Player Matchup

Merlin
Merlin
CapitanPrince
Merlin
Level 158
God Stats
5W - 2L
1,504 SR
Queue Stats
982W - 684L
1,614 Elo+
Party 1
Pele
Pele
Inbonha
Pele
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 55L
1,677 Elo+
Party 1
Ganesha
Ganesha
artroPOC
Ganesha
Level 16
God Stats
2W - 2L
1,493 SR
Queue Stats
20W - 16L
1,630 Elo+
Party 1
Team Averages
Level 104
1,499 SR
1,641 Elo+

VS

Team Averages
Level 91
1,297 SR
1,402 Elo+
Achilles
Achilles
Fnxy
Achilles
Level 104
God Stats
0W - 2L
1,303 SR
Queue Stats
13W - 24L
1,419 Elo+
Solo
Janus
Janus
imperviousox27
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
vingadorRL
Tiamat
Level 160
God Stats
4W - 16L
1,089 SR
Queue Stats
268W - 305L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 11
10,669
762
11,857
9,660
3,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Inbonha
Pele
15
15 / 4 / 2
11,632
831
14,323
14,690
6,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
artroPOC
Ganesha
13
0 / 0 / 17
10,418
744
3,147
9,412
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fnxy
Achilles
11
0 / 8 / 2
9,094
650
4,849
12,970
9,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 9 / 2
7,918
566
5,801
10,386
2,913
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
vingadorRL
Tiamat
13
6 / 4 / 0
10,470
748
13,503
12,027
7,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
21
Kills
6
6
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Achilles
Fnxy
Achilles
0
8
2
0.13
W
Pele
Inbonha
Pele
15
4
2
4
W
Ganesha
artroPOC
Ganesha
0
0
17
8.5
L
0
9
2
0.11
L
Tiamat
vingadorRL
Tiamat
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,327
Damage
24,153
33,762
Taken
35,383
18,509
Mitigated
20,055
10,226
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,857
1,059
0
4,725
9,660
3,993
515
5,512
3,808
37,166
0
L
Achilles
Fnxy
Achilles
4,849
1,560
0
545
12,970
9,365
0
3,485
9,485
0
22,221
W
Pele
Inbonha
Pele
14,323
5,501
0
1,731
14,690
6,217
1,322
7,015
7,239
0
45,219
W
Ganesha
artroPOC
Ganesha
3,147
455
0
3,770
9,412
8,299
519
5,699
3,319
18,982
0
L
5,801
1,419
0
338
10,386
2,913
0
5,941
4,445
22,105
0
L
Tiamat
vingadorRL
Tiamat
13,503
848
0
2,768
12,027
7,777
0
5,596
6,431
33,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,719
Gold Earned
27,482
131
Minions Killed
107
0
Camps Cleared
0
738,454
Distance Traveled
622,043
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,669
762
66
5
0
231,153
3
L
Achilles
9,094
650
42
3
0
213,823
3
W
Pele
11,632
831
57
4
0
248,838
0
W
Ganesha
10,418
744
8
1
0
258,463
4
L
Janus
7,918
566
23
2
0
178,260
0
L
Tiamat
10,470
748
42
3
0
229,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role