Player Matchup

Da Ji
Da Ji
LezzRincon
Da Ji
Level 29
God Stats
51W - 71L
1,478 SR
Queue Stats
116W - 128L
1,389 Elo+
Solo
Kukulkan
Kukulkan
NothingisFinal
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
Sansandender
Tiamat
Level 13
God Stats
13W - 12L
1,428 SR
Queue Stats
16W - 24L
1,341 Elo+
Solo
Discordia
Discordia
SkyeHigh1217
Discordia
Level 22
God Stats
26W - 25L
1,512 SR
Queue Stats
41W - 48L
1,373 Elo+
Solo
Fenrir
Fenrir
roving-canopy2
Fenrir
Level 5
God Stats
3W - 4L
1,328 SR
Queue Stats
6W - 23L
1,198 Elo+
Solo
Team Averages
Level 15
1,449 SR
1,360 Elo+

VS

Team Averages
Level 26
1,398 SR
1,281 Elo+
Neith
Neith
Darkãngël
Neith
Level 7
God Stats
8W - 9L
1,300 SR
Queue Stats
60W - 62L
1,312 Elo+
Solo
Ares
Ares
N01specal
Ares
Level 4
God Stats
3W - 4L
1,191 SR
Queue Stats
17W - 17L
1,262 Elo+
Party 1
Anhur
Anhur
Pikachu081608
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,212 Elo+
Solo
Camazotz
Camazotz
fafopipo
Camazotz
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,110 Elo+
Solo
Ah Puch
Ah Puch
xXAfroprodigy1Xx
Ah Puch
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
211W - 213L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
14 / 4 / 1
15,186
1,012
17,862
19,700
8,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
1 / 11 / 9
13,841
923
16,134
21,523
8,212
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
20
0 / 6 / 8
13,277
885
17,096
20,434
12,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
SkyeHigh1217
Discordia
20
2 / 8 / 12
14,044
936
22,303
18,254
7,206
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 17 / 2
12,591
839
4,743
26,605
10,496
Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 26
15,310
1,021
14,678
13,378
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
20
13 / 3 / 26
16,493
1,100
24,722
29,736
34,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
0 / 5 / 23
14,349
957
3,179
16,244
6,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Camazotz
fafopipo
Camazotz
20
1 / 9 / 21
13,498
900
3,812
25,718
10,681
20
23 / 0 / 19
18,141
1,209
48,058
4,647
1,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
161
19
Kills
46
46
Deaths
19
32
Assists
115
Player
Kills
Deaths
Assists
KDA
W
9
2
26
11
L
Da Ji
14
4
1
3.63
W
Ares
13
3
26
8.67
L
Kukulkan
1
11
9
0.5
W
0
5
23
2.3
L
Tiamat
0
6
8
0.67
L
Discordia
SkyeHigh1217
Discordia
2
8
12
1
W
Camazotz
fafopipo
Camazotz
1
9
21
1.28
L
2
17
2
0.18
W
23
0
19
32.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,138
Damage
94,449
106,516
Taken
89,723
46,177
Mitigated
59,429
4,723
Healing
14,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,678
3,094
0
4,065
13,378
5,519
0
9,727
3,651
0
50,019
L
Da Ji
17,862
5,544
0
767
19,700
8,059
0
15,601
4,099
0
29,212
W
Ares
24,722
2,381
0
6,204
29,736
34,722
0
14,498
15,238
39,305
0
L
Kukulkan
16,134
2,887
0
388
21,523
8,212
0
17,316
4,207
45,338
0
W
3,179
1,839
0
0
16,244
6,635
0
11,716
4,528
0
9,596
L
Tiamat
17,096
1,235
0
2,928
20,434
12,204
0
12,268
8,166
52,515
0
L
Discordia
SkyeHigh1217
Discordia
22,303
892
0
212
18,254
7,206
0
11,483
6,771
64,370
0
W
Camazotz
fafopipo
Camazotz
3,812
903
0
3,870
25,718
10,681
0
16,245
9,473
0
22,223
L
4,743
1,489
0
428
26,605
10,496
0
16,112
10,493
0
18,472
W
48,058
468
0
546
4,647
1,872
0
3,347
1,300
75,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,939
Gold Earned
77,791
275
Minions Killed
247
9
Camps Cleared
5
1,299,026
Distance Traveled
1,258,054
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,310
1,021
73
5
0
307,677
0
L
Da Ji
15,186
1,012
14
1
0
237,486
0
W
Ares
16,493
1,100
24
2
0
250,387
1
L
Kukulkan
13,841
923
76
5
0
249,673
0
W
Anhur
14,349
957
14
1
0
191,233
0
L
Tiamat
13,277
885
81
5
4
292,920
0
L
Discordia
14,044
936
92
6
0
290,368
0
W
Camazotz
13,498
900
50
3
1
229,369
0
L
Fenrir
12,591
839
12
1
5
228,579
0
W
Ah Puch
18,141
1,209
86
6
4
279,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role