Player Matchup

Sylvanus
Sylvanus
DonSlowhand
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,264 Elo+
Solo
Tiamat
Tiamat
Lewis x 98
Tiamat
Level 42
God Stats
1W - 5L
1,500 SR
Queue Stats
66W - 92L
1,315 Elo+
Party 2
Olorun
Olorun
MeloSkurt
Olorun
Level 5
God Stats
0W - 2L
1,168 SR
Queue Stats
123W - 183L
1,119 Elo+
Party 3
Pele
Pele
SharkoBooy
Pele
Level 6
God Stats
0W - 4L
1,358 SR
Queue Stats
78W - 114L
1,119 Elo+
Party 3
Cernunnos
Cernunnos
Smudgahh
Cernunnos
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 124L
1,255 Elo+
Party 2
Team Averages
Level 17
1,405 SR
1,214 Elo+

VS

Team Averages
Level 26
1,475 SR
1,404 Elo+
Ymir
Ymir
Ghull85
Ymir
Level 36
God Stats
15W - 19L
1,459 SR
Queue Stats
71W - 67L
1,440 Elo+
Party 1
Hercules
Hercules
Terronidas
Hercules
Level 29
God Stats
5W - 5L
1,393 SR
Queue Stats
55W - 46L
1,463 Elo+
Party 1
Agni
Agni
danikly
Agni
Level 23
God Stats
11W - 6L
1,535 SR
Queue Stats
23W - 21L
1,351 Elo+
Party 1
Neith
Neith
iRa1ken
Neith
Level 14
God Stats
26W - 17L
1,554 SR
Queue Stats
63W - 49L
1,346 Elo+
Solo
Fenrir
Fenrir
kenichi89
Fenrir
Level 29
God Stats
11W - 10L
1,435 SR
Queue Stats
62W - 55L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DonSlowhand
Sylvanus
11
2 / 4 / 1
6,541
409
3,701
14,009
5,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Lewis x 98
Tiamat
12
3 / 6 / 1
7,595
475
6,201
13,049
8,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Olorun
MeloSkurt
Olorun
9
0 / 8 / 2
6,018
376
5,397
11,047
3,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 13 / 0
6,058
379
3,846
16,283
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cernunnos
Smudgahh
Cernunnos
8
0 / 10 / 0
5,596
350
4,891
13,216
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ghull85
Ymir
14
4 / 0 / 10
9,324
583
5,438
10,576
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Terronidas
Hercules
16
13 / 1 / 4
10,464
654
13,997
10,924
11,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
danikly
Agni
14
2 / 4 / 7
8,637
540
6,884
8,809
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
iRa1ken
Neith
15
10 / 0 / 6
9,663
604
14,555
10,703
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
kenichi89
Fenrir
17
12 / 0 / 4
10,575
661
12,852
12,217
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
5
Kills
41
41
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DonSlowhand
Sylvanus
2
4
1
0.63
W
Ymir
Ghull85
Ymir
4
0
10
9
L
Tiamat
Lewis x 98
Tiamat
3
6
1
0.58
L
Olorun
MeloSkurt
Olorun
0
8
2
0.13
L
0
13
0
0
L
Cernunnos
Smudgahh
Cernunnos
0
10
0
0
W
Hercules
Terronidas
Hercules
13
1
4
15
W
Agni
danikly
Agni
2
4
7
1.38
W
Neith
iRa1ken
Neith
10
0
6
13
W
Fenrir
kenichi89
Fenrir
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,036
Damage
53,726
67,604
Taken
53,229
25,492
Mitigated
34,104
13,149
Healing
22,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DonSlowhand
Sylvanus
3,701
1,992
324
3,176
14,009
5,171
99
3,005
10,929
16,817
0
W
Ymir
Ghull85
Ymir
5,438
994
0
1,530
10,576
9,528
997
2,752
7,824
34,424
0
L
Tiamat
Lewis x 98
Tiamat
6,201
525
195
4,166
13,049
8,072
68
3,986
9,013
35,417
0
L
Olorun
MeloSkurt
Olorun
5,397
2,724
306
1,971
11,047
3,637
610
2,184
8,763
23,339
0
L
3,846
1,237
0
1,029
16,283
4,981
410
862
15,196
0
23,183
L
Cernunnos
Smudgahh
Cernunnos
4,891
1,648
0
1,982
13,216
3,631
0
2,285
10,881
0
20,165
W
Hercules
Terronidas
Hercules
13,997
6,095
0
3,740
10,924
11,132
921
2,637
8,287
0
51,928
W
Agni
danikly
Agni
6,884
469
0
3,314
8,809
2,828
1,428
5,161
3,648
38,909
0
W
Neith
iRa1ken
Neith
14,555
10,129
0
7,914
10,703
5,433
4,506
1,769
8,934
0
64,305
W
Fenrir
kenichi89
Fenrir
12,852
4,488
0
6,205
12,217
5,183
930
2,980
9,237
0
71,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
48,663
189
Minions Killed
460
0
Camps Cleared
0
1,259,072
Distance Traveled
1,407,907
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,541
409
19
1
0
240,060
2
W
Ymir
9,324
583
55
3
0
317,050
0
L
Tiamat
7,595
475
60
4
0
263,928
0
L
Olorun
6,018
376
40
3
0
287,296
0
L
Pele
6,058
379
40
3
0
249,045
2
L
Cernunnos
5,596
350
30
2
0
218,743
0
W
Hercules
10,464
654
91
6
0
281,486
0
W
Agni
8,637
540
89
6
0
232,653
0
W
Neith
9,663
604
106
7
0
256,707
0
W
Fenrir
10,575
661
119
7
0
320,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role