Player Matchup

Cthulhu
Cthulhu
BerserkSkill
Cthulhu
Level 68
God Stats
1W - 1L
1,713 SR
Queue Stats
156W - 122L
1,534 Elo+
Party 3
Sol
Sol
EternalNecr0sis
Sol
Level 103
God Stats
2W - 2L
1,734 SR
Queue Stats
203W - 172L
1,553 Elo+
Party 1
Anhur
Anhur
Riceybowl237
Anhur
Level 154
God Stats
2W - 7L
1,196 SR
Queue Stats
675W - 585L
1,523 Elo+
Party 1
Chaac
Chaac
Squash1
Chaac
Level 154
God Stats
19W - 5L
1,636 SR
Queue Stats
272W - 256L
1,487 Elo+
Party 1
Bacchus
Bacchus
UltimateCookle
Bacchus
Level 118
God Stats
2W - 0L
1,814 SR
Queue Stats
94W - 71L
1,495 Elo+
Party 3
Team Averages
Level 119
1,619 SR
1,518 Elo+

VS

Team Averages
Level 106
1,433 SR
1,494 Elo+
Skadi
Skadi
HopelessFantasy
Skadi
Level 60
God Stats
0W - 4L
1,151 SR
Queue Stats
51W - 58L
1,485 Elo+
Party 2
Sobek
Sobek
Joséphine
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MakeMeBad
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NukoLV
Tsukuyomi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,468 Elo+
Party 2
Hercules
Hercules
kxii
Hercules
Level 141
God Stats
1W - 3L
1,515 SR
Queue Stats
47W - 43L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BerserkSkill
Cthulhu
16
6 / 2 / 17
10,060
838
17,103
16,584
18,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
14 / 1 / 9
11,532
961
18,277
8,465
4,286
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 1 / 20
9,322
777
11,698
11,333
5,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Squash1
Chaac
14
0 / 2 / 23
8,997
750
13,139
12,663
16,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 2 / 22
11,294
941
11,736
13,340
19,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 0
8,674
723
6,374
11,419
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
13
0 / 8 / 4
7,450
621
4,583
19,515
18,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
MakeMeBad
Danzaburou
15
1 / 3 / 7
8,306
692
9,676
12,317
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
NukoLV
Tsukuyomi
13
2 / 8 / 5
7,698
642
10,671
13,500
6,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
kxii
Hercules
16
1 / 4 / 7
8,307
692
9,109
29,833
16,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
31
30
Kills
8
8
Deaths
30
91
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BerserkSkill
Cthulhu
6
2
17
7.25
W
14
1
9
18.5
L
4
7
0
0.57
L
Sobek
0
8
4
0.25
L
Danzaburou
MakeMeBad
Danzaburou
1
3
7
1.5
L
Tsukuyomi
NukoLV
Tsukuyomi
2
8
5
0.56
W
3
1
20
13
W
Chaac
Squash1
Chaac
0
2
23
5.75
W
7
2
22
9
L
Hercules
kxii
Hercules
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,953
Damage
40,413
62,385
Taken
86,584
64,473
Mitigated
52,029
27,688
Healing
31,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BerserkSkill
Cthulhu
17,103
857
5,302
5,019
16,584
18,658
226
1,388
15,196
27,050
0
W
18,277
3,407
1,908
2,575
8,465
4,286
2,875
605
7,860
40,797
0
L
6,374
2,065
1,306
597
11,419
5,079
499
7,734
3,685
79
17,095
L
Sobek
4,583
337
2,216
2,514
19,515
18,159
135
7,926
11,589
11,815
0
L
Danzaburou
MakeMeBad
Danzaburou
9,676
3,192
1,402
4,863
12,317
5,463
520
7,360
4,957
0
24,296
L
Tsukuyomi
NukoLV
Tsukuyomi
10,671
1,671
244
1,741
13,500
6,756
0
8,829
4,671
0
17,980
W
11,698
3,731
2,361
1,996
11,333
5,795
1,955
907
10,426
0
22,000
W
Chaac
Squash1
Chaac
13,139
372
1,263
3,877
12,663
16,033
1,050
1,303
11,360
0
24,872
W
11,736
1,365
1,690
1,697
13,340
19,701
643
459
12,881
18,770
0
L
Hercules
kxii
Hercules
9,109
1,793
1,467
14,980
29,833
16,572
262
15,267
14,566
0
16,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,205
Gold Earned
40,435
130
Minions Killed
90
0
Camps Cleared
0
1,083,991
Distance Traveled
933,933
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,060
838
18
2
0
227,577
1
W
Sol
11,532
961
49
4
0
206,778
1
L
Skadi
8,674
723
22
2
0
178,755
1
L
Sobek
7,450
621
9
1
0
180,337
6
L
Danzaburou
8,306
692
30
3
0
184,074
1
L
Tsukuyomi
7,698
642
10
1
0
185,845
0
W
Anhur
9,322
777
29
2
0
204,640
1
W
Chaac
8,997
750
23
2
0
193,733
1
W
Bacchus
11,294
941
11
1
0
251,263
0
L
Hercules
8,307
692
19
2
0
204,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role