Player Matchup

Nemesis
Nemesis
Alaskantar67
Nemesis
Level 122
God Stats
1W - 6L
1,193 SR
Queue Stats
186W - 195L
1,532 Elo+
Party 2
Hachiman
Hachiman
Kujokishin
Hachiman
Level 106
God Stats
7W - 11L
1,428 SR
Queue Stats
225W - 230L
1,536 Elo+
Solo
Discordia
Discordia
Ladyfix
Discordia
Level 122
God Stats
7W - 4L
1,406 SR
Queue Stats
630W - 600L
1,532 Elo+
Solo
Cerberus
Cerberus
clem23ducho
Cerberus
Level 149
God Stats
2W - 2L
1,683 SR
Queue Stats
193W - 202L
1,541 Elo+
Party 2
Chaac
Chaac
white_panter_se
Chaac
Level 109
God Stats
1W - 3L
1,600 SR
Queue Stats
132W - 120L
1,524 Elo+
Solo
Team Averages
Level 122
1,462 SR
1,533 Elo+

VS

Team Averages
Level 134
1,637 SR
1,552 Elo+
Ganesha
Ganesha
NNathan995
Ganesha
Level 106
God Stats
6W - 10L
1,824 SR
Queue Stats
364W - 334L
1,547 Elo+
Solo
Chaac
Chaac
RudieCantFail92
Chaac
Level 159
God Stats
27W - 16L
1,698 SR
Queue Stats
517W - 495L
1,545 Elo+
Party 1
Odin
Odin
SylvanusOP
Odin
Level 155
God Stats
5W - 4L
1,500 SR
Queue Stats
701W - 664L
1,575 Elo+
Party 3
Izanami
Izanami
heanderHAKU
Izanami
Level 128
God Stats
6W - 6L
1,440 SR
Queue Stats
574W - 540L
1,563 Elo+
Party 3
Baron Samedi
Baron Samedi
iTz khalifa x
Baron Samedi
Level 122
God Stats
22W - 10L
1,721 SR
Queue Stats
301W - 284L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alaskantar67
Nemesis
10
1 / 1 / 1
5,772
525
2,685
7,557
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Kujokishin
Hachiman
6
1 / 3 / 0
4,906
446
2,750
4,513
832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Ladyfix
Discordia
12
1 / 2 / 1
6,221
566
4,435
5,132
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
clem23ducho
Cerberus
8
0 / 3 / 1
5,205
473
2,917
9,552
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 0 / 0
5,923
538
7,602
8,784
4,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NNathan995
Ganesha
9
0 / 1 / 7
5,918
538
3,175
7,365
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 0 / 1
6,613
601
6,241
8,409
3,326
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 2
6,744
613
4,411
7,120
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
heanderHAKU
Izanami
12
0 / 0 / 0
7,076
643
2,788
8,245
2,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
iTz khalifa x
Baron Samedi
11
1 / 1 / 3
6,439
585
4,871
4,383
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
9
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alaskantar67
Nemesis
1
1
1
1.5
L
Hachiman
Kujokishin
Hachiman
1
3
0
0.33
L
Discordia
Ladyfix
Discordia
1
2
1
0.75
W
Ganesha
NNathan995
Ganesha
0
1
7
3.5
W
3
0
1
3.5
W
5
1
2
6
L
Cerberus
clem23ducho
Cerberus
0
3
1
0.17
W
Izanami
heanderHAKU
Izanami
0
0
0
0
W
Baron Samedi
iTz khalifa x
Baron Samedi
1
1
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,389
Damage
21,486
35,538
Taken
35,522
14,745
Mitigated
13,349
14,798
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alaskantar67
Nemesis
2,685
974
0
4,066
7,557
2,158
0
2,102
5,455
0
24,809
L
Hachiman
Kujokishin
Hachiman
2,750
1,893
0
1,009
4,513
832
0
749
3,764
0
19,166
L
Discordia
Ladyfix
Discordia
4,435
144
0
1,460
5,132
1,691
0
2,869
2,263
40,526
0
W
Ganesha
NNathan995
Ganesha
3,175
625
0
2,234
7,365
3,177
0
2,964
4,401
13,775
0
W
6,241
1,439
0
2,325
8,409
3,326
1,304
1,203
7,206
0
40,840
W
4,411
1,450
0
2,981
7,120
2,701
0
1,234
5,811
0
35,002
L
Cerberus
clem23ducho
Cerberus
2,917
165
0
2,990
9,552
5,201
0
2,326
7,226
14,946
0
W
Izanami
heanderHAKU
Izanami
2,788
2,192
0
3,919
8,245
2,460
0
0
7,570
0
35,194
W
Baron Samedi
iTz khalifa x
Baron Samedi
4,871
221
742
1,780
4,383
1,685
0
1,951
2,432
43,242
0
L
7,602
680
0
5,273
8,784
4,863
29
0
8,784
0
34,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,027
Gold Earned
32,790
262
Minions Killed
351
0
Camps Cleared
0
995,823
Distance Traveled
1,068,335
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,772
525
51
5
0
236,391
2
L
Hachiman
4,906
446
40
4
0
124,736
2
L
Discordia
6,221
566
84
8
0
221,766
3
W
Ganesha
5,918
538
4
0
0
218,205
4
W
Chaac
6,613
601
91
8
0
225,776
2
W
Odin
6,744
613
78
7
0
231,440
1
L
Cerberus
5,205
473
24
2
0
205,763
4
W
Izanami
7,076
643
88
8
0
182,773
1
W
Baron Samedi
6,439
585
90
8
0
210,141
5
L
Chaac
5,923
538
63
6
0
207,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role