Player Matchup

Hun Batz
Hun Batz
Junior_The_Teen
Hun Batz
Level 28
God Stats
1W - 2L
1,204 SR
Queue Stats
207W - 225L
1,368 Elo+
Solo
Fafnir
Fafnir
KingDad924
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,187 Elo+
Solo
Cthulhu
Cthulhu
Kota_Khan_666
Cthulhu
Level 8
God Stats
0W - 2L
1,254 SR
Queue Stats
5W - 11L
1,280 Elo+
Solo
Anubis
Anubis
Stahlmann_Ecke
Anubis
Level 13
God Stats
0W - 6L
1,016 SR
Queue Stats
30W - 35L
1,314 Elo+
Solo
Ra
Ra
danieljmnz56
Ra
Level 24
God Stats
2W - 1L
1,342 SR
Queue Stats
61W - 59L
1,419 Elo+
Solo
Team Averages
Level 17
1,263 SR
1,314 Elo+

VS

Team Averages
Level 23
1,542 SR
1,340 Elo+
Ao Kuang
Ao Kuang
ATL-Thomas
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,443 Elo+
Solo
Neith
Neith
TONEASURAS
Neith
Level 28
God Stats
13W - 16L
1,202 SR
Queue Stats
13W - 16L
1,212 Elo+
Solo
Fafnir
Fafnir
Wakawaka9818
Fafnir
Level 22
God Stats
8W - 3L
1,864 SR
Queue Stats
174W - 174L
1,372 Elo+
Solo
Danzaburou
Danzaburou
aged_livery
Danzaburou
Level 13
God Stats
5W - 2L
1,728 SR
Queue Stats
22W - 18L
1,377 Elo+
Solo
Kali
Kali
tesska93
Kali
Level 27
God Stats
24W - 20L
1,418 SR
Queue Stats
84W - 86L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
4 / 8 / 4
10,115
1,012
10,186
15,455
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
KingDad924
Fafnir
15
0 / 10 / 7
9,252
925
2,402
21,944
14,970
Cthulhu
15
1 / 12 / 5
9,352
935
10,240
25,825
24,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 6 / 4
10,817
1,082
12,454
14,515
6,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 8 / 4
9,082
908
16,724
12,562
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

30

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ATL-Thomas
Ao Kuang
17
11 / 2 / 15
10,912
1,091
13,025
15,582
8,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
18
6 / 1 / 24
11,839
1,184
20,996
11,617
4,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
18
7 / 0 / 26
12,638
1,264
12,253
11,567
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
aged_livery
Danzaburou
17
6 / 3 / 19
10,833
1,083
16,564
11,780
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
17
13 / 4 / 15
12,841
1,284
19,679
12,000
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
142
10
Kills
43
44
Deaths
10
24
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ATL-Thomas
Ao Kuang
11
2
15
9.25
L
Hun Batz
4
8
4
0.75
L
Fafnir
KingDad924
Fafnir
0
10
7
0.35
L
Cthulhu
1
12
5
0.29
L
4
6
4
1
W
Neith
6
1
24
18
W
Fafnir
7
0
26
20
W
Danzaburou
aged_livery
Danzaburou
6
3
19
5.17
L
1
8
4
0.38
W
Kali
13
4
15
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,006
Damage
82,517
90,301
Taken
62,546
55,758
Mitigated
37,445
6,390
Healing
21,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ATL-Thomas
Ao Kuang
13,025
2,475
851
4,637
15,582
8,340
0
9,629
5,725
20,072
0
L
Hun Batz
10,186
3,416
0
916
15,455
5,681
0
4,612
10,843
0
19,779
L
Fafnir
KingDad924
Fafnir
2,402
657
0
525
21,944
14,970
0
3,355
18,589
7,193
0
L
Cthulhu
10,240
556
0
324
25,825
24,742
0
10,844
14,981
19,017
0
L
12,454
80
0
1,929
14,515
6,093
0
4,217
10,298
31,339
0
W
Neith
20,996
12,143
0
4,728
11,617
4,969
0
8,829
2,608
0
48,601
W
Fafnir
12,253
4,720
513
3,912
11,567
14,226
0
8,625
2,510
14,734
0
W
Danzaburou
aged_livery
Danzaburou
16,564
9,401
0
3,580
11,780
4,677
0
7,097
4,543
0
25,334
L
16,724
3,262
1,849
847
12,562
4,272
0
2,250
10,312
26,936
0
W
Kali
19,679
12,572
0
3,145
12,000
5,233
0
6,408
5,340
0
38,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,618
Gold Earned
59,063
111
Minions Killed
132
1
Camps Cleared
11
748,048
Distance Traveled
887,521
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,912
1,091
13
1
1
184,636
0
L
Hun Batz
10,115
1,012
18
2
1
138,275
0
L
Fafnir
9,252
925
2
0
0
150,075
3
L
Cthulhu
9,352
935
18
2
0
144,321
1
L
Anubis
10,817
1,082
51
5
0
161,518
0
W
Neith
11,839
1,184
47
5
10
171,893
3
W
Fafnir
12,638
1,264
1
0
0
205,029
0
W
Danzaburou
10,833
1,083
20
2
0
149,258
0
L
Ra
9,082
908
22
2
0
153,859
0
W
Kali
12,841
1,284
51
5
0
176,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role