1,455 Elo+
Hachiman
Hachiman
 
Hachiman
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
TTV_The_kb101
Sol
Level 160
God Stats
29W - 29L
1,475 SR
Queue Stats
232W - 225L
1,473 Elo+
Solo
Scylla
Scylla
XtheZamoraXttv
Scylla
Level 84
God Stats
2W - 1L
1,532 SR
Queue Stats
15W - 15L
1,336 Elo+
Solo
Cernunnos
Cernunnos
austinamos
Cernunnos
Level 87
God Stats
2W - 0L
1,347 SR
Queue Stats
25W - 27L
1,491 Elo+
Solo
Ares
Ares
rangon5
Ares
Level 50
God Stats
18W - 10L
1,716 SR
Queue Stats
83W - 109L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
11,640
970
16,249
19,189
5,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
16
2 / 2 / 2
10,499
875
3,374
7,172
3,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
18
3 / 2 / 3
12,132
1,011
9,607
11,207
4,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
M and M X
Neith
17
0 / 8 / 6
10,657
888
8,563
17,960
6,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NjBuckeye21
Kukulkan
17
0 / 2 / 5
10,647
887
10,440
8,585
3,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

107

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
2 / 2 / 9
11,263
939
13,135
9,366
3,507
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 0 / 5
12,063
1,005
10,543
8,204
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 0 / 10
12,021
1,002
5,520
9,380
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
austinamos
Cernunnos
19
5 / 4 / 8
11,921
993
20,028
13,960
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
rangon5
Ares
18
6 / 3 / 7
12,265
1,022
8,956
11,346
14,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
9
Kills
19
19
Deaths
9
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
9
3.25
L
4
5
4
1.2
L
Fenrir
2
2
2
1.5
L
Merlin
3
2
3
2.25
L
Neith
M and M X
Neith
0
8
6
0.38
L
Kukulkan
NjBuckeye21
Kukulkan
0
2
5
1.25
W
3
0
5
5.5
W
3
0
10
8
W
Cernunnos
austinamos
Cernunnos
5
4
8
2.25
W
Ares
rangon5
Ares
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,233
Damage
58,182
64,113
Taken
52,256
22,451
Mitigated
29,755
5,569
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,135
9,106
0
1,401
9,366
3,507
0
6,130
3,236
0
31,820
L
16,249
2,124
38
1,627
19,189
5,373
0
7,641
11,548
32,338
0
L
Fenrir
3,374
1,093
0
246
7,172
3,035
0
2,534
4,638
0
3,907
L
Merlin
9,607
154
0
1,257
11,207
4,173
0
4,711
6,496
50,754
0
L
Neith
M and M X
Neith
8,563
4,616
0
2,401
17,960
6,401
0
6,403
11,557
0
23,590
L
Kukulkan
NjBuckeye21
Kukulkan
10,440
515
0
0
8,585
3,469
0
3,730
4,855
25,298
0
W
10,543
3,317
0
4,537
8,204
3,037
0
5,133
3,071
51,971
0
W
5,520
936
0
0
9,380
3,639
0
7,601
1,779
32,746
0
W
Cernunnos
austinamos
Cernunnos
20,028
10,038
0
975
13,960
5,479
0
10,466
3,494
0
33,450
W
Ares
rangon5
Ares
8,956
372
0
0
11,346
14,093
0
6,966
4,380
11,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,575
Gold Earned
59,533
208
Minions Killed
256
5
Camps Cleared
13
1,126,404
Distance Traveled
1,156,893
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,263
939
37
3
5
216,184
1
L
Scylla
11,640
970
27
2
1
247,380
0
L
Fenrir
10,499
875
2
0
0
210,999
0
L
Merlin
12,132
1,011
104
9
2
210,490
0
L
Neith
10,657
888
31
3
2
230,887
0
L
Kukulkan
10,647
887
44
4
0
226,648
1
W
Sol
12,063
1,005
98
8
6
237,040
1
W
Scylla
12,021
1,002
88
7
2
268,028
1
W
Cernunnos
11,921
993
25
2
0
200,274
0
W
Ares
12,265
1,022
8
1
0
235,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role