Player Matchup

Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Gorkiuss99
Chronos
Level 122
God Stats
6W - 3L
1,862 SR
Queue Stats
244W - 228L
1,543 Elo+
Party 1
Hercules
Hercules
MoreRice3
Hercules
Level 14
God Stats
4W - 6L
1,500 SR
Queue Stats
82W - 61L
1,577 Elo+
Party 3
Tyr
Tyr
WutangClan99
Tyr
Level 16
God Stats
11W - 5L
1,829 SR
Queue Stats
39W - 20L
1,703 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
estecaruno
Ah Muzen Cab
Level 156
God Stats
8W - 10L
1,546 SR
Queue Stats
151W - 136L
1,583 Elo+
Party 1
Team Averages
Level 79
1,647 SR
1,581 Elo+

VS

Team Averages
Level 80
1,555 SR
1,586 Elo+
Poseidon
Poseidon
FirstBlindLord
Poseidon
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
290W - 238L
1,583 Elo+
Party 2
Mercury
Mercury
Moltenturret
Mercury
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 102L
1,697 Elo+
Party 2
Cthulhu
Cthulhu
Mordred622
Cthulhu
Level 29
God Stats
9W - 6L
1,500 SR
Queue Stats
170W - 122L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
heanangesese
Danzaburou
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
167W - 147L
1,685 Elo+
Party 2
Hercules
Hercules
victor_gt_11
Hercules
Level 35
God Stats
2W - 1L
1,776 SR
Queue Stats
52W - 53L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 2 / 4
7,867
463
2,567
13,090
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Gorkiuss99
Chronos
15
2 / 4 / 7
9,294
547
7,905
10,499
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
MoreRice3
Hercules
17
5 / 1 / 3
10,292
605
12,678
11,811
9,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 1 / 3
9,729
572
10,551
11,259
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
estecaruno
Ah Muzen Cab
15
2 / 1 / 3
8,497
500
8,898
13,234
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
3 / 5 / 1
8,461
498
9,715
10,461
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Moltenturret
Mercury
11
0 / 4 / 2
6,900
406
1,941
11,653
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Mordred622
Cthulhu
12
2 / 2 / 2
7,762
457
9,335
12,694
10,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
heanangesese
Danzaburou
14
3 / 2 / 2
8,888
523
11,788
12,750
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hercules
victor_gt_11
Hercules
13
1 / 4 / 0
7,217
425
3,431
14,673
15,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
9
9
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
4
1
L
Poseidon
3
5
1
0.7
W
Chronos
Gorkiuss99
Chronos
2
4
7
1.38
L
Mercury
Moltenturret
Mercury
0
4
2
0.25
L
Cthulhu
Mordred622
Cthulhu
2
2
2
1.5
W
Hercules
MoreRice3
Hercules
5
1
3
6.5
W
7
1
3
8.5
W
Ah Muzen Cab
estecaruno
Ah Muzen Cab
2
1
3
3.5
L
Danzaburou
heanangesese
Danzaburou
3
2
2
2
L
Hercules
victor_gt_11
Hercules
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,599
Damage
36,210
59,893
Taken
62,231
33,166
Mitigated
39,963
20,830
Healing
19,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,567
664
0
2,534
13,090
8,508
0
4,837
8,253
20,115
0
L
Poseidon
9,715
2,035
0
2,177
10,461
4,859
46
3,927
6,301
55,981
3,190
W
Chronos
Gorkiuss99
Chronos
7,905
2,789
0
1,618
10,499
4,288
972
6,059
4,440
56,265
0
L
Mercury
Moltenturret
Mercury
1,941
349
0
4,013
11,653
3,507
0
457
11,196
0
37,251
L
Cthulhu
Mordred622
Cthulhu
9,335
739
717
1,308
12,694
10,315
0
3,215
9,314
22,297
0
W
Hercules
MoreRice3
Hercules
12,678
4,911
0
5,736
11,811
9,940
1,208
2,951
8,860
0
65,389
W
10,551
2,265
0
2,396
11,259
5,630
0
3,848
7,411
0
67,840
W
Ah Muzen Cab
estecaruno
Ah Muzen Cab
8,898
3,545
0
8,546
13,234
4,800
124
2,371
10,863
0
58,690
L
Danzaburou
heanangesese
Danzaburou
11,788
5,345
0
5,828
12,750
5,950
0
1,617
11,093
0
68,431
L
Hercules
victor_gt_11
Hercules
3,431
557
0
5,033
14,673
15,332
0
818
13,855
5,275
28,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,679
Gold Earned
39,228
498
Minions Killed
420
0
Camps Cleared
0
1,680,392
Distance Traveled
1,605,389
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,867
463
30
2
0
330,339
5
L
Poseidon
8,461
498
133
8
0
306,661
2
W
Chronos
9,294
547
124
7
0
334,249
0
L
Mercury
6,900
406
68
4
0
329,007
0
L
Cthulhu
7,762
457
29
2
0
343,352
0
W
Hercules
10,292
605
135
8
0
345,105
1
W
Tyr
9,729
572
100
6
0
361,906
3
W
Ah Muzen Cab
8,497
500
109
6
0
308,793
2
L
Danzaburou
8,888
523
127
7
0
297,404
1
L
Hercules
7,217
425
63
4
0
328,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role