Player Matchup

Ganesha
Ganesha
Drenicus
Ganesha
Level 55
God Stats
23W - 24L
1,733 SR
Queue Stats
470W - 463L
1,501 Elo+
Party 4
Baron Samedi
Baron Samedi
Galario
Baron Samedi
Level 38
God Stats
5W - 17L
1,358 SR
Queue Stats
28W - 59L
1,401 Elo+
Party 4
Cupid
Cupid
Jakescarface1
Cupid
Level 149
God Stats
12W - 9L
1,745 SR
Queue Stats
700W - 683L
1,656 Elo+
Party 2
Ne Zha
Ne Zha
NICKADAEMIOUS
Ne Zha
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 69L
1,543 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sl1tnB1eed
Cu Chulainn
Level 49
God Stats
99W - 76L
1,548 SR
Queue Stats
480W - 478L
1,510 Elo+
Party 4
Team Averages
Level 68
1,577 SR
1,522 Elo+

VS

Team Averages
Level 59
1,410 SR
1,485 Elo+
Ratatoskr
Ratatoskr
B00M3R 17 DCB
Ratatoskr
Level 71
God Stats
18W - 18L
1,441 SR
Queue Stats
401W - 423L
1,488 Elo+
Party 3
Osiris
Osiris
BEN BAM BAM
Osiris
Level 109
God Stats
10W - 7L
1,234 SR
Queue Stats
385W - 408L
1,492 Elo+
Party 3
Jing Wei
Jing Wei
Cebbss
Jing Wei
Level 24
God Stats
4W - 2L
1,285 SR
Queue Stats
263W - 267L
1,518 Elo+
Party 3
Cthulhu
Cthulhu
dap423668
Cthulhu
Level 32
God Stats
108W - 91L
1,546 SR
Queue Stats
140W - 135L
1,452 Elo+
Party 1
Discordia
Discordia
prime_FB51
Discordia
Level 61
God Stats
27W - 35L
1,543 SR
Queue Stats
218W - 239L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Drenicus
Ganesha
13
0 / 3 / 5
7,993
470
4,721
11,896
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Galario
Baron Samedi
13
2 / 5 / 1
8,039
473
5,227
10,339
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 4
7,802
459
6,045
8,646
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 5 / 0
8,597
506
6,194
13,159
5,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Sl1tnB1eed
Cu Chulainn
15
1 / 3 / 3
8,624
507
8,275
10,410
6,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
B00M3R 17 DCB
Ratatoskr
16
7 / 3 / 2
9,949
585
7,808
11,342
4,297
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
15
2 / 2 / 3
9,128
537
4,814
14,197
8,678
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Cebbss
Jing Wei
13
1 / 1 / 5
8,226
484
6,949
5,991
1,824
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
dap423668
Cthulhu
13
3 / 4 / 2
7,854
462
7,590
13,544
10,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
prime_FB51
Discordia
17
4 / 0 / 4
10,709
630
9,653
7,775
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
17
17
Deaths
10
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
B00M3R 17 DCB
Ratatoskr
7
3
2
2.67
W
Osiris
2
2
3
1.75
W
Jing Wei
Cebbss
Jing Wei
1
1
5
3.5
L
Ganesha
Drenicus
Ganesha
0
3
5
0.83
L
Baron Samedi
Galario
Baron Samedi
2
5
1
0.5
L
1
1
4
3
L
5
5
0
1
L
Cu Chulainn
Sl1tnB1eed
Cu Chulainn
1
3
3
0.83
W
Cthulhu
dap423668
Cthulhu
3
4
2
1
W
Discordia
prime_FB51
Discordia
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,462
Damage
36,814
54,450
Taken
52,849
26,666
Mitigated
28,036
14,363
Healing
16,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
B00M3R 17 DCB
Ratatoskr
7,808
1,398
0
3,298
11,342
4,297
429
2,454
8,663
0
58,866
W
Osiris
4,814
3,091
0
7,446
14,197
8,678
493
1,665
12,125
0
52,788
W
Jing Wei
Cebbss
Jing Wei
6,949
5,804
0
3,612
5,991
1,824
668
775
5,216
0
49,352
L
Ganesha
Drenicus
Ganesha
4,721
589
0
3,734
11,896
7,748
0
5,588
6,156
28,437
0
L
Baron Samedi
Galario
Baron Samedi
5,227
415
356
2,005
10,339
3,606
414
3,855
6,028
42,189
0
L
6,045
3,262
435
2,780
8,646
3,129
612
3,133
5,509
0
50,819
L
6,194
3,151
0
2,096
13,159
5,383
0
3,565
9,470
0
56,608
L
Cu Chulainn
Sl1tnB1eed
Cu Chulainn
8,275
2,363
0
2,957
10,410
6,800
0
356
10,044
0
63,294
W
Cthulhu
dap423668
Cthulhu
7,590
686
519
1,207
13,544
10,130
0
2,782
10,720
31,549
0
W
Discordia
prime_FB51
Discordia
9,653
479
0
296
7,775
3,107
20
1,824
5,707
74,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
45,866
423
Minions Killed
507
0
Camps Cleared
0
1,558,894
Distance Traveled
1,681,661
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,949
585
119
7
0
391,381
1
W
Osiris
9,128
537
110
6
0
304,120
1
W
Jing Wei
8,226
484
91
5
0
304,160
6
L
Ganesha
7,993
470
2
0
0
352,231
6
L
Baron Samedi
8,039
473
79
5
0
246,237
0
L
Cupid
7,802
459
127
7
0
309,866
0
L
Ne Zha
8,597
506
103
6
0
331,326
6
L
Cu Chulainn
8,624
507
112
7
0
319,234
0
W
Cthulhu
7,854
462
40
2
0
334,111
4
W
Discordia
10,709
630
147
9
0
347,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role