Player Matchup

Fenrir
Fenrir
Georg1us
Fenrir
Level 125
God Stats
2W - 2L
1,275 SR
Queue Stats
418W - 412L
1,535 Elo+
Solo
Merlin
Merlin
Lisendrell
Merlin
Level 144
God Stats
0W - 3L
1,410 SR
Queue Stats
51W - 54L
1,518 Elo+
Solo
Raijin
Raijin
SnowShadowv
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Sparkmind
Artio
Level 65
God Stats
3W - 3L
1,598 SR
Queue Stats
328W - 308L
1,524 Elo+
Solo
Hachiman
Hachiman
omegacorp06
Hachiman
Level 125
God Stats
1W - 1L
1,797 SR
Queue Stats
37W - 36L
1,567 Elo+
Solo
Team Averages
Level 117
1,516 SR
1,529 Elo+

VS

Team Averages
Level 121
1,611 SR
1,552 Elo+
Arachne
Arachne
EmpiricalEv
Arachne
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,487 Elo+
Party 1
Freya
Freya
TacticalBeef
Freya
Level 89
God Stats
2W - 0L
1,742 SR
Queue Stats
85W - 85L
1,589 Elo+
Party 2
Cerberus
Cerberus
ThePugMan
Cerberus
Level 145
God Stats
6W - 5L
1,447 SR
Queue Stats
139W - 121L
1,638 Elo+
Party 1
Nu Wa
Nu Wa
rik0shay
Nu Wa
Level 102
God Stats
2W - 0L
1,801 SR
Queue Stats
25W - 32L
1,455 Elo+
Party 1
Kuzenbo
Kuzenbo
teunjr
Kuzenbo
Level 116
God Stats
2W - 5L
1,565 SR
Queue Stats
92W - 87L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Georg1us
Fenrir
12
4 / 5 / 3
7,486
749
5,316
11,615
8,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Merlin
Lisendrell
Merlin
13
2 / 6 / 7
7,706
771
9,106
9,417
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
13
4 / 5 / 8
7,933
793
10,833
8,744
2,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Sparkmind
Artio
14
2 / 6 / 9
8,461
846
6,361
17,052
15,038
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
omegacorp06
Hachiman
16
4 / 2 / 10
8,631
863
14,085
14,015
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EmpiricalEv
Arachne
15
9 / 5 / 5
9,465
947
13,286
12,746
5,733
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 1 / 11
10,116
1,012
13,058
8,492
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
ThePugMan
Cerberus
16
1 / 2 / 18
9,491
949
12,406
12,676
13,409
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
rik0shay
Nu Wa
14
2 / 5 / 13
8,707
871
10,102
7,865
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
teunjr
Kuzenbo
14
1 / 3 / 15
9,024
902
6,456
12,417
14,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
86
16
Kills
24
24
Deaths
16
37
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Arachne
EmpiricalEv
Arachne
9
5
5
2.3
L
Fenrir
Georg1us
Fenrir
4
5
3
1.1
L
Merlin
Lisendrell
Merlin
2
6
7
0.92
L
Raijin
4
5
8
1.6
L
Artio
Sparkmind
Artio
2
6
9
1.08
W
11
1
11
16.5
W
Cerberus
ThePugMan
Cerberus
1
2
18
5
L
Hachiman
omegacorp06
Hachiman
4
2
10
4.5
W
Nu Wa
rik0shay
Nu Wa
2
5
13
1.7
W
Kuzenbo
teunjr
Kuzenbo
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
55,308
60,843
Taken
54,196
34,386
Mitigated
40,509
19,714
Healing
21,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
EmpiricalEv
Arachne
13,286
8,501
1,823
4,952
12,746
5,733
906
5,875
6,871
0
20,298
L
Fenrir
Georg1us
Fenrir
5,316
1,015
1,990
1,500
11,615
8,329
0
8,205
3,218
0
7,848
L
Merlin
Lisendrell
Merlin
9,106
327
314
1,147
9,417
2,968
0
6,964
2,197
22,350
0
L
Raijin
10,833
937
991
1,173
8,744
2,977
38
5,979
2,539
21,594
0
L
Artio
Sparkmind
Artio
6,361
588
1,883
3,979
17,052
15,038
0
8,633
8,059
12,389
0
W
13,058
4,124
0
3,796
8,492
4,096
761
4,123
4,369
18,877
0
W
Cerberus
ThePugMan
Cerberus
12,406
335
937
6,099
12,676
13,409
176
5,440
7,236
23,339
0
L
Hachiman
omegacorp06
Hachiman
14,085
5,503
462
6,275
14,015
5,074
152
10,905
2,808
0
32,790
W
Nu Wa
rik0shay
Nu Wa
10,102
2,026
1,246
934
7,865
3,022
599
3,588
4,277
24,887
0
W
Kuzenbo
teunjr
Kuzenbo
6,456
1,788
449
1,630
12,417
14,249
99
7,274
5,143
11,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,217
Gold Earned
46,803
124
Minions Killed
112
0
Camps Cleared
0
809,405
Distance Traveled
933,513
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,465
947
16
2
0
175,827
0
L
Fenrir
7,486
749
6
1
0
169,820
1
L
Merlin
7,706
771
32
3
0
152,205
0
L
Raijin
7,933
793
27
3
0
135,526
0
L
Artio
8,461
846
21
2
0
174,955
0
W
Freya
10,116
1,012
22
2
0
201,295
0
W
Cerberus
9,491
949
43
4
0
205,304
1
L
Hachiman
8,631
863
38
4
0
176,899
1
W
Nu Wa
8,707
871
30
3
0
162,192
0
W
Kuzenbo
9,024
902
1
0
0
188,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role