Player Matchup

Hachiman
Hachiman
Cascana_69
Hachiman
Level 50
God Stats
6W - 15L
1,370 SR
Queue Stats
262W - 395L
1,285 Elo+
Party 2
Set
Set
NaveSilva
Set
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
438W - 579L
1,279 Elo+
Party 2
Izanami
Izanami
Raia_Unida
Izanami
Level 18
God Stats
8W - 18L
1,372 SR
Queue Stats
22W - 46L
1,258 Elo+
Party 2
Sun Wukong
Sun Wukong
finnrd
Sun Wukong
Level 25
God Stats
15W - 23L
1,387 SR
Queue Stats
218W - 352L
1,283 Elo+
Party 2
Nox
Nox
yoshimp17
Nox
Level 25
God Stats
22W - 29L
1,558 SR
Queue Stats
162W - 226L
1,312 Elo+
Party 2
Team Averages
Level 36
1,437 SR
1,283 Elo+

VS

Team Averages
Level 71
1,559 SR
1,435 Elo+
Chaac
Chaac
Briixxn
Chaac
Level 99
God Stats
19W - 14L
1,547 SR
Queue Stats
289W - 270L
1,441 Elo+
Party 1
Athena
Athena
Sharkyy-v
Athena
Level 86
God Stats
40W - 29L
1,516 SR
Queue Stats
242W - 208L
1,412 Elo+
Party 1
Tiamat
Tiamat
esman623
Tiamat
Level 92
God Stats
11W - 8L
1,606 SR
Queue Stats
172W - 161L
1,485 Elo+
Solo
The Morrigan
The Morrigan
vAQuuA
The Morrigan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 65L
1,398 Elo+
Party 1
Apollo
Apollo
vShxrkRR
Apollo
Level 66
God Stats
22W - 21L
1,627 SR
Queue Stats
412W - 380L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cascana_69
Hachiman
10
1 / 5 / 1
6,295
420
5,426
9,516
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 7 / 2
7,020
468
8,146
13,579
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Raia_Unida
Izanami
8
1 / 8 / 0
5,463
364
4,996
10,305
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
finnrd
Sun Wukong
11
0 / 2 / 0
6,092
406
4,144
11,138
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 5 / 1
5,649
377
2,848
7,679
2,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Briixxn
Chaac
15
5 / 1 / 1
9,305
620
6,979
8,319
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
Sharkyy-v
Athena
13
8 / 1 / 13
9,016
601
7,563
13,525
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
esman623
Tiamat
12
3 / 4 / 5
7,739
516
6,666
8,065
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
vAQuuA
The Morrigan
14
5 / 0 / 10
8,675
578
10,716
6,587
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
vShxrkRR
Apollo
15
6 / 1 / 12
9,035
602
6,395
7,195
3,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
6
Kills
27
27
Deaths
7
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
Briixxn
Chaac
5
1
1
5.5
L
Hachiman
Cascana_69
Hachiman
1
5
1
0.3
L
3
7
2
0.57
L
Izanami
Raia_Unida
Izanami
1
8
0
0.13
W
Athena
Sharkyy-v
Athena
8
1
13
14.5
W
Tiamat
esman623
Tiamat
3
4
5
1.38
L
Sun Wukong
finnrd
Sun Wukong
0
2
0
0
W
The Morrigan
vAQuuA
The Morrigan
5
0
10
10
W
Apollo
vShxrkRR
Apollo
6
1
12
12
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,560
Damage
38,319
52,217
Taken
43,691
17,899
Mitigated
30,370
12,149
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Briixxn
Chaac
6,979
879
0
5,050
8,319
8,237
0
0
8,319
0
48,593
L
Hachiman
Cascana_69
Hachiman
5,426
2,213
159
2,263
9,516
2,806
62
4,987
4,529
0
28,532
L
8,146
4,656
0
2,480
13,579
4,889
0
6,617
6,812
0
36,780
L
Izanami
Raia_Unida
Izanami
4,996
3,859
0
1,278
10,305
2,801
28
4,770
5,535
0
24,767
W
Athena
Sharkyy-v
Athena
7,563
1,982
0
3,437
13,525
10,995
170
961
12,564
25,062
0
W
Tiamat
esman623
Tiamat
6,666
703
0
2,120
8,065
5,018
358
1,138
6,927
36,429
0
L
Sun Wukong
finnrd
Sun Wukong
4,144
757
171
5,174
11,138
4,881
0
1,710
9,119
0
30,518
W
The Morrigan
vAQuuA
The Morrigan
10,716
2,853
0
3,854
6,587
2,505
68
697
5,890
53,508
4,209
W
Apollo
vShxrkRR
Apollo
6,395
3,966
0
2,484
7,195
3,615
2,031
52
7,143
0
60,444
L
2,848
536
0
624
7,679
2,522
117
5,313
2,366
17,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,519
Gold Earned
43,770
244
Minions Killed
379
0
Camps Cleared
0
1,256,484
Distance Traveled
1,422,786
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,305
620
101
7
0
276,152
1
L
Hachiman
6,295
420
46
3
0
230,786
1
L
Set
7,020
468
70
5
0
279,526
1
L
Izanami
5,463
364
49
3
0
209,362
1
W
Athena
9,016
601
30
2
0
349,444
0
W
Tiamat
7,739
516
50
3
0
251,595
6
L
Sun Wukong
6,092
406
46
3
0
264,076
3
W
The Morrigan
8,675
578
94
6
0
256,824
1
W
Apollo
9,035
602
104
7
0
288,771
4
L
Nox
5,649
377
33
2
0
272,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role