Player Matchup

Neith
Neith
Daredae96
Neith
Level 28
God Stats
25W - 33L
1,592 SR
Queue Stats
58W - 78L
1,531 Elo+
Solo
Izanami
Izanami
M00nbane69
Izanami
Level 6
God Stats
2W - 2L
1,529 SR
Queue Stats
3W - 2L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
Semagibi
Baron Samedi
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
515W - 529L
1,523 Elo+
Party 2
Jormungandr
Jormungandr
TT ElTorzido TT
Jormungandr
Level 29
God Stats
4W - 3L
1,800 SR
Queue Stats
174W - 159L
1,546 Elo+
Solo
Set
Set
alemorsa13
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 73L
1,431 Elo+
Party 2
Team Averages
Level 24
1,584 SR
1,525 Elo+

VS

Team Averages
Level 44
1,631 SR
1,591 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DHG Sooner
Neith
Level 24
God Stats
5W - 5L
1,748 SR
Queue Stats
68W - 70L
1,552 Elo+
Solo
Ymir
Ymir
Demonwithin564
Ymir
Level 18
God Stats
2W - 0L
1,727 SR
Queue Stats
8W - 2L
1,663 Elo+
Solo
Baron Samedi
Baron Samedi
Wolf HOF
Baron Samedi
Level 5
God Stats
2W - 0L
1,748 SR
Queue Stats
8W - 7L
1,756 Elo+
Party 1
Xing Tian
Xing Tian
sorason8
Xing Tian
Level 18
God Stats
1W - 0L
1,431 SR
Queue Stats
8W - 9L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daredae96
Neith
15
3 / 5 / 2
9,538
454
5,898
14,910
4,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
M00nbane69
Izanami
11
2 / 21 / 2
7,604
362
5,750
23,108
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Semagibi
Baron Samedi
14
4 / 8 / 3
10,226
487
10,695
15,188
6,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TT ElTorzido TT
Jormungandr
15
3 / 7 / 3
9,774
465
12,677
18,293
13,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 14 / 1
6,680
318
1,654
17,255
6,709
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
16 / 2 / 8
12,566
598
13,725
14,463
6,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
6 / 2 / 9
11,231
535
14,798
12,716
5,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 2 / 13
11,660
555
14,995
20,206
20,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Wolf HOF
Baron Samedi
18
21 / 2 / 12
12,328
587
22,293
11,096
6,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
sorason8
Xing Tian
14
1 / 4 / 20
10,121
482
5,274
18,815
21,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
114
12
Kills
52
55
Deaths
12
11
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
16
2
8
10
W
Neith
6
2
9
5.25
L
Neith
Daredae96
Neith
3
5
2
0.8
W
8
2
13
7.25
L
Izanami
M00nbane69
Izanami
2
21
2
0.14
L
Baron Samedi
Semagibi
Baron Samedi
4
8
3
0.69
L
Jormungandr
TT ElTorzido TT
Jormungandr
3
7
3
0.64
W
Baron Samedi
Wolf HOF
Baron Samedi
21
2
12
13.5
L
0
14
1
0.04
W
Xing Tian
sorason8
Xing Tian
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,674
Damage
71,085
88,754
Taken
77,296
37,637
Mitigated
60,423
9,974
Healing
24,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,725
2,774
276
2,772
14,463
6,434
422
3,524
10,939
0
86,528
W
Neith
14,798
5,348
0
6,734
12,716
5,151
4,895
3,994
8,722
0
84,409
L
Neith
Daredae96
Neith
5,898
2,748
0
2,214
14,910
4,763
0
3,493
11,265
0
48,324
W
14,995
4,641
0
2,238
20,206
20,993
656
6,313
13,893
78,946
0
L
Izanami
M00nbane69
Izanami
5,750
4,374
0
1,360
23,108
6,698
242
14,703
7,865
0
24,961
L
Baron Samedi
Semagibi
Baron Samedi
10,695
648
469
2,788
15,188
6,245
735
5,080
9,717
38,059
0
L
Jormungandr
TT ElTorzido TT
Jormungandr
12,677
3,913
0
3,079
18,293
13,222
0
9,799
8,024
48,943
0
W
Baron Samedi
Wolf HOF
Baron Samedi
22,293
1,825
2,645
3,895
11,096
6,582
2,046
3,941
7,155
66,629
0
L
1,654
762
0
64
17,255
6,709
136
7,665
9,321
0
20,158
W
Xing Tian
sorason8
Xing Tian
5,274
582
882
4,961
18,815
21,263
303
5,600
13,215
18,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,822
Gold Earned
57,906
281
Minions Killed
506
0
Camps Cleared
0
1,301,560
Distance Traveled
1,736,978
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,566
598
118
6
0
363,297
1
W
Neith
11,231
535
117
6
0
357,348
1
L
Neith
9,538
454
75
4
0
272,630
1
W
Ymir
11,660
555
138
7
0
308,872
0
L
Izanami
7,604
362
38
2
0
273,253
0
L
Baron Samedi
10,226
487
44
2
0
243,904
4
L
Jormungandr
9,774
465
84
4
0
287,896
1
W
Baron Samedi
12,328
587
112
5
0
359,305
2
L
Set
6,680
318
40
2
0
223,877
0
W
Xing Tian
10,121
482
21
1
0
348,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role