Player Matchup

Hercules
Hercules
DiotheLeo
Hercules
Level 23
God Stats
2W - 0L
1,972 SR
Queue Stats
9W - 4L
1,627 Elo+
Solo
Eset
Eset
PlasmaMunchkin
Eset
Level 88
God Stats
19W - 4L
1,500 SR
Queue Stats
68W - 24L
1,845 Elo+
Party 1
Chernobog
Chernobog
doooooooooooooog
Chernobog
Level 19
God Stats
4W - 2L
1,640 SR
Queue Stats
136W - 73L
1,729 Elo+
Party 1
Team Averages
Level 43
1,704 SR
1,734 Elo+

VS

Team Averages
Level 21
1,552 SR
1,508 Elo+
Nox
Nox
Amadais22
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,419 Elo+
Party 2
Fenrir
Fenrir
BALOMYT
Fenrir
Level 29
God Stats
0W - 2L
1,458 SR
Queue Stats
27W - 37L
1,428 Elo+
Solo
Ymir
Ymir
dannii3
Ymir
Level 5
God Stats
15W - 6L
1,699 SR
Queue Stats
18W - 10L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DiotheLeo
Hercules
12
2 / 4 / 8
9,356
624
6,772
11,225
8,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
8 / 1 / 7
11,371
758
11,864
8,359
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
14
5 / 1 / 9
10,593
706
14,213
8,248
2,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
9,909
661
10,783
11,159
4,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
BALOMYT
Fenrir
11
1 / 6 / 1
8,742
583
3,786
14,623
6,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
dannii3
Ymir
13
1 / 5 / 4
9,246
616
4,413
15,307
12,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
5
6
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Fenrir
BALOMYT
Fenrir
1
6
1
0.25
W
Hercules
DiotheLeo
Hercules
2
4
8
1.5
W
8
1
7
11.5
L
Ymir
dannii3
Ymir
1
5
4
0.6
W
Chernobog
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,849
Damage
18,982
27,832
Taken
41,089
14,362
Mitigated
23,791
7,049
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,783
229
0
1,881
11,159
4,530
0
3,461
7,345
50,078
0
L
Fenrir
BALOMYT
Fenrir
3,786
450
834
2,079
14,623
6,738
0
3,933
10,365
0
27,951
W
Hercules
DiotheLeo
Hercules
6,772
1,044
0
1,153
11,225
8,687
110
5,897
5,328
0
17,890
W
11,864
456
223
3,328
8,359
2,860
1,111
4,715
3,644
49,386
0
L
Ymir
dannii3
Ymir
4,413
751
0
500
15,307
12,523
0
3,759
11,068
24,326
0
W
Chernobog
14,213
10,430
0
2,345
8,248
2,815
1,523
4,621
3,627
0
51,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,320
Gold Earned
27,897
155
Minions Killed
157
0
Camps Cleared
0
798,853
Distance Traveled
760,879
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,909
661
86
6
0
241,701
3
L
Fenrir
8,742
583
40
3
0
252,729
2
W
Hercules
9,356
624
21
1
0
266,064
2
W
Eset
11,371
758
65
4
0
266,430
2
L
Ymir
9,246
616
31
2
0
266,449
1
W
Chernobog
10,593
706
69
5
0
266,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role