Player Matchup

Sol
Sol
Azyix
Sol
Level 155
God Stats
1W - 5L
1,383 SR
Queue Stats
110W - 118L
1,519 Elo+
Solo
Bacchus
Bacchus
LipeGuto
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Murexida
Hades
Level 114
God Stats
2W - 4L
1,500 SR
Queue Stats
275W - 263L
1,549 Elo+
Solo
Scylla
Scylla
Naumzinho
Scylla
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 44L
1,532 Elo+
Solo
Neith
Neith
maxpower12345
Neith
Level 117
God Stats
4W - 3L
1,723 SR
Queue Stats
273W - 237L
1,625 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,545 Elo+

VS

Team Averages
Level 104
1,633 SR
1,554 Elo+
Olorun
Olorun
Amärok
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DelenRules
Hachiman
Level 121
God Stats
1W - 0L
1,723 SR
Queue Stats
71W - 34L
1,645 Elo+
Party 1
Artio
Artio
IUnArgentinoMasI
Artio
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,721 Elo+
Party 1
Bastet
Bastet
LordKonner
Bastet
Level 146
God Stats
3W - 0L
1,753 SR
Queue Stats
63W - 61L
1,517 Elo+
Solo
Izanami
Izanami
YerbaCachamate
Izanami
Level 143
God Stats
5W - 8L
1,689 SR
Queue Stats
295W - 342L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Azyix
Sol
20
10 / 6 / 13
12,801
914
25,412
17,361
6,536
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
LipeGuto
Bacchus
16
3 / 6 / 16
10,168
726
10,819
15,583
19,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Murexida
Hades
17
3 / 7 / 11
10,541
753
7,926
17,516
12,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Naumzinho
Scylla
15
2 / 7 / 11
9,872
705
12,413
9,796
3,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 6 / 12
14,510
1,036
21,630
14,291
6,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Amärok
Olorun
20
12 / 7 / 15
13,162
940
16,266
26,251
12,537
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
DelenRules
Hachiman
20
9 / 7 / 19
12,743
910
24,323
20,649
8,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 5 / 19
12,431
888
9,329
25,058
27,276
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
LordKonner
Bastet
16
3 / 8 / 10
10,199
729
10,388
15,863
8,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 3 / 14
10,239
731
6,085
9,133
3,217
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
109
30
Kills
32
32
Deaths
30
63
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Olorun
Amärok
Olorun
12
7
15
2.79
L
Sol
Azyix
Sol
10
6
13
2.75
W
Hachiman
DelenRules
Hachiman
9
7
19
2.64
W
7
5
19
3.3
L
Bacchus
LipeGuto
Bacchus
3
6
16
1.83
W
Bastet
LordKonner
Bastet
3
8
10
1
L
Hades
Murexida
Hades
3
7
11
1.21
L
Scylla
Naumzinho
Scylla
2
7
11
1.07
W
1
3
14
2.67
L
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,200
Damage
66,391
74,547
Taken
96,954
47,726
Mitigated
59,959
22,285
Healing
43,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Amärok
Olorun
16,266
11,317
5,918
11,561
26,251
12,537
1,569
15,046
11,097
40,846
0
L
Sol
Azyix
Sol
25,412
8,506
1,588
5,304
17,361
6,536
2,282
6,409
10,952
43,290
0
W
Hachiman
DelenRules
Hachiman
24,323
15,727
1,856
4,149
20,649
8,450
1,955
13,359
7,084
0
42,311
W
9,329
1,079
4,468
8,694
25,058
27,276
300
12,694
10,121
17,810
0
L
Bacchus
LipeGuto
Bacchus
10,819
1,061
2,229
2,849
15,583
19,160
0
5,385
10,198
18,042
0
W
Bastet
LordKonner
Bastet
10,388
1,267
2,423
1,581
15,863
8,479
328
9,074
6,751
0
19,054
L
Hades
Murexida
Hades
7,926
591
1,191
2,788
17,516
12,053
246
6,286
11,230
18,225
0
L
Scylla
Naumzinho
Scylla
12,413
1,373
966
854
9,796
3,373
197
3,036
6,760
18,578
0
W
6,085
2,784
630
2,583
9,133
3,217
2,226
5,636
3,401
0
19,921
L
21,630
10,511
585
3,931
14,291
6,604
759
4,479
9,812
0
47,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,892
Gold Earned
58,774
149
Minions Killed
138
0
Camps Cleared
0
1,070,951
Distance Traveled
1,235,318
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,162
940
53
4
0
215,068
0
L
Sol
12,801
914
27
2
0
204,367
2
W
Hachiman
12,743
910
28
2
0
238,317
1
W
Artio
12,431
888
16
1
0
262,995
4
L
Bacchus
10,168
726
13
1
0
169,517
2
W
Bastet
10,199
729
16
1
0
269,871
0
L
Hades
10,541
753
33
2
0
226,552
4
L
Scylla
9,872
705
16
1
0
248,411
0
W
Izanami
10,239
731
25
2
0
249,067
4
L
Neith
14,510
1,036
60
4
0
222,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role