Player Matchup

Cupid
Cupid
UnRaveen
Cupid
Level 86
God Stats
2W - 1L
1,678 SR
Queue Stats
113W - 102L
1,452 Elo+
Party 1
Susano
Susano
YagaikoTheMuffin
Susano
Level 20
God Stats
0W - 3L
1,189 SR
Queue Stats
10W - 13L
1,362 Elo+
Party 1
Terra
Terra
kelianh
Terra
Level 26
God Stats
0W - 2L
1,314 SR
Queue Stats
20W - 23L
1,418 Elo+
Party 1
Team Averages
Level 44
1,394 SR
1,410 Elo+

VS

Team Averages
Level 53
1,546 SR
1,245 Elo+
Mulan
Mulan
Aaron hology
Mulan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 152L
1,008 Elo+
Party 2
Cabrakan
Cabrakan
Haarquist
Cabrakan
Level 69
God Stats
2W - 5L
1,247 SR
Queue Stats
36W - 180L
1,008 Elo+
Party 2
Chang'e
Chang'e
TeenIdol
Chang'e
Level 86
God Stats
5W - 0L
1,891 SR
Queue Stats
15W - 13L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
UnRaveen
Cupid
17
0 / 7 / 2
13,071
523
17,405
26,503
10,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 13 / 1
12,915
517
12,094
25,423
12,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
kelianh
Terra
15
1 / 6 / 1
12,621
505
9,172
28,402
40,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 11
12,600
504
3,131
8,491
7,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Haarquist
Cabrakan
19
2 / 0 / 19
15,202
608
16,091
23,114
44,690
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
TeenIdol
Chang'e
20
24 / 0 / 2
18,325
733
50,189
29,266
27,937
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
26
26
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
3
11
1.83
W
Cabrakan
Haarquist
Cabrakan
2
0
19
11.5
W
Chang'e
TeenIdol
Chang'e
24
0
2
25
L
Cupid
UnRaveen
Cupid
0
7
2
0.14
L
2
13
1
0.19
L
Terra
kelianh
Terra
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,671
Damage
69,411
80,328
Taken
60,871
63,147
Mitigated
80,388
15,986
Healing
23,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,131
1,115
0
0
8,491
7,761
86
1,372
7,119
0
8,726
W
Cabrakan
Haarquist
Cabrakan
16,091
1,441
0
0
23,114
44,690
395
3,449
19,665
42,829
0
W
Chang'e
TeenIdol
Chang'e
50,189
2,887
7,788
15,775
29,266
27,937
2,335
4,592
24,674
159,949
0
L
Cupid
UnRaveen
Cupid
17,405
11,305
1,945
10,814
26,503
10,726
246
21,726
4,319
0
110,309
L
12,094
2,563
0
871
25,423
12,339
0
20,377
4,594
0
52,006
L
Terra
kelianh
Terra
9,172
722
1,112
1,244
28,402
40,082
0
22,898
5,019
40,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,607
Gold Earned
46,127
250
Minions Killed
218
0
Camps Cleared
0
1,238,732
Distance Traveled
1,107,780
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,600
504
18
1
0
219,760
0
W
Cabrakan
15,202
608
36
1
0
375,410
6
W
Chang'e
18,325
733
164
7
0
512,610
2
L
Cupid
13,071
523
146
6
0
413,806
4
L
Susano
12,915
517
68
3
0
386,442
2
L
Terra
12,621
505
36
1
0
438,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role