Player Matchup

Achilles
Achilles
AceOfFools
Achilles
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 101L
1,467 Elo+
Party 1
Ra
Ra
PeePeeroni
Ra
Level 69
God Stats
3W - 2L
1,397 SR
Queue Stats
94W - 84L
1,491 Elo+
Party 1
Izanami
Izanami
houno4h
Izanami
Level 10
God Stats
6W - 3L
1,500 SR
Queue Stats
133W - 85L
1,592 Elo+
Solo
Team Averages
Level 48
1,466 SR
1,517 Elo+

VS

Team Averages
Level 35
1,601 SR
1,567 Elo+
Set
Set
Nedhogue
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,485 Elo+
Solo
Fenrir
Fenrir
Riddler0219
Fenrir
Level 16
God Stats
9W - 8L
1,947 SR
Queue Stats
155W - 124L
1,593 Elo+
Party 2
Discordia
Discordia
XhibannaX
Discordia
Level 83
God Stats
1W - 1L
1,357 SR
Queue Stats
237W - 150L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AceOfFools
Achilles
15
1 / 8 / 12
12,044
602
11,205
21,340
28,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
6 / 6 / 8
14,078
704
15,072
13,786
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
houno4h
Izanami
18
8 / 4 / 6
14,594
730
12,230
12,680
3,395
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
13,062
653
7,352
14,141
5,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
14
1 / 6 / 9
11,892
595
7,124
15,043
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
XhibannaX
Discordia
20
12 / 4 / 4
15,000
750
24,435
14,478
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
15
Kills
18
18
Deaths
15
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
AceOfFools
Achilles
1
8
12
0.88
L
5
5
5
1.5
W
6
6
8
1.67
L
Fenrir
1
6
9
0.92
L
Discordia
XhibannaX
Discordia
12
4
4
3.5
W
Izanami
houno4h
Izanami
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,507
Damage
38,911
47,806
Taken
43,662
36,691
Mitigated
20,043
12,417
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AceOfFools
Achilles
11,205
2,488
0
3,872
21,340
28,731
871
7,245
13,445
0
21,940
L
7,352
3,442
0
958
14,141
5,690
188
4,017
9,586
0
47,328
W
15,072
1,839
1,666
4,856
13,786
4,565
1,197
7,383
5,931
89,082
0
L
Fenrir
7,124
1,233
0
839
15,043
9,152
0
5,462
9,000
0
17,330
L
Discordia
XhibannaX
Discordia
24,435
1,377
183
3,927
14,478
5,201
1,770
4,725
9,218
102,890
0
W
Izanami
houno4h
Izanami
12,230
6,114
0
2,023
12,680
3,395
921
8,534
3,636
0
105,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,716
Gold Earned
39,954
281
Minions Killed
233
0
Camps Cleared
0
1,014,557
Distance Traveled
1,078,037
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,044
602
9
0
0
357,014
0
L
Set
13,062
653
65
3
0
373,674
3
W
Ra
14,078
704
123
6
0
338,921
1
L
Fenrir
11,892
595
22
1
0
343,535
7
L
Discordia
15,000
750
146
7
0
360,828
5
W
Izanami
14,594
730
149
7
0
318,622
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role