Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CheliosKontos
Ah Muzen Cab
Level 73
God Stats
4W - 10L
1,332 SR
Queue Stats
74W - 71L
1,457 Elo+
Party 1
Da Ji
Da Ji
JanMorgan7731
Da Ji
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 138L
1,440 Elo+
Party 1
Khepri
Khepri
Klebiiii3
Khepri
Level 107
God Stats
2W - 3L
1,405 SR
Queue Stats
189W - 176L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Protodios
Tsukuyomi
Level 145
God Stats
7W - 6L
1,614 SR
Queue Stats
228W - 214L
1,455 Elo+
Party 1
Anhur
Anhur
jenscutler
Anhur
Level 18
God Stats
1W - 2L
1,726 SR
Queue Stats
49W - 63L
1,368 Elo+
Party 1
Team Averages
Level 90
1,516 SR
1,449 Elo+

VS

Team Averages
Level 86
1,578 SR
1,434 Elo+
Jing Wei
Jing Wei
Ardekhan
Jing Wei
Level 83
God Stats
9W - 0L
1,888 SR
Queue Stats
180W - 157L
1,504 Elo+
Solo
He Bo
He Bo
Deusimagex
He Bo
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kasperdrengenxd1
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,278 Elo+
Solo
Arachne
Arachne
ViragoXV
Arachne
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 198L
1,402 Elo+
Solo
Chaac
Chaac
floymb
Chaac
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
700W - 660L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CheliosKontos
Ah Muzen Cab
19
2 / 7 / 24
11,981
666
22,140
21,091
10,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 8 / 17
14,406
800
14,966
18,649
10,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Klebiiii3
Khepri
19
2 / 4 / 18
12,020
668
23,991
21,685
12,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Protodios
Tsukuyomi
20
11 / 6 / 15
13,525
751
36,443
21,089
11,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
17
3 / 7 / 16
11,403
634
9,676
17,859
8,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ardekhan
Jing Wei
20
7 / 6 / 18
14,253
792
26,898
23,304
11,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
18
7 / 8 / 10
12,440
691
15,073
14,566
5,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 4 / 17
13,406
745
16,532
18,604
8,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
ViragoXV
Arachne
20
4 / 8 / 18
12,682
705
11,545
22,351
10,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
floymb
Chaac
20
6 / 3 / 19
13,639
758
16,881
40,412
53,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
114
29
Kills
32
32
Deaths
29
90
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ardekhan
Jing Wei
7
6
18
2.67
L
Ah Muzen Cab
CheliosKontos
Ah Muzen Cab
2
7
24
2
W
He Bo
7
8
10
1.5
L
11
8
17
2.44
W
8
4
17
4.13
L
Khepri
Klebiiii3
Khepri
2
4
18
2.75
L
Tsukuyomi
Protodios
Tsukuyomi
11
6
15
3.08
W
Arachne
ViragoXV
Arachne
4
8
18
1.63
W
Chaac
floymb
Chaac
6
3
19
5.17
L
Anhur
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,216
Damage
86,929
100,373
Taken
119,237
53,894
Mitigated
89,893
34,888
Healing
50,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ardekhan
Jing Wei
26,898
13,161
2,731
7,800
23,304
11,757
2,087
4,307
18,539
0
75,732
L
Ah Muzen Cab
CheliosKontos
Ah Muzen Cab
22,140
8,780
2,056
5,027
21,091
10,579
1,522
8,258
12,608
0
44,255
W
He Bo
15,073
1,837
1,572
1,253
14,566
5,591
787
2,488
11,928
22,385
0
L
14,966
2,822
2,790
2,714
18,649
10,515
977
5,097
13,359
0
28,083
W
16,532
2,797
555
5,696
18,604
8,313
1,180
4,819
13,333
44,542
0
L
Khepri
Klebiiii3
Khepri
23,991
872
5,391
4,607
21,685
12,379
410
9,830
11,680
33,601
0
L
Tsukuyomi
Protodios
Tsukuyomi
36,443
6,150
3,541
3,952
21,089
11,518
814
6,850
14,114
0
66,074
W
Arachne
ViragoXV
Arachne
11,545
8,312
1,462
5,235
22,351
10,528
1,011
4,830
17,069
0
16,486
W
Chaac
floymb
Chaac
16,881
1,782
3,257
20,638
40,412
53,704
567
5,585
34,377
5,950
25,846
L
Anhur
9,676
3,974
2,530
2,280
17,859
8,903
1,974
4,735
12,945
0
21,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,335
Gold Earned
66,420
201
Minions Killed
235
0
Camps Cleared
0
1,533,125
Distance Traveled
1,458,825
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,253
792
117
7
0
286,828
0
L
Ah Muzen Cab
11,981
666
60
3
0
300,147
0
W
He Bo
12,440
691
19
1
0
270,250
1
L
Da Ji
14,406
800
38
2
0
277,421
1
W
Sol
13,406
745
55
3
0
317,648
1
L
Khepri
12,020
668
18
1
0
332,796
1
L
Tsukuyomi
13,525
751
58
3
0
350,284
0
W
Arachne
12,682
705
19
1
0
279,151
1
W
Chaac
13,639
758
25
1
0
304,948
0
L
Anhur
11,403
634
27
2
0
272,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role