Player Matchup

Yemoja
Yemoja
OleBri
Yemoja
Level 5
God Stats
0W - 1L
1,239 SR
Queue Stats
1W - 1L
1,619 Elo+
Party 1
Sol
Sol
RupeequR
Sol
Level 17
God Stats
95W - 73L
1,528 SR
Queue Stats
174W - 143L
1,524 Elo+
Solo
Hachiman
Hachiman
SharkLak
Hachiman
Level 29
God Stats
50W - 41L
1,576 SR
Queue Stats
158W - 174L
1,534 Elo+
Solo
Thor
Thor
imcptzacsparrow
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 1
Mulan
Mulan
plumprophet
Mulan
Level 5
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 1
Team Averages
Level 12
1,434 SR
1,484 Elo+

VS

Team Averages
Level 21
1,519 SR
1,483 Elo+
Thor
Thor
CowardlyFrance
Thor
Level 27
God Stats
38W - 27L
1,534 SR
Queue Stats
215W - 215L
1,468 Elo+
Solo
Yemoja
Yemoja
somejinx
Yemoja
Level 25
God Stats
3W - 0L
1,777 SR
Queue Stats
52W - 56L
1,501 Elo+
Solo
Apollo
Apollo
sshawaa
Apollo
Level 15
God Stats
2W - 1L
1,145 SR
Queue Stats
18W - 15L
1,525 Elo+
Solo
Guan Yu
Guan Yu
urmom47
Guan Yu
Level 17
God Stats
8W - 4L
1,500 SR
Queue Stats
333W - 347L
1,378 Elo+
Solo
Kukulkan
Kukulkan
xxShortii
Kukulkan
Level 22
God Stats
20W - 18L
1,637 SR
Queue Stats
178W - 186L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
OleBri
Yemoja
15
2 / 2 / 1
10,157
423
5,693
14,103
13,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
0 / 4 / 0
11,152
465
10,564
14,142
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SharkLak
Hachiman
19
1 / 7 / 2
11,044
460
5,830
16,754
9,066
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 10 / 2
8,272
345
2,176
18,024
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 5 / 2
9,328
389
6,723
17,797
16,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 8
13,732
572
11,121
13,499
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
somejinx
Yemoja
10
0 / 0 / 4
8,961
373
1,416
3,332
2,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
sshawaa
Apollo
18
6 / 2 / 5
12,033
501
7,201
12,591
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
urmom47
Guan Yu
18
2 / 2 / 11
12,026
501
8,997
19,392
23,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
xxShortii
Kukulkan
20
11 / 0 / 3
14,704
613
26,904
10,226
4,814
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
4
Kills
28
28
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
Yemoja
OleBri
Yemoja
2
2
1
1.25
L
0
4
0
0
L
Hachiman
SharkLak
Hachiman
1
7
2
0.29
L
0
10
2
0.1
L
1
5
2
0.4
W
Yemoja
somejinx
Yemoja
0
0
4
2
W
Apollo
sshawaa
Apollo
6
2
5
4.25
W
Guan Yu
urmom47
Guan Yu
2
2
11
3.75
W
Kukulkan
xxShortii
Kukulkan
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,986
Damage
55,639
80,820
Taken
59,040
50,750
Mitigated
41,465
17,584
Healing
22,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,121
2,724
0
6,631
13,499
5,451
1,786
3,080
10,268
0
89,446
L
Yemoja
OleBri
Yemoja
5,693
517
2,091
1,512
14,103
13,427
0
7,140
6,847
29,662
0
L
10,564
1,747
0
5,490
14,142
5,245
0
2,387
11,730
101,418
0
L
Hachiman
SharkLak
Hachiman
5,830
3,183
0
4,806
16,754
9,066
140
2,350
14,354
0
94,802
L
2,176
290
0
1,482
18,024
6,865
285
9,528
8,371
0
29,280
L
6,723
1,147
0
2,203
17,797
16,147
0
6,915
10,532
382
48,398
W
Yemoja
somejinx
Yemoja
1,416
141
1,086
806
3,332
2,583
488
980
2,302
12,361
0
W
Apollo
sshawaa
Apollo
7,201
4,314
0
2,731
12,591
4,686
3,295
4,497
7,980
0
49,219
W
Guan Yu
urmom47
Guan Yu
8,997
924
1,009
6,951
19,392
23,931
486
4,266
14,486
0
52,979
W
Kukulkan
xxShortii
Kukulkan
26,904
2,561
0
3,317
10,226
4,814
2,032
3,124
6,845
153,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,953
Gold Earned
61,456
535
Minions Killed
575
0
Camps Cleared
0
2,188,007
Distance Traveled
2,192,889
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,732
572
145
6
0
484,704
1
L
Yemoja
10,157
423
34
1
0
441,989
1
L
Sol
11,152
465
193
8
0
466,470
1
L
Hachiman
11,044
460
161
7
0
409,763
2
L
Thor
8,272
345
56
2
0
429,305
1
L
Mulan
9,328
389
91
4
0
440,480
2
W
Yemoja
8,961
373
23
1
0
245,584
3
W
Apollo
12,033
501
71
3
0
497,766
11
W
Guan Yu
12,026
501
83
3
0
499,085
4
W
Kukulkan
14,704
613
253
11
0
465,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role